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MISTOVER News

Get Creative with Crew Builder!

Get Creative with Crew Builder!

Greetings Captains,

Crew Builder for MISTOVER is here! This will be a helpful tool for you to create your own Crew ONLINE!

Click Here > Crew Builder (Please use the PC.)

Crew Builder Features!
  • List of all Classes with all skills including Co-op skills
  • Find your ideal formation for Area 1 through 5.
  • Get creative & Build your own Corps Crew!
  • Share your Corps Crew to communities and your friends!


Crew Builder will help you build strong Corps Crew for your expedition!

Good Luck Surviving!

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Twitter #myMISTOVERcrew Event!
  • Win Game Key for your friend! (5 Random Winners)
  • Share your Strong, Fun, Unique Crew using the Crew Builder on Twitter!
  • Event closes 10PM, October 31st 2019. (PDT)

Example)
  • Title: #myMISTOVERcrew with @MISTOVER_EN
  • Crew Name: ?
  • Key Skills: ?

[Patch Notes_1.0.3c] Updates

[Patch Notes_1.0.3c] Updates
Balance Fix
  • First crew skills preset: You've all experienced different skill sets with your first crew. Some first skills, mainly buff, debuff skills, might have bored your initial expedition. Now we offer some preset offensive skills so that you can experience dynamic battles from the beginning.
  • Escape: It must be tough for you to run away without using the expedition skills from the monsters after you escape. Now, the monsters won't be chasing you for a couple of turns after you escape from them.
  • Storage/Bag: Journals will not be counted in your Storage and Bag.

[Economy Balance] For the first couple of days after the release, we've closely monitored your economy and found out that current gameplay is consuming more gold than we intended. We understood that this excessive gold use can prevent you from having fun in the early days when most of you aren't unacquainted with our game and we've decided to reduce some of the gold consumption. 
  • [Economy] Recruiting new crew
  • [Economy] Evaluating equipment
  • [Economy] Training battle skills
  • [Economy] Modifying Jinxes
  • [Economy] Consumables price changes
Bug Fix
  • 'Power Drink', 'Endurance Drink' effect stacking bug fix
  • Larva Pit (Monster) incorrect description fix
  • In some cases, Blind RES. DECR, Blind RES, INCR icons were incorrectly displayed. It's fixed.  
  • Inaccessible monsters and Treasure Chests in the dungeon map fix
  • Koschei(Monster)'s abomination results in-game crash fix
  • Fixed 'Available Items' are missing information in the 'Select Dungeon'
  • Some misspelled words fix
  • Improvements on losing Windows save files


Please restart Steam to download the Update. Thank you

Good Luck Surviving!

[Patch Notes_1.0.3b] Balance Fix

[Patch Notes_1.0.3b] Balance Fix
  • Delete "Getting Jinx when leveling up" as one of the Bad conditions of the Doomsday Clock movement. ("Fixing Jinx in town" remains as one of the Good conditions of the Doomsday Clock movement.)

[Patch Notes_1.0.3a] Bug Fix

[Patch Notes_1.0.3a] Bug Fix
  • Fixed an issue where your Doomsday Clock runs when your summoners (e.g. Paper Turtle) die.

Producer Letter

Hello everyone

I'm James Han, producer for MISTOVER at Aimo Team.

First off, let me thank all of you for being part of MISTOVER's journey. We've been gathering your comments and constructive criticism and they will help us make MISTOVER better and better. We are all passionate about your presence on our communities.

A lot of you asked us about "mouse-support" on our Steam version. I am glad to say that we started developing it, but it might take a couple of months to support all buttons and other control keys while we work on bugs and balance fixes simultaneously. We will do our best to deliver it by December.

Also, we are working on Steam Workshop as well. You will be able to create your own dungeon (=Customizable dungeon).

We're planning to apply following patch soon:

Bug Fix:
  • Not showing a warning message about Doomsday clock penalty when entering the lower level dungeon.
  • Koschei(Monster)'s bug fix
  • Resistance data bug fix
Balance Fix:
  • Adding "Doomsday Clock Indicator" so that players can see their progress during the expedition.
  • Excessive visual effects fix
  • MP regenerate rate fix (While moving in the expedition)
  • Ghost monster re-spawn rate fix

Thank you for your incredible passion and support in MISTOVER, we are all working hard to bring our game to the top with you, for you!

Until then, good luck surviving!

James Han
Producer, MISTOVER