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Changelog 1.3.1 - Volcanic Update

[b]The new update is here![/b] We've decided to try a new format for the changelog, which should highlight the important changes and things you've specifically been asking for, instead of a huge list of every small thing we did. Let us know what you think! We'll also be posting a big devlog tomorrow, providing more details on the bigger features, their purpose and balance decisions. Expect some hotfixes in the next few days and we're also working on a follow up patch for Volcanic with even more new features. [h1]Maps[/h1] [list] [*] Added Volcanic Hard map along with new Creature and two new Resources [*] Harvestable Lava Lakes appear on Volcanic along with corresponding Resource and a Container [*] Lava now deals damage to players and walkers [*] 4 new Volcanic Lootsites added (one with a chest to drag, one platformer with a chest on the top, one with a giant rock to mine and one burnable) [*] Lava Pools cooled down on Sleeping Giants, Lava resource is exclusive to Volcanic map now [*] Fixes and balance of resources on Crater map [/list] [h1]Walkers[/h1] [list] [*] Added new Walker: Domus - Large walker with walls and doors [*] Fixed steering levers placement checks to forbid meshing [*] Fixed stacking bonuses for various modules and added detailed descriptions to modules with current bonus of selected stack visible [*] Rebalanced weight cap for walkers - Made them more in line with what each walker’s function is supposed to be and fixed obvious wrong values [*] Fixed collisions and spawn points on Mollusk Walker [*] Fixed getting stuck inside walkers during construction [*] Tool and gun pod cost balanced, fixed toolpod collision [*] Fixed quite a few objects colliding with camera [*] Fixed walker construction colliding with support beams and suspension [*] Added walker search bar to world map [/list] [h1]Creatures[/h1] [list] [*] Killin - new flying monster added to Volcanic map, source of Feathers resource [*] Fixes in Nurr’s fight and return to spawn point [/list] [h1]Weapons[/h1] [list] [*] Added full set of Firestone weapons, crafted with Lava resource [*] Added throwable and siege Lava Bombs [*] Added Floating Mine [*] Added Explosive projectiles for Repeater and Ballista [/list] [h1]Players[/h1] [list] [*] Added reserved slots for clans who own a tile. Always active while proxy is there. [*] New balance of weight for equipment and placeables - Most were never properly set and were obviously wrong compared to each other [*] Tweaks in offset camera settings for player, implemented dynamic fov [*] Disabled sprinting while crouching bug [*] Fixes in animations, mostly for two-handed weapons [*] Few combat fixes, mostly regarding blocks [/list] [h1]Other fixes and improvements[/h1] [list] [*] Optimized time in which player gets migrated from burnt tiles [*] Fixed exploits with cancelling enemy’s safelogout [*] Added Furniture set containing light sources, chairs and tables [*] Fixed UI’s time to respawn on walker with Bullrush Module stacked [*] Fixed issue with only one light source in area actually giving light [*] Disallow building on base that is being packed [*] Proxy activation timer visible on world map [*] Fixes in Ancient Fabricator regarding its functionality [*] Disabled invalid crosshair for throwables [*] Updated Walker Modules icons [*] Always spawn Ancient Crafting Station on private servers [*] Few optimizations in low/medium quality settings [*] Displaying a message in queue when the tile is currently offline [*] Minor fixes in tutorial [*] Other tweaks and fixes [/list]