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Vagrus - The Riven Realms News

Patch 1.1.15 - Hotfix


[h3]Hey everyone,[/h3]

We fixed a bug that broke a few major questlines. Also, the Prologue (free Demo version of the game) has been updated, so if you have been hesitant to give it a go, now is the time to check out what the game looks like for free!

[h2]macOS save folder back and forth glitch[/h2]
Previously, there had been a macOS issue, wherein the game created new save game folders, thus leading players to believe that their saves were lost. That issue could be solved manually, but the game once again uses the correct folder, so the saves need to be placed back into their original folder.

In both cases these folders can be found following this path:
/Users/username/Library/Application Support

If you have any problems, feel free to contact us on our Disord server.

Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.

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[h2]Patch 1.1.15 - Hotfix [/h2]

[h3]Bug Fixes :bug:[/h3]
  • Wealth victory fixed
  • Vorax questline fixed
  • Skornar questline fixed
  • Fort Larius questline fixed
  • Mac save folder destination fixed

Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team
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If you like Vagrus, please consider sharing our pages and posts with your friends through your favorite social media channel(s). It is much appreciated!

Fig | Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discord

A New Build is OUT - Patch 1.1.15 - Codename: Notas Et Effectus



[h3]Hey everyone,[/h3]

As usual, we’ve been working on fixing issues and adding new features as well as improvements. The most significant additions include our new name generator, along with the custom journal and chart notes features. As for improvements, besides smaller optimizations across various parts of the game, we have made the Companion Combat AI significantly faster while the initial loading time has been shortened as well.

Now let's jump into the patch details!

Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.

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[h2]Patch 1.1.15 - Codename: Notas Et Effectus [/h2]

[h3]New/Updated Content[/h3]
  • Four new random events

[h3]New/Updated Features :shiny:[/h3]
  • You can add custom notes to your Journal
  • You can add a maximum of five custom notes to each point of interest on the Chart
  • Vagrus creation random name generator has been added (with lore-friendly names)

[h3]Gameplay Improvements :gift:[/h3]
  • Additional Codex tagging has been added to existing entries
  • Companion Combat performance has been improved
  • The Black Rot condition has been fixed - it now affects crew and companions

[h3]User Interface Improvements :pencil:[/h3]
  • The Character UI has new parchment frames
  • Enchanted/Impervious color changed from purple to turquoise
  • Some character portraits have been adjusted to better fit their frames
  • Scrollbar corrections on the UI so that it is more streamlined

[h3]Bug Fixes :bug:[/h3]
  • Enemy portraits on an opened Character sheet during combat now face the intended direction
  • Companion Combat action-related crashes fixed (Nedir's Famulus and Assassin's Battle Narcotics Skills were the culprits)
  • Skornar's Defender Perk bonus is now granted on the same turn when someone is moving next to him
  • The maximum available Codex entries are now properly shown in each game type
  • Fixed a Camp UI-related soft lock (there might be more!)
  • Fixed the Deputy tutorial related soft-lock if Morwen is severely wounded
  • Frame misalignment is fixed in Companion Combat
  • Combat Traits have been reworked, so upgrading more levels at once is now possible if other requirements are met
  • Initiative order icons now only appear after the fight has begun
  • A Burrow Skill related bug has been fixed
  • Fixed the bug causing the frame of the Companion who got placed the last to disappear on the combat field
  • A proficiency point exploit has been fixed
  • A vagrus creation exploit has been fixed
  • Crew change is now visible on the Camp UI on the first day
  • Several tooltips that lacked color coding are now fixed
  • The hotkey for Empower and Inspiration are now fixed (they are no longer inverted)
  • Item and Gear lists, as well as the Passenger scroll bar disappearing, are now fixed
  • Waiting multiple days in Events now works properly

[h2]Coming Up Next[/h2]
  • Map movement and Scouting changes
  • Knowledge Ambition (a Codex-related victory path) and related quests


Known Issues:
  • Escort Task-related anomalies
  • Crew combat chance percentages are sometimes shown in reverse


Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team
------------------------------------------------------------------------------------------------------

If you like Vagrus, please consider sharing our pages and posts with your friends through your favorite social media channel(s). It is much appreciated!

Fig | Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discord

Old World is now available on Steam!

Our friends at Hooded Horse and Mohawk Games have just released their amazing game here on Steam.

https://store.steampowered.com/app/597180/Old_World/?utm_source=steam&utm_medium=affiliate&utm_campaign=vagrustherivenrealms
Designed by Civilization IV and Offworld Trading Company designer Soren Johnson, Old World is a revolutionary historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. What legacy will you leave behind?


Old World plays like a marriage between Civilization and Crusader Kings: how you interact with your family and rivals is just as important as how you manage your growing empire!

