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AMA with the Devs on r/games during gamescom: August 28th at 6 PM CEST/9 AM PDT

Come join us for an AMA!
We'll be updating this post with a link to the AMA thread once it's live, and crossposting the thread to r/LastOasis!
It should open up an hour or two ahead of when we start answering questions.

Patch 1.3.31521

Fixes
  • Fixed VOIP issues.
  • Fixed Weightless Modules not applying to walker packing.
  • Fixed walker packing not stopping when either walker starts safe logging out.
  • Fixed incorrect calculation of walker weight for packing.

Walker Packing Attachment & r/games AMA

Gamescom is happening this week! We’ll be hosting an AMA on r/games on Friday, August 28th at 6 PM CEST / 9 AM PDT. This Reddit post will be updated with more info, along with a cross-posted link to the Last Oasis sub. We’ll also share links to the AMA on our social media.

We will also be shifting away from our official forums and towards Reddit for now. The official forums will be closed and archived soon so we can continue to look over all the feedback and suggestions, but they could make a comeback in the future!

We are going to tell you all about our plans moving forward in the Community Devlog that we’re posting at the end of this week.

Now, for this week's content push, we’re introducing the...

Walker Packing Attachment!

We understand the need to be able to pack up some smaller Walkers and have them easy to access. With the Walker Packing Attachment, larger Walkers like Falco, Buffalo or Stiletto will be able to store the following packed smaller Walkers: Spiders, Fireflies and Dinghies!

[previewyoutube]https://youtu.be/2sNzare1rQs[/previewyoutube]

CHANGELOG

- Added Walker Packing Compartment.
- Fixed walker icons on world map.
- Fixed visual issues with some foliage and grass.

COMMUNITY FEATURE

-RadioX has been making some fun thematic stuff:

[previewyoutube]https://youtu.be/w2HMShrp6a0[/previewyoutube]

COMMUNITY QUESTIONS

PLEASE NOTE: we aren’t including too many questions in this post since a Community Devlog is getting posted on Thursday. There will be a bigger Q&A there, plus the AMA on Friday.

Q: What are you going to do to increase a number of new players in the game? A: More will be explained later in the week when we release a Community Devlog that’ll go a bit more in-depth.

Q: Are there plans to add safe tiles where PvP is disabled? A: We’re still considering solutions for players with different PvP preferences, but we’re not currently planning to add regular tiles with PvP completely turned off. We do have some ideas for peaceful tiles later on, but they would most likely be designed as a unique oasis type (Flotilla being one example).

Q: When releasing patch notes in the future do you plan on making them more in depth as to allow players to see how everything works that has recently been added to the game in more detail?
A: We are trying to work on expanding how detailed our patch notes are. We might initially focus on the bigger components that get added and how they were designed to work within the game. These descriptions may not be included in the patch notes themselves, but would be part of a blog post or devlog.

Q: How’s the Commerce update coming along? A: The majority of the planned features are getting finished and tested by now. We’re focusing on tweaks and adjustments, polishing new models, and figuring out things related to wipes. Read the details in the upcoming devlog!

Q: Would you hold a contest where the community could design a Walker? A: That’s something we can try to organize, if enough people would be interested in it!

Q: When will you stabilise fps?
A: Since there isn’t “one big FPS issue” and performance depends on many small things, the improvements there are incremental. We’re optimizing a ton of smaller issues over time, so you’ll be seeing them with almost all bigger patches, engine updates, and so on.

Q: Are you considering changing burn time? A: Once we figure out the details on wipes, we’ll be able to experiment with core mechanics like this much more freely, so it’s definitely a possibility.

What other kinds of attachments or upgrades would you want Walkers to have?

Content Push: Cobra Walker

We didn’t want to keep you waiting for a full patch, so we’re doing a small “content push” to introduce the Cobra Walker! One of the questions we got on our community question form was Do you plan on adding specialized walkers in the future?, and we think this push answers it. The Cobra Walker is not the only Walker with a specific purpose we plan on adding in the coming months!

Patch Notes


  • Added Cobra Walker - a giant walking defense tower.
  • Fixed Rupu Slings attacking friendly players when private.
  • Fixed grappling hook collision issues on walkers.
  • Updated engine to UE 4.25. Various tweaks and improvements like performance, visuals, etc. (the reason for large size).


Cobra Walker


[previewyoutube][/previewyoutube]

Like a cobra poised to strike, this Walker is great for players that want a more defensive playstyle. Drive this Walker around to the perfect spot where you can hunker down to brace for combat.

During the concept phase, the Cobra had wings. When thinking about organizing its movement and positioning, we replaced the wings with torque.



Community Feature


https://www.reddit.com/r/lastoasis/comments/huulw5/domus_walker_gmv/

[previewyoutube][/previewyoutube]

Community Questions


Here are just a few from our last round of questions. PLEASE NOTE: a bigger Q&A will be included in the Community Devlog at the end of the month.

Q: Have you planned any wipe after a "massive" update soon ? A: Stay tuned for an upcoming Community Devlog to hear more about what we have planned for the future!

Q: When can we expect a new big update? A: We’re aiming for a large update in October!

Q: In the last round of Community Questions it kind of looked like the Giant Worm isn't going to show up until next year. Was that a typo? A: No, it wasn’t a typo. We want it to become a meaningful and exciting part of the game that's connected to the world and other features. While we've put a lot of effort into the worm itself by now, we're planning to release a bigger worm-themed update instead of just the creature on its own.

Q: What proof do you need in regard to cheating before you act upon the individuals or groups that are cheating? A: You need to submit video proof when you file a cheater report. You can do that here: http://feedback.lastoasis.gg/

Q: What are you doing to address the ESP issue?

Patch 1.3.30923

- Increased probability of getting modules from volcanic lootsites.
- Increased firebolt health.

- Fixed various client crashes.
- Fixed some cases of getting stuck in walkers.
- Fixed protection bubble being too small in some cases.