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The End of the Sun News

Our soundtrack on Spotify and Apple Music & Progress of work – Developer Update

Hello folks!

We're excited to announce that we've finished the development of the last mission in our game. This is a major milestone for us, and we're proud of our team's work.

Now we're moving on to polishing the game's elements.

At this time, we are not yet able to announce the precise release date for the game. Everything depends on how the game tests go. We want to make sure that the game is ready to be released and that it meets the expectations of players. You probably noticed that we changed the release date to Q2 2024. For sure the game is much better than we expected when we started development and we are sure it will meet your expectations :)

We will be publishing a more detailed update soon, in which we will inform you about the progress of work on the game and the planned release date. This update is just to let You know that we are working hard and development is going great!

We appreciate your patience!



[h3]We are pleased to announce that a few tracks from our soundtrack are now available on Spotify and Apple Music🔥[/h3]



[h3]Check out![/h3]
[h3]➡️ Spotify:[/h3] https://open.spotify.com/album/0LRCndVe5ef6vGLg5eo7kx


[h3]➡️ Apple Music:[/h3] https://music.apple.com/pl/album/the-end-of-the-sun-official-game-soundtrack-single/1725511944


Enjoy listening!




[h2]What You could do to help? :) [/h2]

We are a small indie team so we appreciate any help. Thanks!

1. Click Thumb Up under this Update (Steam will show the update to more players)

2. Add our game to Your Wishlist and Follow.
https://store.steampowered.com/app/912840/The_End_of_the_Sun/

3. Leave Comments and thumbs up on our trailers on YouTube.

4. Share Update or trailers on Your social media.
[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]


[h3]------------------------------[/h3]
https://store.steampowered.com/app/2201430/
[h3]------------------------------[/h3]

If You like our update - Rate it up! It's just one second of Your time and a huge help to our indie team :)

New Features & Progress of work – Developer Update

Hello folks!

We haven’t written any updates for a long time, but that’s only because we’ve been working hard on the project. 🙂

Today we would like to summarize everything we’ve improved and created over the past few months. Many of these elements are improvements and features created based on your requests and will be available in the full version of the game🙂


The same Update with high-quality video + sound (instead of GIF) is available here on our Webpage.


[h2]Improvements and new features based on your remarks:[/h2]

[h3]1. Map and inventory:[/h3] We’ve added a cool world map and an inventory system, two of the most requested features. The map will gradually uncover as you explore, and it will show all fireplaces in the game, as well as their state. It will also help you orient yourself in the world but not in a direct way. The map is super unique and immersive. We worked a lot to give it some physical feeling and animations.


[h3]2. Making player experience smoother and less confusing:[/h3] We’ve implemented a bunch of new features to make the game smoother and less confusing. Here are some highlights:

- Fireplace call the player: Now after completing all tasks belonging to the fireplace, the player will see sparks and sounds calling the player to make an action.


- Cutscene attention grabber: We heard you were confused about where some cutscene characters were, so now sparks will lead you to the starting position of the cutscene, even if they’re hidden in the environment.


- Different colours for stable Faith Path sparks: We know it was confusing that the sparks of finished Faith Paths were the same red colour as the sparks of incomplete ones. Now, the sparks of stable Faith Paths will be yellow/golden and show calmer behaviour, so it’s easier to distinguish them.

- New icons and text reorganization: We added new icons for some special actions, like “Object Put Back” and “Use Magic.” We also changed some text and action names to make things more clear. For example, “Stabilize” is now the clear mouse hint name for Faith Paths instead of “Inquire.” This will make it easier for players to understand what they need to do.


- Fireplace border indicator: We know you wanted a visible border when you’re about to lose connection to a fireplace, so now there’s a video and sound effect to let you know. This will help players avoid losing connection to a fireplace by accident.


- Video effects no longer affect icons: We fixed a bug where video effects were affecting items icons, which made it difficult to see them when moving fast. This is a big improvement for players who like to move quickly through the game.


[h3]3. Better and more immersive walking animation and head bob:[/h3] We’ve improved the ashter’s (player’s) head animation a lot. It now looks much more natural and has more impact.


[h3]4. Special light for objects hidden in the dark: [/h3] Previously, when a player picked up an item hidden in the dark, it would be totally invisible. We have added a weak artificial light that emanates from the player, which will now illuminate the object, making it easier to see.


[h3]5. Game Settings new options and Improvements: [/h3]We made a lot of changes to the game settings:

- Hints: Now every advanced feature has its own hint text, so even the most advanced option should be easy to understand.

- Auto Save toggle: You can now disable autosave, so your manual saves won’t be overwritten.

- Motion Sickness Options: We added an option to disable the head bob animation, which can help players who suffer from motion sickness.