There's a 10% launch discount on Old World, and if you buy the game before June 1st, you'll get the brand-new Heroes of the Aegean DLC included for free.

https://store.steampowered.com/app/1952840/Old_World__Heroes_of_the_Aegean/?utm_source=steam&utm_medium=affiliate&utm_campaign=vagrustherivenrealms

Check out Old World, and tell our friends at Hooded Horse that we sent you!

Vagrus - The Riven Realms, a deep and difficult RPG adds a new companion, keybinds

Vagrus - The Riven Realms, an impressive deep and challenging turn-based fantasy RPG has a big post-release update out now, which brings a new companion.

Read the full article here: https://www.gamingonlinux.com/2022/05/vagrus-the-riven-realms-a-deep-and-difficult-rpg-adds-a-new-companion

A New Build is OUT - Patch 1.1.00 - Codename: Voracious



[h3]Hey everyone,[/h3]

the new update is here, and with it comes a free DLC Companion! Note that all the features and changes are automatically accessed via the update, while the Undead chef Vorax is available by downloading the new DLC for free. Now let’s see in a bit more detail what each of these additions bring. As ever, you can find the detailed patch notes at the end of the page.

[h3]Companion: Vorax[/h3]
First and foremost, the update brings a new free DLC, which adds a new Companion to the game: the garrulous Undead cook called Vorax. You will find that Vorax is a good fit for almost any comitatus, bringing perks to the table such as his Deputy role Supercargo, as well as his cooking during camping and combat Skills that make him a great support fighter. He comes with his own, expansive Loyalty quest chain, which involves a cooking challenge as well as a less gleeful delve in his dark past.



[h3]Initiative Track Changes[/h3]
To grant more immediate agency to the player during combat and to brush things up for increased visual clarity, we’ve adjusted combat design so that changes to Initiative will take effect from the active moment when they occur. Furthermore, downed and stunned characters will now show up in the Initiative order, along with new visual adjustments that show their diminished state.



[h3]Key Bindings[/h3]
Responding to your requests, we have added key bindings to this update. From now on, you will be able to find customizable bindings in the menu – you may assign up to two bindings for each action.

Now let's jump into the patch details:

Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.

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[h2]Patch 1.1.00 - Codename: Voracious [/h2]

[h3]New Content :gift:[/h3]
  • New Companion: Vorax with his own Loyalty quest-chain, combat Skills, and abilities

[h3]User Interface Improvements :pencil:[/h3]
  • Passenger details UI was changed in the mansio, we streamlined the representation of information
  • Key bindings were added to the options menu
  • Selection skirts are now in front of characters instead of behind them
  • UI tooltips (such as Codex or Journal) now pop up in Settlements, too
  • Added Equipment and Gear drag&drop highlights
  • Equipment will automatically unequipped when a requirement is no longer met
  • New Initiative order animations have been added
  • Crew change list on CampUI will not cut off longer texts
  • Further improvements to the Game Log
  • Drag & Drop sound effects were added for character portraits, as well as highlights for Equipment and Gear
  • Now you can turn on/off Crew Combat and Companion Combat animations separately
  • Various fixes for ultrawide screens

[h3]New and Updated Features :shiny:[/h3]
  • Game Log now indicates if Equipment is unequipped automatically and specifies the reason
  • Added option to turn Ambience and Narration on/off

[h3]Bug Fixes :bug:[/h3]
  • Fixed the bug causing Outriders to dismount in case of maximum Cargo
  • Maximum Cargo will no longer exceed 600 on the UI
  • Anomalies with resolution changes have been fixed
  • The position of Conflagration’s circle has been fixed
  • Companion selection now filters Deputies in Event choices
  • Fixed a UI-wide related bug that resulted in the vagrus being kicked out of a settlement sometimes
  • Various Achievement fixes
  • Taunt Skills are now working as intended
  • Fixed the bug causing Hireling Loyalty changes being listed in the Game Log
Known Issues:
  • Companion Combat performance drops
  • Escort Task-related anomalies
  • The occasional disappearance of sliders from Equipment and Item lists

[h2]Coming Up Next[/h2]
  • UI improvements and bug fixes
  • Free note-taking feature on the Chart and in the Journal
  • Obstacles in combat

[h3]LudoNarraCon[/h3]
A final piece of good news: Vagrus will be taking part in the LudoNarraCon promotion and sale, so between May 5th and 10th you will be able to purchase the game for the largest discount yet!



Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team
------------------------------------------------------------------------------------------------------

If you like Vagrus, please consider sharing our pages and posts with your friends through your favorite social media channel(s). It is much appreciated!

Fig | Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discord