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fpsVR - 2.0.8455

The fpsVR has been updated with the following changes:

  • Fixed bug where fpsVR crashed on headsets with screen refresh rate higher than 150Hz.

fpsVR Beta - 2.0.8455

The fpsVR BETA has been updated with the following changes:

  • Fixed bug where fpsVR crashed on headsets with screen refresh rate higher than 150Hz.

fpsVR - 2.0.8435

The fpsVR has been updated with the following changes:

  • An additional reserve GPU polling method has been added for AMD graphics cards - AMD ADLX. Several conditions are required for fpsVR to be able to use it:
    • Due to unstable operation of the video card driver, fpsVR could not initialize the main method. But there is no guarantee that the reserve method will help in this case. A sure sign of this: if the temperature and the amount of VRAM used were previously displayed, and at some point it stopped. In such cases, I recommend restarting the PC.
    • fpsVR failed for certain reasons (using Apple Boot Camp Software Graphics Drivers; using a laptop with mobile discrete graphics) to initialize the main method (AMD ADL).
    • In order for ADLX to work, amdadlx64.dll must be present in the system. Most likely it will be included in all AMD drivers released starting from 2023, the first such driver is AMD Software: Adrenalin Edition 23.1.1 for Radeon RX 7900 Series. The adladx64.dll library is temporarily included with fpsVR until most AMD video card users update the driver to a driver version that includes this library.

  • The frequency of data updates using ADLX is limited to a period no more than 1 time per second (by default for ADL and NvAPI 2 times per second).
  • Fixed SteamVR version check, now as originally intended, fpsVR will not run with unsupported older versions of SteamVR giving a warning about switching to a branch with an older version of fpsVR.
  • In the "Advanced->Interpupillary distance" setting, the calculation of the final IPD was removed, as it worked differently for different VR headsets, for some correct and for some not (the reason for this is a strange behavior of one OpenVR API function).
  • In settings on the "fpsVR" tab, the option to enable sending error reports now also enables sending beta reports. Previously a request to enable it was displayed only on the "beta" branch when you opened the settings. Error reports contain the same information as beta reports plus some information about the error. The beta report contains some values of key internal application variables and information about the application version, steam version, net framework version, CPU and GPU information. If you want to help fixing bugs please enable this option. Important note - starting from this version beta-reports will be sent not only on the beta branch but also on any other branch, once per each update. If you do not agree - you can disable this option on the "fpsVR" tab (It is turned off by default).

fpsVR Beta - 2.0.8435

The fpsVR BETA has been updated with the following changes:

  • Adladx64.dll library is temporarily included in fpsVR until most AMD graphics card users update driver to the version that includes this library (i.e. now this file is not only in amd_adlx_test branch as it was in previous update, amd_adlx_test branch will be removed soon)
  • The frequency of ADLX updates is limited to at least once per second (default for ADL and NvAPI is 2x per second).

fpsVR Beta - 2.0.8433

The fpsVR BETA has been updated with the following changes:

  • An additional fallback GPU polling method has been added for AMD graphics cards - AMD ADLX. Several conditions are required for fpsVR to be able to use it:

    • fpsVR failed for some reason (using Apple Boot Camp Software Graphics Drivers; using a laptop with mobile discrete graphics) to initialize the main method currently in use (AMD ADL). This can be seen if you do not see the GPU temperature.
    • You have installed the AMD WHQL driver which includes the amdadlx64.dll library. Most likely, it will be included into all drivers released starting from 2023, the first such driver is AMD Software: Adrenalin Edition 23.1.1 for Radeon RX 7900 Series.

    If you don't want to wait for the driver mentioned above that includes this library for ADLX and you really need it, you can switch to "amd_adlx_test" branch, where this library is already included to fpsVR.
  • Fixed SteamVR version check, now as originally intended, fpsVR will not run with unsupported older versions of SteamVR giving a warning about switching to a branch with an older version of fpsVR.
  • In the "Advanced->Interpupillary distance" setting, the calculation of the final IPD was removed, as it worked differently for different VR headsets, for some correct and for some not (the reason for this is a strange behavior of one OpenVR API function).
  • In settings on the "fpsVR" tab, the option to enable sending error reports now also enables sending beta reports. Previously a request to enable it was displayed only on the "beta" branch when you opened the settings. Error reports contain the same information as beta reports plus some information about the error. The beta report contains some values of key internal application variables and information about the application version, steam version, net framework version, CPU and GPU information. If you want to help fixing bugs please enable this option. Important note - starting from this version beta-reports will be sent not only on the beta branch but also on any other branch, once per each update. If you do not agree - you can disable this option on the "fpsVR" tab (It is turned off by default).