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Time to Get Sticky! Our Mod Friday Event is Back!

Hello Mercenaries,

We're back for another round of Mod Friday events! This time, things are gonna get real messy. So pull up those boots and get ready to get sticky!

You're going to LEAP into a grenade-filled battle zone, and not just any nades we're talking about sticky grades all shoved neatly into a Flak Canon. Fear not, because we wouldn't want to give you mercenaries some kind of protection. You'll also be equipped with a Support Shield and Recharge Station.

Your weapon of choice - you get no choice this is it and it's filled with grenades.

The ammo we're using in the mod... It's deadly and it sticks when contact is made. You're not getting out of this one.

Recharge your health after being brutally attacked by sticky grenades.

Your only support in the game. And once it's gone you better hope that you're fast enough to clobber your enemy before they offload on you.

[h3]Special Instructions[/h3]
  • Friday (Jan 27) event will run from 4pm EST until 5pm EST
  • Join the server “Devs + Community Jam” to LEAP in!
  • Launch your nades, and hide!
  • Everyone is welcome to try this mod out, be sure to HAVE FUN!

[h3]Prizes for Joining[/h3]
  • A 2x Contract Bonus
For our last few matches and anyone who participated in our trailer recording session, your rewards will be delivered next week. Sorry for any delays on that end!

As a reminder, we run our in-game chats over Discord so if you’d like to join the action feel free to enter the voice chat with our dev team and community! That’s all for now folks, feel free to ask any questions and if you’d like to be a part of our community please LEAP on into the Discord by clicking the link below.

Wild Warfare Wednesday - LEAP into the Battle!

Howdy Mercenaries,

It is that time again when we continue to sharpen our blood-thirsty skills to become the strongest, most powerful Mercenaries out there, capable of world dom– wait, wrong idea! Let's get this back on track. Our Wednesday event will continue as per usual, so if you're itching to beat up some of the dev team please come on in and rain hell on us!

But before that, we're looking for community members that may want to LEAP into a few trailer recording sessions with us tomorrow Tuesday, Jan 24th at 1pm EST. Just shoot a DM on our Discord to: L a u r a she'll get you set up and ready for tomorrow. Discord Link: https://discord.gg/leap



Now back into the Wild!

[h3]Special Instructions[/h3]
  • (Jan 25) event will run from 4pm EST until 5pm EST
  • This game mode will be a rotation of Stomping Grounds, Capture the Core, Control, and Team Annihilation played through our various game matches
  • Please join the server "Devs + Community Jam"
  • Everyone is welcome to join!

[h3]Prizes for Joining[/h3]
  • 2500C// sweet sweet credits to buy yourself some luxury guns, decals, and skins in the Black Market

As a reminder, we run our in-game chats over Discord so if you’d like to join the action feel free to enter the voice chat with our dev team and community! That’s all for now folks, feel free to ask any questions and if you’d like to be a part of our community please LEAP on into the Discord by clicking the link below.

LEAP into the New Year with a New Update

Hello Mercenaries,

We're kicking off the New Year with a shiny update! Through our community events, playtests and review of feedback from all angles, we've been hard at work to implement changes that we believe will be most impactful. Many issues are addressed in today's rollout.

The main focus of today's update is on quality-of-life improvements, improved visuals, and performance. We've broken it down into a few categories to make it easier to digest.

[h3]Armory Makeover [/h3]
The number of items players can add to their Armory can be a little overwhelming, so we've given it a makeover to make things a bit smoother and easier to navigate.

Player Taunts


Graffiti/Sprays

Banners

Now that we have the big picture, we can discuss improvements to performance, balance, UI, and more. Because of amazing community members like yourself, LEAP is constantly evolving and will be in a great position for launch! We will be sharing a lot more about LEAP in the coming weeks, so stay tuned. Let's take a look at what's changed in the last few months.

