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Last Oasis News

Patch 1.2.29838

OASES
  • New oases will stay for up to 10 days instead of 7.


WALKERS & CLAIMING
  • Limited deployed Proxy Walkers to one per oasis per clan.
  • Made claim timer not pause when oasis is contested with other Proxies.
  • Made enemy Proxies get destroyed when someone wins an oasis.
  • Made Proxies always shared with the clan.
  • Allowed favorited walkers without legs to autotravel on burn.


PRIVATE SERVERS
  • Made Ancient Crafting Site always spawn on hard maps.
  • Added ability to manage server bans.


FIXES
  • Fixed claim timer getting stuck at 59:59.

Nitrado Private Servers Now Available

We are happy to announce that private servers through our partner Nitrado are now available to everyone.

Offers are available to be picked at the following link: https://server.nitrado.net/eng/offers/last-oasis

[h2]More on the story[/h2]
Initially planned to be made available shortly after the release, Nitrado private servers distribution had been on hold as they would have been impacted by the same issues faced by the public servers during the Last Oasis launch. After having solved the issues afflicting the public servers, we have first entered a testing phase to ensure private servers stability, followed by a limited daily distribution of accesses to those who pre-ordered them. The latter phase has now been concluded, and therefore we can safely allow our partner Nitrado to open sales to everyone.

[h2]On self-hosting[/h2]
Many players expressed interest into hosting private servers on their own machines. While at the moment we have nothing new to announce on that regard, we'd like to reassure you that the creation of tools for self-hosting is still in our thoughts and will eventually be delivered. We recommend you to keep following our pages (or join our Discord) to not miss any announcement.

Patch 1.2.29746

BUILDING
  • Disallowed building close to enemy walkers like with bases.
  • Improved checks for walker collisions when building.


BALANCE
  • Balanced weight of all equipment and buildables properly.
  • Lowered number of times a single iron rock can be quarried to 7.
  • Capped quality at 100 for the moment.
  • Significantly buffed water bags; 100, 800 and 2000 slots.
  • Lowered building costs of water bags.
  • Disallowed placing items in Campfire output.
  • Slightly nerfed Gas Bombs.
  • Significantly nerfed Sulfur Bombs.


INTERFACE
  • Added unique icons for all backpacks.


FIXES
  • Fixed claimed event maps using a wrong formula for proxy bonus.
  • Fixed incorrect pickaxe interaction with obsidian.
  • Fixed sometimes not being able to interact with containers.
  • Fixed clan cap display for non-activated maps.

Patch 1.2.29695

FIXES
  • Fixed small ancient fabricator sometimes not opening after crafting.
  • Fixed harvesting too high quality with sawblades.
  • Wiped all existing iron from the game (in cases of significant quantities - together with walkers it was in)
  • Added water evaporating over time from non-water containers.

Patch 1.2.29668

CLANS
  • Added clan joining cooldown after leaving one.
  • Added clan limits to some oases.


MAPS
  • Added asteroid craters with iron rocks.
  • Enabled oasis burning feature.
  • Added new variations of oases.


CHARACTER
  • Added nets throwable by hand.
  • Added camera offset setting.
  • Improved stability of grappling hook.


STRUCTURES
  • Adjusted Repeater's rate of fire.
  • Added smooth camera transition when manning.


CREATURES
  • Improved various Nurr animations.
  • Balanced Nurr behaviors
  • giving up quicker, etc.
  • Improved mob collisions against walker legs.
  • Made creatures not spawn close to player spawn areas.


SOUNDS
  • Added new sounds to lootsite interactions.
  • Adjusted sounds of walker climber.
  • Various additional sound tweaks.


INTERFACE
  • Tweaked character creation screen interactions.
  • Made walker armor improvement value clearer.
  • Made walker upgrades naming consistent.
  • Added a bunch of new icons.


VISUALS
  • Adjusted and unified walker wing cloth visuals.
  • Improved various harvesting and other particles.


FIXES & OPTIMIZATION
  • Optimized various models and LODs further.
  • Optimized various particle logic and visuals.
  • Optimized various sound systems.
  • Fixed Mollusk Walker not being upgradeable.
  • Fixed collision issues with Mollusk Walker.
  • Fixed missing respawn points on Mollusk Walker.
  • Fixed spawn protection sometimes getting removed from outside.
  • Fixed bushes not showing quality from rangefinder.
  • Fixed harvesting rupu vines with sickles.
  • Fixed issues with clan menu scrolling.
  • Fixed some incorrect vitamin descriptions.
  • Fixed sawblades going through walkers.
  • Fixed incorrect interactable on cattail.
  • Fixed issues with some of the tooltips.
  • Fixed issues with lava pool collisions.
  • Fixed adaptive music system not working correctly in PvP.
  • Fixed some containers being hard to open.
  • Fixed Liferforce module stacking issues.
  • Fixed phemke terrain alignment position.
  • Fixed net sometimes falling through the ground.
  • Fixed walker destruction sound played on joining server.
  • Fixed sometimes spawning inside a rock on medium maps.
  • Fixed stairs being difficult to place next to walls.
  • Fixed sound issues related to kite reeling.
  • Fixed building torque windmills inside each other.
  • Fixed being able to build under Toboggan deck.
  • Fixed campfire output container not unlocking.
  • Fixed getting stuck in Falco after construction.
  • Fixed walker construction sites not visible from distance.
  • Fixed issues with crafting queues after server restart.
  • Fixed status effects sometimes applying incorrectly.
  • Fixed sawblades not using quality.
  • Fixed small issues with tutorial text.
  • Fixed clanmates being able to use personal sandbeds.
  • Fixed seeing structure weight when packing not allowed.
  • Fixed bug with melee damage sometimes showing incorrectly.
  • Fixed medium walker wings being difficult to grapple to.
  • Fixed sandbeds not having correct activation time.
  • Fixed icon locations on map sometimes not being correct.
  • Fixed font issues in player reporting menus.
  • Fixed issues with incorrect display of walker health.
  • Fixed net thrower sometimes getting stuck rotating.
  • Fixed various animation issues with kites.
  • Fixed parts of Hornet construction site not having collisions.
  • Fixed some incorrect naming in tech tree.
  • Fixed glass item having durability bar.
  • Fixed issues with accessing Mollusk cargo from some places.
  • Fixed issues with building Hose through objects.