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Coloring Pixels News

Spring Pack Out Now!

The Spring Pack Is Out Now!

Inspired by the outdoors season of spring, expect levels depicting relaxing picnics, colorful butterflies, and newly sprouted daffodils!

https://store.steampowered.com/app/1285770/Coloring_Pixels__Spring_Pack/

Coloring Pixels on Mobile!

We recently announced that Coloring Pixels will be arriving on mobile platforms on the 1st May! Android users can pre-register now to receive a notification upon release. IOS users can opt to pre-load the game ready for when it is released. Tell your friends!

Android:
https://play.google.com/store/apps/details?id=com.ToastieLabs.ColoringPixels

IOS:
https://apps.apple.com/us/app/coloring-pixels/id1435728571?ls=1



Coloring Pixels V1.14!

Version 1.14 Patch Notes!

In this update we have introduced the magnifier! A new optional tool to help those who like to play zoomed out.


[h2]New Features[/h2]
  • Added support for the Spring Pack DLC
  • Added Magnifier
    • Added new settings option to switch between the settings: disabled, touch only, cursor only & both (default set to disabled)
    • Added new settings option to control the zoom level of the magnifier. Between 1x zoom to 10x zoom (default set to 1.5x)
  • You can now scroll through the colour palette by dragging it.


[h2]Bug Fixes & Misc[/h2]
  • Fixed a bug where some level credits were too long to be shown correctly. Now if this happens, the "By:” prefix is removed, giving room for the artist’s full handle. Notably this was occurring to Milkshake in Book 1, and Under da Sea in Book 2.
  • Changed the wording for the settings option “Game Complete Animation” to “Image Complete Animation”.
  • Updated the game engine to a more modern long term support branch.
  • All menu sliders are now arranged in a uniform pattern, with the setting name to the left and the current setting aligned to the right.


Coloring Pixels on Mobile!

Coloring Pixels Mobile is coming to IOS and Android on the 1st May! You can pre-register or preload now here:

Android:
https://play.google.com/store/apps/details?id=com.ToastieLabs.ColoringPixels

IOS:
https://apps.apple.com/us/app/coloring-pixels/id1435728571?ls=1

Spring Pack DLC!

Don’t forget, the Spring Pack is coming to Coloring Pixels on 24th April! Wishlist it here to get notified about it’s release:
https://store.steampowered.com/app/1285770/Coloring_Pixels__Spring_Pack/

Announcing The Spring Pack!

Announcing The Spring Pack!

This Spring themed book unlocks 20 additional levels for Coloring Pixels! Inspired by the optimistic outdoors and the season of spring, expect levels depicting relaxing picnics, colorful butterflies, and newly sprouted daffodils!

https://store.steampowered.com/app/1285770/Coloring_Pixels__Spring_Pack/

Coloring Pixels on Mobile!

We recently announced that Coloring Pixels will be arriving on mobile platforms on the 1st May! Android users can pre-register now to receive a notification upon release. IOS users can opt to pre-load the game ready for when it is released. Tell your friends!

Android:
https://play.google.com/store/apps/details?id=com.ToastieLabs.ColoringPixels

IOS:
https://apps.apple.com/us/app/coloring-pixels/id1435728571?ls=1

Coloring Pixels on Mobile!

Mobile!

Thanks to the incredible response from all of you since the game’s launch, we have been able to continue develop and expand Coloring Pixels beyond our wildest dreams. The newest adventure for us is to branch out onto new platforms. It has long been an ambition of ours to make a mobile version of the game, we have been working on it a long time and are proud to finally announce the release date.

Coloring Pixels Mobile is due for release IOS and Android on the 1st May. You can pre-register or preload now by following the following links.

Android:
https://play.google.com/store/apps/details?id=com.ToastieLabs.ColoringPixels

IOS:
https://apps.apple.com/us/app/coloring-pixels/id1435728571?ls=1

[h2]How will this affect the Steam game?[/h2]
Don’t worry, the mobile version will have no negative effect on the Steam release. We will continue to release new DLC and updates for the Steam version as usual. We are using the same base code for the mobile version as the Steam version, so if anything, we will be improving the main Steam game with new features that are a high priority for the mobile version, such as better touch support!

[h2]Will my save carry over from Steam?[/h2]
Unfortunately not. Since the main game is on Steam, we use Steam’s Cloud sync to facilitate cross saving and backing up. With the mobile version, we don’t have access to the Steam’s resources so can’t link the two.

[h2]Mobile DLC Release Schedule and Pricing[/h2]
To keep things new and interesting for mobile newcomers, we will be starting the DLC release schedule from scratch. Starting with the RPG pack on Monday 4th May, we will release a new pack every 4 weeks at 7PM UTC.

Unfortunately, we aren’t expecting the mobile version as much as a success as the Steam version. To reflect this, and the large amount of resources we have invested into the mobile platform, each pack will cost $1.99, £1.99, €2.29 or your regional equivalent. We hope you understand.

[h2]IPad and Tablet support[/h2]
On launch the mobile version will not support IPad or Android tablets. It is something we would like to add, but will only pursue if the phone version is received well. Please let us know if this is something you would be interested in.



The mobile market is a tough one to break into, so wish us luck, download, and share with your friends :)

’o’)>

P.S. We will have more info on the next Steam DLC in the next few days, so keep an eye out.

Music Pack Out Now!

The Music Pack Is Out Now!

This pack is filled with 20 new Music themed images for Coloring Pixels! Inspired by the music industry from relaxing piano to rockstars at gigs, expect a celebration of music culture, equipment, and instruments.

https://store.steampowered.com/app/1237721/Coloring_Pixels__Music_Pack/



V1.13.6 Patch Notes
  • Added support for the Music Pack.
  • Changed the settings menu pixel preview text from "complete" to "done". This is to fix an issue where the word would be cut off on some aspect ratios.
  • Fixed the image credit for "Dog" in book 1.