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Stronghold: Warlords News

Stronghold: Warlords v1.11 Update - One final bonus update

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Back in April we announced that, after over a year's worth of updates, development on Stronghold: Warlords was winding down and the v1.10 update would be our final update for Stronghold: Warlords. Since then, however, we have made a few further tweaks and fixes to the game which we have included in this bonus v1.11 update. We didn't feel that was quite enough for a final update though so we have also created one last Skirmish Trail and 2 new Skirmish maps for everyone to enjoy.

Thanks for coming with us on this journey, all your feedback has been taken on-board and will be used to create future Stronghold games. Our focus is now on the next Stronghold game and we hope to be able to share more information with you in the not too distant future. In the meantime we hope you continue to enjoy playing Stronghold: Warlords.

Firefly


Stronghold: Warlords v1.11 Update - 22 September 2022
Build Number: v1.11.24176
Update Size: 472.9 MB

Updates

  • Added 2 new Skirmish maps:
  • Mystic Valley - There's danger high and low, with only the South East player able to use Warlords to protect them against disgruntled neighbours.
  • Mountain View - Whoever takes up the centre estate will have a high point to defend, but expect a fierce battle if surrounded by foes.
  • Added New Skirmish Trail ‘The Trail of the Tormentor’
  • Added Support link to Title screen
  • Updated manuals


General Fixes

  • Quality of Life changes to contextual mouse feedback
  • General stability fixes
  • Fixes for AI not building castles correctly due to incorrect tile markers
  • Ranged units such as Archers now resume Patrol or Attack Move orders after stopping to do missile attacks vs. targets
  • Move+Attack and Patrol no longer reset the Defensive Position of the actor if he pauses to attack en route

The Lore of Stronghold - Season 2

A second season of videos now available on the Firefly Studios YouTube channel, The Lore of Stronghold 2 covers some of your favourite characters from the anticipated castle sim sequel!



Take heed and rejoice, for we bring glad tidings! Season 2 of the 'Lore of Stronghold', this time focusing on Stronghold 2, is here in full for your viewing pleasure. This new season covers the history behind Stronghold 2, our first 3D Stronghold featuring an all new cast of characters. Exploring our fictional narrative, we examine the lore that made Stronghold 2 a captivating place for series veterans, even without the original game's cast of now legendary characters.



From Sir William, a man who marched through hell on a quest for redemption and Matthew Steele, a boy who rose to weave his own tapestry of legend from nothing, to Lady Seren, a woman whose intensity of spirit and heart of steel would let nothing keep her from her goals. Stronghold 2 had an eclectic cast that we fondly remember today and will surely inspire us going forward.



When it first released in 2005, Stronghold 2's greater focus on cinematics and story driven gameplay went hand in hand with the technical progression of the series. This scope and ambition is inspiring today as we look back on where we've been and the road ahead. For now however join us as we look back on some of the most memorable Stronghold protagonists to grace our screens.



The Lore of Stronghold (Season 2)

https://www.youtube.com/watch?v=QIyU5TMaRbM

https://www.youtube.com/watch?v=nDzF6-VkObo

https://www.youtube.com/watch?v=buj7JixeFtc

The Lore of Stronghold - Sir William

https://www.youtube.com/watch?v=QIyU5TMaRbM
Season 2 of 'The Lore of Stronghold' is upon us! Join Firefly Studios veteran and series narrator Matt, as we delve into the privileged upbringing and tumultuous medieval adulthood of Stronghold 2 protagonist Sir William. The fan-favourite "Noble Lord" is in the lore spotlight this week, with a deep dive of William's tribulations and epic redemption, proving himself worthy of knighthood and understanding the price of true chivalry.



Stronghold 2 introduced a greater level of graphical fidelity to the Stronghold series, but also a larger focus on cinematics and story driven gameplay. The game itself and its 'Path of War' campaign was a much greater ask than the first Stronghold, with player choice and a greater persistence between missions. The scope and ambition here was fresh for the franchise and something that still inspires us today. So join us as we revisit beloved characters and the many other fine details that make up the DNA of the original 'castle sim'.



Be sure to subscribe to Firefly Studios on YouTube for more Stronghold lore videos, including the upcoming backstories of Matthew Steele and Lady Seren. If you missed it Season 1 of 'The Lore of Stronghold' is also now available, featuring everyone's favourite Rat, Snake, Pig and Wolf:

https://www.youtube.com/watch?v=Jq4oDwUTJBU&list=PLTlp-ip6JuiFmju1GwseQUKqj57SYEYTC

Stronghold Community Q&A (Part 2)

https://www.youtube.com/watch?v=fOV-nlgYeNs
The second half of our New Stronghold Community Q&A series is now live! Check it out via the link above courtesy of the Firefly Studios YouTube channel. For those of you who might have missed the first half, that’s also available for your viewing pleasure:

https://www.youtube.com/watch?v=x7cyVfFVJKc
Given the recent blizzard of news and announcements we’ve been sharing about the future of Firefly, we thought this would be a great opportunity to sit down and answer your plentiful questions about our next entry in the legendary Stronghold series.



Despite there being certain questions that can’t be answered as thoroughly as we would like at this early stage in pre-production, we wanted to take a broader view of the game and discuss some of our current thinking around design, visual effects, mod support and more. Most importantly of all, you will be among the first to know whether the gossip concerning Nick’s budding voice acting career has any substance or what cow catapulting could look like in UE5. Click the link and find out…



With a strong foundation to build on and more time along the development process, we’re certain that your queries will be satisfied in this and future videos. So with that in mind please leave any new questions you may have about our latest Stronghold in the comments below and your question could find itself being featured in a future video!

New Stronghold! - Community Q&A (Part 1)

https://www.youtube.com/watch?v=x7cyVfFVJKc
Hark, a new Stronghold Community Q&A approaches! With our recent announcements, including but not limited to Firefly’s new office (!), game engine and acquisition by Devolver Digital, we thought this would be the perfect opportunity to examine what all this means for the series going forward.



In this first half of a new two-part series, Stronghold veteran Nick and Sak Abdi, the newest member of our marketing team at Firefly, respond to your most pressing questions. These include everything from expectations for the series and our adoption of Unreal Engine 5, to what a new Stronghold game could look like and whether the rumours are true that Boris Johnson has been narrating our Stronghold Lore video series… The answers to these questions and more are but a click away!



While there are certain questions that, at this early stage, can’t be answered as thoroughly as we would like, this Q&A takes a fundamental look at what fans can expect from Firefly from narrative, technical and artistic points of view. Watch to find out how these decisions have been shaped by our shared past experiences, as well as your valuable feedback via the Stronghold Player Survey and social media channels.



Given more time and development, we hope to further flesh out what the future holds for Stronghold and answer any questions you may have. So if there’s something we missed in today’s video let us know! Leave any lingering questions you may have about the direction of the series in the comments below and they could be featured future videos.

https://store.steampowered.com/app/907650/Stronghold_Warlords/