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Killsquad News

Now Available on Steam - Killsquad, 20% off!

Killsquad is Now Available on Steam and is 20% off!*

Hack and slash? Check. Twin-stick-shooter? Check. 4 player coop to slay hordes of aliens & bosses with your friends? Check. Skills, upgrades, weapons, gears, talismans and more to make you stronger? Check. Wake up, bounty hunter. We have a mission for you. Time to clean up the scum of the galaxy.

*Offer ends October 28 at 10AM Pacific Time

Developers pre release streamings!

Hello Bounty hunter!

We would like to stream to you the game before the release. We will have an English and a Chinese Stream.

Enjoy and see you in space, bounty hunter!

Killsquad Post-Release Roadmap Announced

Hello Bounty Hunters,

Tomorrow is the big day - it’s Killsquad’s full release! This is the result of two years of hard work, so thank you to all our community for all the feedback that has taken us to this moment. All of you, you guys rock. And, of course, our adventure doesn’t stop there: tomorrow is just one step along the Killsquad journey. That's why today we’re happy to share our post-release roadmap, covering everything from now until the end of the year.

There are new modes, skins, events, and more. Our main focus will be the endgame, giving you new modes in the revamped and improved Colosseum. There will be new challenges designed for the most hardcore Bounty Hunters in space. We will also introduce a new weapon and tier, the Legendary Tier. Reserved only for the best. And speaking of the best, we will be introducing competitions based on bounty hunter Leaderboards, so you can see how your rank against other Bounty Hunters and compete in monthly challenges. We will give you more details on each as the time comes. So stay tuned.

So here it is. Our brand new Killsquad Post-Release Roadmap that gives you an outline of what you can expect and look forward to in the near future.



What do you think? What are your thoughts? Anything that stands out for you? Tell us in the comment section below. And if you have any questions, pop them up there too.

Also, we are doing an AMA this Friday, October 22nd at 5PM CEST | 11AM EDT | 8AM PDT on r/Games! Join us and get to know us a little bit too.


With less than 24 hours left till the big moment, take care and speak to you tomorrow!


All the best,

Your Novarama Team

A "Thank You" from us to you

Hello everyone,

As we are getting closer to our 1.0 release (3 days to go!), we thought to ourselves that we just have to do something for you. So we’ve prepared a short video as a way to say THANK YOU for everything! For your support, for your understanding, for all your suggestions and comments, for believing in us and our game, and simply for being with us from the beginning. Having you with us on this adventure, seeing people from all over the world play our game, well, it’s humbling. So thank you for giving us your time and your love. Much, much, much appreciated. Ooo! And make sure you watch till the end…

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And finally, with days to release, if you enjoy Killsquad and you haven’t left a review on Steam yet, please, do so now! Each review will help us reach more people. And more visibility for the game means more money for new additions and features to the game even after the game is out from Early Access. So if you have a spare minute, leave a review. Each one really matters.

Once again, thank you for being the best community any dev could ask for (if anyone says otherwise, we will fight them).


Speak to you soon,

Your Novarama Team

Killsquad - One week to go

Welcome Bounty Hunters,

We’re one week away. Wow. That was quite a journey!

Our last Early Access BETA Test and Early Access Tokens Special Event are done. So, we are fully focused on Killsquad’s 1.0 Release, which is happening this 21st of October. The game looks healthy. Reviews look healthy (thanks everyone! We’re on the verge of that 70% overall review score we always wanted!). We have a few awesome content creators who will be streaming the game next weekend. It’s gonna be a week to remember.

But, before we get there, all of us here at Novarama thought that it might be nice to sweeten that waiting time a bit. And there’s no better way to do that than with a small tease of what’s coming after Killsquad’s 1.0 Full Release. That’s right - this is not the end of our plans for the game. In fact, you might say that it’s a new beginning!

