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Stronghold: Warlords News

Final Update Releasing Jan 25th

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Update: While our big v1.10 update and Warrior Queen Campaign DLC will launch as planned on January 25th, the release of Stronghold: Warlords' Ultimate Edition has now been delayed to February 14th. We apologise for this delay but hope you enjoy the free content and DLC campaign, both still releasing next week!

On Tuesday January 25th 2022 we'll be releasing our final set of Stronghold: Warlords content - A massive v1.10 update and the Fu Hao Campaign DLC, followed by a new bundle in the form of Warlords' Ultimate Edition!

Available next week v1.10 will be a free update for all owners of the game, while the Fu Hao Campaign DLC will be available to purchase alongside the upcoming Ultimate Edition, the best option for players who don't yet own Warlords and want all the DLC.

[h3]Fu Hao AI Opponent (v1.10)[/h3]
High priestess and military general Fu Hao is our final addition to the roster of AI opponents available in Stronghold: Warlords. Mixing auxiliary class troops such as Archers and Axemen, with the heavier likes of Imperial Cavalry, Crossbowmen and Guardsmen, Fu Hao comes out swinging with a strong well-rounded army that is effective in both the early and late game.

For this legendary strategist a castle siege is about bringing siege engines with high power and rate of fire to the front line, protecting them for just long enough to punch a hole in your defences and pour her armies through before you know what happened! In order to siege Fu Hao you will need to get past eight medium towers filled with troops, along with powerful Ballistae and Mangonel platforms.



[h3]Trail of the Tyrant (v1.10)[/h3]
Skirmish Trails have been a popular post-launch feature for Warlords, where many spend their time outside the main campaign and custom skirmish, so it simply wouldn’t be a final update without the addition of our longest skirmish trail yet! To that end we're adding an epic 20 mission odyssey across 12 maps, including all 8 AI lords and each of the 12 warlords available in our upcoming version 1.10.

The ‘Trail of the Tyrant’ is designed to employ every addition made to Stronghold: Warlords since launch, from new units and warlords to AI opponents and more. Some of the most beloved games in the Stronghold series are remembered for their epic-length mission trails and with the addition of Warlords’ ‘Tyrant Trail’ the game now features 45 skirmish trail missions in total.



[h3]New Map Pack & Warlord (v1.10)[/h3]
It wouldn’t be a content update without an all-new map pack and v1.10 is no different, with three unique maps bringing the total number of skirmish battleground to a whopping 28. That's in addition to 4 Free Build and 500 community maps available via Steam Workshop.

First up there’s Muddy Route - A medium sized four player map in which players will find themselves stuck fast in the deep mudflats. With little space to build your economy but plenty of open ground for fighting, this map should provide players with a challenging, but rewarding route to multiplayer victory.

Next is Windy Plains - A five player, medium sized map ideal for allied lords to face off against a rival team. This tightly-fit battleground atop the magnificent steppe, will prove challenging skirmishes for some players more than others with starting positions and resource locations acting as a handicap of sorts.

Finally we have Island Tensions - This six player map accommodates five warlords and, as the name suggests, plenty of tense combat across its land.



Version 1.10 will also add a new free warlord in the form of the Lion Warlord, in addition to the release of two paid warlords (Eagle and Dog) made available as part of the Warrior Queen Campaign DLC.

A known rival to the Wolf Warlord, the Lion Warlord stands for justice above all else. Marching out to besiege his enemies with great power at his disposal, the Lion is relentless. True to his name, the Lion takes care of his pride with a perk that provides a damage boost to all infantry serving a warlord under the control of a player. As for his infantry and your choice of edicts, The Lion Warlord can provide swords, samurai and siege weapons.



[h3]The Warrior Queen Campaign (DLC)[/h3]
Chronicling 15 years of ancient Chinese history, The Warrior Queen Campaign brings to life a legendary commander and pivotal force in history. From counter attacks and all out assaults against the invading Tu-Fang tribe, to the Qiang Fang presence in the north and countless other adversaries, this new campaign attempts to capture the full breadth and grandeur of Fu Hao’s achievements on the battlefield.

Expect six challenging missions putting everything you’ve learnt so far to the test, including new gameplay twists such as the addition of the powerful Eagle and Dog Warlords. Step into the role of one of the most powerful and impactful military leaders history has to offer.



[h3]What's Next?[/h3]
With the January 25th release of Fu Hao, our final map pack, Lion Warlord, third skirmish trail and final DLC, followed by the Ultimate Edition on February 13th, Stronghold: Warlords will soon be content complete. We hope you’ve enjoyed playing our monthly post-release updates, get a blast out of v1.10 and look forward to the future of the Stronghold series!

The feedback we’ve received, through comments on Steam and our recent Stronghold player survey, has been invaluable in setting a course for the future of Stronghold and something we’re constantly mindful of. We’re planning to be even more open with the development of Stronghold games going forward and will be planning plenty of teaser videos and dev diaries before anything is formally revealed.