- Rebinding Input: This is a highly requested feature. According to our survey, 65% of you think it’s very useful, and 30% of you said you wouldn’t buy the game without it. We’ve now fully implemented this feature, and you can rebind keys not only for keyboard and mouse but also for gamepads! (It was quite time-consuming to do especially as we had to prepare all custom style icons for every button of the keyboard and gamepad)


- Motion blur and Antialiasing independent from graphic presets: We’ve reorganized the video settings so that motion blur and antialiasing are no longer tied to the graphic presets. You can now change the graphic preset independently of these settings. We made this change because many players disable these features, so keeping them together with the graphic presets wasn’t the best way to go. It’s also helpful for players who suffer from motion sickness.

- Minor reorganization of video settings:
We’ve made some minor reorganizations of the video settings to make them easier to understand.


- Simple Font: We’ve added an option to change the subtitles font to a simpler font that’s easier to read.

- Subtitles Size: This is an important option for players who like to play story-driven games on large TVs or sit far away from their computers and play with controllers. It is also a good option for players with vision problems. You can now increase the size of the subtitles so they’re easier to read.


- Bug Fixes: We’ve fixed a lot of bugs and made other minor changes. We can’t even remember them all! 🙂 You could also read that Steam update to see what we improved (based on Your remarks) in the earlier update.



[h2]Progress of game development and new content that we can’t share yet:[/h2]
Of course, the elements we mentioned above are just a small part of what we did last month, but they still took us quite a while to implement. It may seem strange, but some of these features forced us to reimplement some core mechanics of the game code. Either way, we spent most of our time working on the full version of the game 🙂

Keep in mind that we already have like huge amount of new content in the game. We just don’t want to make new screenshots and videos as we are keeping the best parts for final marketing. This is why we are sharing with You only 2 new screenshots now 🙂

Sorry we can’t share more screenshots with You, for now, we are keeping the best ones for the final promotional time before the game release.

The End of the Sun – a map of the world, with intentionally blurred elements. The map will be uncovered with the progress of the game


[h3]Here are the main things we’ve been working on for the past few months:[/h3]

- We finished translating all the story text and recording all the English voiceovers. You may think this is an easy task, but recording voiceovers remotely is hard work. Very often, even a single word has to be fixed or recorded differently to keep the cutscene in the right mood. 🙂 The only one last element that we have to record is the narrator’s voiceover, but this is because an ashter (narrator) gives hints to the player, so some text may need to be corrected after game testing. You may read blog post about how we recorded voiceovers here.

- We finished 75% of the cutscenes and puzzles for the game. It’s worth mentioning that we created 50% of this in the last 2.5 months. (More information below.) [ You could also read some making of about one of the game characters here ]


[h3]What we still have to do before starting game testing:[/h3]

We need to finish the last 25% of the puzzles and cutscenes. Keep in mind that this is not 25% of the whole game development, it’s just 25% of the final work of putting everything together into puzzles and cutscenes (elements prepared earlier, such as animations, voiceovers, models, etc.). Based on our calculations, it seems like we can do this in the next 2-3 months. Then the game will be ready for testing. (And then, depending on the tests, we will know if the release will be in Q4 2023 or Q1/2 2024. It all depends on the tests.) When the game testers will be working, we will send the game script for translation into other languages and record the narrator’s voiceovers.

We have been working on the game 6 days a week for the whole summer holiday, often for 10 hours or more a day. We decided to write this update now because we want to take a little break and have a 2-week holiday. 🙂

Of course, we understand that you can’t wait for the release, but we think the demo should give you some peace of mind that the game will be a high-quality piece of art. As we mentioned before, it is impossible to say the release date for such a complex project before the proper testing full version of the game. However, in the next 2-3 months, everything should become much clearer. 🙂

Hope You understand that!

We are really glad that we get so much positive and valuable feedback from You on our Steam Discussions, Discord and other social media. Thanks!



[h2]What You could do to help? :) [/h2]

We are a small indie team so appreciate any help. Thanks!

1. Click Thumb Up under this Update (Steam will show the update to more players)

2. Add our game to Your Wishlist and Follow.
https://store.steampowered.com/app/912840/The_End_of_the_Sun/

3. Leave Comments and thumbs up on our trailers on YouTube.

4. Share Update or trailers on Your social media.
[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]


[h3]------------------------------[/h3]
https://store.steampowered.com/app/2201430/
[h3]------------------------------[/h3]

If You like our update - Rate it up! It's just one second of Your time and a huge help to our indie team :)

Demo Mac OS Update + Great G.Round feedback!

Hello players!

We should post that update 3 weeks ago we were just focused on Full Game development :)

[h2]Mac update of the Demo![/h2]
We are happy to announce that The End of The Sun demo is now fully tested on all Mac computers with Silicon processors (M1 / M2). We have in our studio a Mac mini with 16GB RAM and M2 CPU now. We were able to find and fix all problems related to that version of Mac! What's more, we prepared a special dedicated silicon processors game version so now the game isn't emulated from the intel version and should work faster and more stable!