With the bonanza that was our last year’s Halloween event, we can now confirm that it’s making a comeback! That’s right, the spooky spectacular Killsquad spectacle is coming this year too. Stay tuned as more details are incoming really soon.

And that’s not all. Killsquad will get a proper end-game: Inferno Mode, Legendary Weapons, and the Impossible and Random Colosseums all drop between now and the new year. We will tell you more about them at length over the coming weeks. But in short, we took in your feedback, we threw in some ideas of our own, and hopefully we came up with a cocktail of hack’n’slash goodness that you’ll enjoy over and over again. As a secret surprise, we want to give Killsquad a competitive edge as well, so get ready. Do you think you’re the best bounty hunter? You’re gonna have to prove your worth against the other bounty hunters from the community, soon.

As some of you may know, Momma and The WAHLA Corp LOVE Xmas. So it’s only fair that we will celebrate it in style too. Get those Xmas jumpers dry cleaned people, as this will get serious.

So yes, rest assured. Next week is gonna be all about the launch. But the team is already working on new stuff. And we feel you’re gonna love it. Expect a full update soon.

Last, but not least, we want to thank you. Thank you for your support, for believing in us and our game, for all your suggestions, and help. Without you, Killsquad would not be the way it is. So once again, thank you! Great journeys require great travel companions, and we couldn’t think of a better crew to cross these long two years, than you guys.

Of course, we want to ask you for a favor too. The final one until release, I guess. Since Killsquad 1.0 Full Release is coming closer and closer, if you haven’t left a review on Steam, please take some time and consider doing it now. It is really important for us. Why? Because releasing with good reviews means more visibility. More sales. More funds to make the game even better.

That’s it for today. If you have any questions, thoughts, comments, write them below. We are here for you. Hope you had some fun with our BETA test and that you collected a sweet amount of Tokens too. And remember, in less than a week we will celebrate Killsquad’s Full Release!


Speak to you soon,

Your Novarama Team



Killsquad pre release Update v0.21.2.2


The Killsquad Pre Release Update is here!

In this update we must say goodbye to the BETA VERSION and to the chance to get the exclusive BETA SKINS. Moreover, Early Access tokens leave the game and this implies that the skins that are purchased previously with these tokens, now are going to cost credits and the badge "OUTER REACH PATHFINDER" is no longer available to achieve. However, don't worry, there is still a lot of content and challenges for you Bounty Hunters!

GENERAL

· Added new tips in the loading screen.
· Changed mission objective texts at contract "DOORS WIDE SHUT".

BUG FIXING

Crashes:

· Fixed a crash that might occur with a VR widget plugin when the player tries to start the game.
· Fixed a crash that might occur to Clients when a "SEED OF THE PLAGUE" dies and there are some players inside the Colosseum portal at contracts "POPULAR REQUEST" and "CLEAN THE MESS".
· Fixed a crash related with hit vibration.

Major Issues:

· Fixed a major bug where a player can get the same curse twice in a plague contract.
· Fixed a major bug where at contract "THE AURORA RELOCATION" enemies stop spawning in "S.K.Y.F.E.D" battle.
· Fixed a major bug where the talisman "FORTUNE STICKS" decreases the amount of used gadgets in the inventory.
· Fixed a major bug where the enemies do not attack the player when he stays under "M.A.G.N.U.S" at contract "FOR THE UPRISING".

Fixes:

· Fixed a bug where some heroes weapons appear oversized in the weapon shop preview.
· Fixed a navigation mesh bug, making some enemies get stuck in "M.A.G.N.U.S" battle at contract "FOR THE UPRISING".
· Fixed some contact hovers popup bugs.

What are we doing right now:

· Last steps for the 1.0
· If your game crashes, a Crash reporter will appear. Please add the details of what you were doing at the time of the crash and send it to us. If you want to, feel free to contact us directly here at [email protected], with your "Saved" folder (C:\Users%USERNAME%\AppData\Local\Killsquad) attached.