[h3]Weapons and Abilities[/h3]
  • M7 Tactical headshot multiplier reduced from 1.25 to 1.1
  • PSF Stinger Headshot multiplier increased from 1.0 to 1.1
  • Concussion LR-TR headshot multiplier increased from 1.0 to 1.1
  • Magnetism radius increased for Avenger AR, Burst Rifle, Incendiary AR, Freedom Fire LMG, Sidewinder pistol, Predator SMG, and Phoenix by 10-15%

[h3]Maps[/h3]
  • Improved tree collisions on Haze
  • Added more cover to the Horizon station area
  • Fixed various map issues allowing players to get under the map geometry

[h3]Programming[/h3]
  • Rebuilt server browser backend to improve reliability and responsiveness
  • Fixed a Horde mode issue where solo players were not given the correct number of lives
  • Fixed an issue where squad spawning players could spawn in front of the target player
  • Fixed an issue where players were not able to break out of PVs by using their ultimate ability
  • Fixed a few issues where SFX were not respecting volume control
  • Fixed an issue where the deploy screen would auto-open after redeploy
  • Added a player card to the scoreboard, allowing players to mute voice chat, mute text chat, and reporting functionality
  • Fixed an issue where not all players would display in Horde lobbies
  • Fixed an issue where players were able to use the deployable spawn beacon to escape the match start boundary before the match has begun
  • Fixed an issue where a failed matchmaking attempt could prevent filters from being selectable
  • Fixed various issues impacting the reliability of the Party system
  • Fixed a bug where the armory could stay open when being revived.
  • Improved performance on UI
  • Improved render thread performance
  • Fixed an issue where the chatbox could be drawn over top by other ui elements
  • Fixed material issues preventing some skins from cloaking
  • Various level collision improvements
  • AI pathing improvements
  • Fixed a periodic game hitch
  • Fixed artifacting shadows
  • Fixed armory navigation issues
  • Improved post processing performance
  • Improved kill freed and kill feed performance
  • Improved magnetism and friction for aim assist
  • Fixed a number of unclaimable contracts
  • Improved player spawn performance and AI spawn performance
  • Improved scope performance
  • Fixed erroneous meshes with reversed LODs
  • New crossplay mute functionality
  • Players are labeled per platform
  • Crossplay names are filtered for profanity
  • Duplicate crossplay names are appended with (x)
  • Added toggle to the main menu so players can disable crossplay
  • Fixed localization bugs and translated untranslated terms
  • Improved server browser responsiveness
  • Fixed a bug where the armory played erroneous sounds
  • Various weapon balance changes
  • Multiple stability improvements
  • Improved game-wide text size and readability for TV screens

[h3]Misc[/h3]
  • More streamer graffiti added
  • Added an option in settings for controller aim assist to be toggled
  • Graffiti, Taunts, and Banners now use pages to display in armory
  • You’re now able to hide the UI by hitting F2 to snap some pretty-in game screenshots


Feel free to ask any questions and if you’d like to be a part of our community please LEAP on into the Discord by clicking the link below.

Hot and Ready for Battle! Wild Warfare Wednesday is spicy this week!

Hello Mercenaries,

We're back and happy to share some exciting new content just around the corner! Be sure to join us this Wednesday, January 18th, as we start 2023 with an all-new patch for LEAP! More details regarding the patch will be out on Wednesday.

We'll keep things short and LEAP into the event details below!



[h3]Special Instructions[/h3]
  • (Jan 18) event will run from 4pm EST until 5pm EST
  • This game mode will be a rotation of Stomping Grounds, Capture the Core, Control, and Team Annihilation played through our various game matches
  • Please join the server "Devs + Community Jam"
  • Everyone is welcome to join!

[h3]Prizes for Joining[/h3]
  • 2500C// sweet sweet credits to buy yourself some luxury guns, decals, and skins in the Black Market

As a reminder, we run our in-game chats over Discord so if you’d like to join the action feel free to enter the voice chat with our dev team and community! That’s all for now folks, feel free to ask any questions and if you’d like to be a part of our community please LEAP on into the Discord by clicking the link below.

Entering One Punch Merc!

Good afternoon Mercenaries,

Mod Friday is back this week for our One Punch Merc event! Get ready to enter into the brawl with some serious punching power!



[h3]Special Instructions[/h3]
  • Friday (Jan 13) event will run from 4pm EST until 5pm EST
  • Join the server “Devs + Community Jam” to LEAP in!
  • There are none, just PUNCH!
  • Everyone is welcome to try this mod out, be sure to HAVE FUN!

[h3]Prizes for Joining[/h3]
  • A 2x Contract Bonus

As a reminder, we run our in-game chats over Discord so if you’d like to join the action feel free to enter the voice chat with our dev team and community! That’s all for now folks, feel free to ask any questions and if you’d like to be a part of our community please LEAP on into the Discord by clicking the link below.