We upgraded the game to a newer version of the Unity engine which means that the full version of the game also will have a dedicated M1/M2 Mac CPU version + Intel version. (Your Mac will choose it automatically)




[h2]Great feedback and reviews on G.ROUND![/h2]
G.Round (Game Round) is a portal where players could test demos of games and early game versions and leave feedback for developers.

The End of The Sun Demo is available on G.Round until the end of April. We are extremely happy as we are getting amazing feedback and opinions there (152 reviews for now) We are going to improve a lot of elements because of that feedback as it shows us that most of the G.Round remarks are very similar to what we get from You on the Steam discussion.

You could Check out reviews of The End of The Sun Demo on G.Round HERE




We are really glad that we get so much positive and valuable feedback from You on our Steam Discussions, Discord and other social media. We are improving the full version of the game based on Your feedback now!

[previewyoutube][/previewyoutube]

[h3]------------------------------[/h3]
[h3]About The Demo:[/h3]
The demo is quite long and should give You over 1 hour of fun! We did everything to make it as best as possible but keep in mind that the whole game is still in development, so We are open to remarks as we are still improving some elements.
https://store.steampowered.com/app/2201430/
------------------------------

[h3]Don't forget to add the full game to Your wishlist![/h3]
https://store.steampowered.com/app/912840/The_End_of_the_Sun/

If You like our update - Rate it up! It's just one second of Your time, and a huge help to our indie team :)



Over 11 000 Demo Downloads! | Refreshed Trailer

Hello players!

We are really glad that we get so much positive and valuable feedback from You on our Steam Discussions, Discord and other social media. We are improving the full version of the game based on Your feedback now!

[h2]Over 11000 Downloads of the Demo![/h2]
We are happy to announce that until now The End of The Sun Demo was downloaded by over 11500 users on Steam!



[h2]Refreshed Game trailer[/h2]
Last week we shared the refreshed game trailer of the game. (we improved the quality of the game a lot since we shared the trailer the first time so we decided to give it a second life)

We need Your help. Please leave the Thumb Up on Youtube so the Video will get the best codec quality (That is available only for videos with more than 1000 views)

[previewyoutube][/previewyoutube]

[h3]Demo Update based on Your Remarks![/h3]
In the last update of the demo, we improved gameplay elements according to Your remarks in our discussion section. Here You can read more about changes in the newest Demo Update:
https://store.steampowered.com/news/app/912840/view/3657521891380731868

[h3]Thank You![/h3]
To say "Thank You" for Your positive feedback we prepared a graphic with some of Your opinions and comments! (Yes! There is much more!) This is Awesome! You could check out more about it in our earlier update:
https://store.steampowered.com/news/app/912840/view/3657521891379700569

About Macintosh M1/M2 Demo problems:
We tested the demo on the earlier intel mac version before releasing the demo and it was working great. Unfortunately, there are some specific M1/M2 mac version problems. We'll soon have I-Mac with an M2 processor in our studio. :) So we'll debug all specific M1/M2 problems and we'll fix them. We hope to do that at the end of this month. At the same time, we will prepare a dedicated apple silicon build.



[h3]------------------------------[/h3]
[h3]About The Demo:[/h3]
The demo is quite long and should give You over 1 hour of fun! We did everything to make it as best as possible but keep in mind that the whole game is still in development, so We are open for remarks as we are still improving some elements.
https://store.steampowered.com/app/2201430/
------------------------------

[h3]Don't forget to add the full game to Your wishlist![/h3]
https://store.steampowered.com/app/912840/The_End_of_the_Sun/

If You like our update - Rate it up! It's just one second of Your time, and a huge help to our indie team :)

Thank You for amazing opinions about the demo!

Hello players!

Today we would like to say "Thank You" to all who played our demo and shared remarks and feedback!
For the last 3 weeks, we received a huge number of positive opinions about the demo.
We are now motivated and ready for further work on the full version of the game! Thank You for that!

[h3]Demo Update based on Your Remarks![/h3]
Yesterday we shared another update of the demo, where we improved gameplay elements according to Your remarks in our discussion section. Here You can read more about changes in the newest Demo Update:
https://store.steampowered.com/news/app/912840/view/3657521891380731868

[h3]Thank You![/h3]
To thank You for Your positive feedback we prepared a graphic with only some of Your opinions and comments! (Yes! There is much more!) This is Awesome Thanks again!



Feel free to share the image or whole update To Your friends!

[h3]------------------------------[/h3]
[h3]About The Demo:[/h3]
The demo is quite long and should give You over 1 hour of fun! We did everything to make it as best as possible but keep in mind that the whole game is still in development, so We are open for remarks as we are still improving some elements.

https://store.steampowered.com/app/2201430
[previewyoutube][/previewyoutube]
------------------------------

[h3]Don't forget to add the full game to Your wishlist![/h3]
https://store.steampowered.com/app/912840/The_End_of_the_Sun/

If You like our update - Rate it up! It's just one second of Your time, and a huge help to our indie team :)