Welcome Bounty Hunters,
We’re one week away. Wow. That was quite a journey!
Our last Early Access BETA Test and Early Access Tokens Special Event are done. So, we are fully focused on Killsquad’s 1.0 Release, which is happening this
21st of October. The game looks healthy. Reviews look healthy (thanks everyone! We’re on the verge of that 70% overall review score we always wanted!). We have a few awesome content creators who will be streaming the game next weekend. It’s gonna be a week to remember.
But, before we get there, all of us here at Novarama thought that it might be nice to sweeten that waiting time a bit. And there’s no better way to do that than with a small tease of what’s coming after Killsquad’s 1.0 Full Release. That’s right - this is not the end of our plans for the game. In fact, you might say that it’s a new beginning!
With the bonanza that was our last year’s Halloween event, we can now confirm that it’s making a comeback! That’s right, the spooky spectacular Killsquad spectacle is coming this year too. Stay tuned as more details are incoming really soon.
And that’s not all. Killsquad will get a proper end-game:
Inferno Mode,
Legendary Weapons, and
the Impossible and Random Colosseums all drop between now and the new year. We will tell you more about them at length over the coming weeks. But in short, we took in your feedback, we threw in some ideas of our own, and hopefully we came up with a cocktail of hack’n’slash goodness that you’ll enjoy over and over again. As a secret surprise, we want to give Killsquad a competitive edge as well, so get ready. Do you think you’re the best bounty hunter? You’re gonna have to prove your worth against the other bounty hunters from the community, soon.
As some of you may know, Momma and The WAHLA Corp LOVE Xmas. So it’s only fair that we will celebrate it in style too. Get those Xmas jumpers dry cleaned people, as this will get serious.
So yes, rest assured. Next week is gonna be all about the launch. But the team is already working on new stuff. And we feel you’re gonna love it. Expect a full update soon.
Last, but not least, we want to thank you. Thank you for your support, for believing in us and our game, for all your suggestions, and help. Without you, Killsquad would not be the way it is. So once again, thank you! Great journeys require great travel companions, and we couldn’t think of a better crew to cross these long two years, than you guys.
Of course, we want to ask you for a favor too. The final one until release, I guess. Since Killsquad 1.0 Full Release is coming closer and closer, if you haven’t left a review on Steam, please take some time and consider doing it now. It is really important for us. Why? Because releasing with good reviews means more visibility. More sales. More funds to make the game even better.
That’s it for today. If you have any questions, thoughts, comments, write them below. We are here for you. Hope you had some fun with our BETA test and that you collected a sweet amount of Tokens too. And remember, in less than a week we will celebrate Killsquad’s Full Release!
Speak to you soon,
Your Novarama Team
Killsquad pre release Update v0.21.2.2
The Killsquad Pre Release Update is here!
In this update we must say goodbye to the BETA VERSION and to the chance to get the exclusive BETA SKINS. Moreover, Early Access tokens leave the game and this implies that the skins that are purchased previously with these tokens, now are going to cost credits and the badge "OUTER REACH PATHFINDER" is no longer available to achieve. However, don't worry, there is still a lot of content and challenges for you Bounty Hunters!
GENERAL· Added new tips in the loading screen.
· Changed mission objective texts at contract "DOORS WIDE SHUT".
BUG FIXINGCrashes:
· Fixed a crash that might occur with a VR widget plugin when the player tries to start the game.
· Fixed a crash that might occur to Clients when a "SEED OF THE PLAGUE" dies and there are some players inside the Colosseum portal at contracts "POPULAR REQUEST" and "CLEAN THE MESS".
· Fixed a crash related with hit vibration.
Major Issues:
· Fixed a major bug where a player can get the same curse twice in a plague contract.
· Fixed a major bug where at contract "THE AURORA RELOCATION" enemies stop spawning in "S.K.Y.F.E.D" battle.
· Fixed a major bug where the talisman "FORTUNE STICKS" decreases the amount of used gadgets in the inventory.
· Fixed a major bug where the enemies do not attack the player when he stays under "M.A.G.N.U.S" at contract "FOR THE UPRISING".
Fixes:
· Fixed a bug where some heroes weapons appear oversized in the weapon shop preview.
· Fixed a navigation mesh bug, making some enemies get stuck in "M.A.G.N.U.S" battle at contract "FOR THE UPRISING".
· Fixed some contact hovers popup bugs.
What are we doing right now:
· Last steps for the 1.0
· If your game crashes, a Crash reporter will appear. Please add the details of what you were doing at the time of the crash and send it to us. If you want to, feel free to contact us directly here at
[email protected], with your "
Saved" folder (
C:\Users%USERNAME%\AppData\Local\Killsquad) attached.