This will kick off with next month’s ‘Firefly Studios in 2022’ feature, the first of many behind the scenes videos where we confirm new and exciting information about future projects as it happens. If that sounds interesting and you'd like to learn more join us on Discord and YouTube for the latest Stronghold news.

https://store.steampowered.com/app/907650/Stronghold_Warlords/

Stronghold Warlords 1.9 hotfix - invisible ninjas fix

Stronghold: Warlords v1.9 Hotfix - 5 January 2022
Build Number: v1.9.23740
Update Size: 4.1 MB

General Fixes
  • Fixed an issue where Ninjas would incorrectly remain invisible after loading a save game

Stronghold Warlords 1.9 hotfix - mp desync + floating wall fix

Stronghold: Warlords v1.9 Hotfix - 20 December 2021
Build Number: v1.9.23662
Update Size: 4.2 MB

General Fixes
  • Fixed a multiplayer desync that could occur when Ninjas are initialized
  • Fixed an issue where walls would sometimes be floating after loading a save game made during AI/Warlord wall build. (Note: applies only to new saves)

Yoritomo AI Update - Now Live!

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We have just released our new v1.9 update for Stronghold: Warlords, which includes the Minamoto no Yoritomo AI opponent, extra achievements, new maps and an increased total troop limit in offline skirmish mode of up to 1,000 units!

Stronghold: Warlords v1.9 Update - 24 November 2021
Build Number: v1.9.23494
Update Size: 644 MB

Updates

  • Added Minamoto no Yoritomo AI Lord
  • Added 3 new Skirmish maps
    - Forest Clearing - Rival lords peer through the thick trees to see the clearing in front of them, only to discover the dangers they must prepare for.
    - Winding Path - Three lords battle to hold strategic positions. Who will make the right calls at the right times and emerge victorious?
    - Open Borders - Each Lord will need to build their castle well, as the lack of hard borders will require a fully fortified defense. Two Lords sit above the other four, but fate will decide if this is an advantage or not.
  • Added option to Have ‘No Warlord’ in Skirmish/Multiplayer games
    - Click on a Warlord on the minimap and select the ‘No Warlord’ option to not spawn a Warlord in that estate
  • Added Custom Troop limit in Skirmish lobby
    - In Advanced Options, users can now select a total troop limit of 500, 600, 800 or 1000.


General Fixes

  • Fixed an issue where a Warlord relief force could cause a crash in specific circumstances
  • Fixed Spirit tooltips to report information in a more understandable manner
  • Prevented Ninjas displacing each other when climbing up or down walls
  • Improved Laddermen groups' wall edge selection and distribution when docking. They can now be commanded to dock along walls even if individual segments of wall are broken.
  • Fixed a crash relating to tunnel components tracked by paths
  • Changed lantern particles to be more lightweight/performant


AI Changes

  • Fixed a bug with AI clans which could cause them to move very far around obstacles to reach a target
  • Reduced the distance AI clans are willing to walk around obstacles to reach a target, so they are less prone to winding through maze-like castles
  • AI melee troops are now much harder to distract when attacking walls
  • AI melee troops are less susceptible to being drawn a long way off their intended target by kiting enemy troops
  • Skirmish AI will now sell surplus gunpowder and build more gunpowder workshops
  • Stopped AI ninjas from attacking walls
  • Stopped AI laddermen from attempting to dock at walls which already have a ladder on them.
  • Fixed an issue where AI would delete all wood camps once a single woodcutter could not find a tree to cut down, even if there were other trees still available
  • Fixed a bug where ninja invasions could get stuck near their formup target
  • Fixed a bug that could prevent AI Gatehouses being placed if they were right on the edge of the estate
  • Fixed an issue where AI would not place new mines/quarries/ox tethers when they ran out of space for other buildings
  • Improved the pathing of AI armies travelling long distances, making siege weapons in particular less susceptible to falling behind the rest of the army.


Map Editor

  • Warlords can now be set to level 6 in the map editor


Today's update has been released alongside the launch of our Rise of the Shogun Campaign DLC, which adds six missions and two warlords to the Stronghold: Warlords base game. Both the update and DLC are now available with a 10% launch week DLC discount.

https://store.steampowered.com/app/1615012/Stronghold_Warlords__Rise_of_the_Shogun_Campaign/

Autumn & Winter Updates

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It's finally here! Our Autumn and Winter content roadmap for Stronghold: Warlords has been revealed and with it new AI lords, maps, fixes, optimisations, skirmish trail missions and warlords. As with our previous two content roadmaps, today's reveal shows the updates you can look forward to in the coming months and the general order in which you can expect them. That is of course with the news that we'll be turning our eye to the future of Stronghold, after our final Warlords update has been released.



During development and in the year post-release we've made a number of improvements and adjustments to Warlords, working with the community to launch and iterate on our latest castle sim. While we have many exciting ideas and ambitions for the future of the series - more on that as it happens - we still have plenty of dry gunpowder when it comes to new Warlords updates. So for our final roadmap we're doubling down on our most popular post-release content. This includes new AI opponents, further increasing our map count and more single player content in the form of our longest Skirmish Trail yet!

There are a few other community-requested features on the horizon (not outlined below), however we'll keep those as a surprise...



We hope you've enjoyed our eight updates so far and look forward to our remaining plans for Stronghold: Warlords development in the Autumn and Winter period. There is an exciting future ahead for Stronghold and we can't wait to share our plans, for now however please enjoy these new updates!

https://store.steampowered.com/app/907650/Stronghold_Warlords/