Hello there!
The year is coming to an end. As we well know, 2020 is perhaps the strangest year in years for both humanity and the gaming industry itself. Therefore, we decided to prepare a quick summary of what this period looked like for Gamedec and provide you with a hefty amount of information about what we’ve managed to achieve.
JANUARY
In January, we’ve published an extended version of the Dev-Diary, in which Marcin Przybyłek (AKA Author of the Gamedecverse) told us a bit more about what it looks like to live in Low City:
[previewyoutube][/previewyoutube]
We’ve also published some of our concept arts:
https://www.facebook.com/gamedecthegame/posts/767514250389731FEBRUARY
February was marked by solid preparations for the Kickstarter Campaign (which you did not know then because #WeKeptItASecret). That did not stop us from giving you more doses of Gamedec - Dev Diary on Harvest Time is the best example.
[previewyoutube][/previewyoutube]
Members of our Team appeared (as announced) at PAX EAST 2020, where they showed a playable demo of Gamedec to both the community and the media.
https://www.facebook.com/gamedecthegame/posts/803142113493611During this event, we were asking people about their RPG experience and preferences. The results can be seen here:
https://www.facebook.com/gamedecthegame/posts/778775469263609MARCH & APRIL
March also began a period of our COVID-related remote work. Most of our Team moved to their homes to avoid exposing themselves, their families, and the rest of the Team to the potential threat of the virus in the name of #StayHome. When you’re reading this, we’re still working home. Some say we’ve collected a pretty badass pajamas collection. At least the bottom part. Hopefully, 2021 will be more favorable, because we miss the day-to-day contact and kitchen small-talks.
For us, March was a significant step towards running the game as a community-driven product, as we showed you the first draft of our Campaign on Kickstarter, collecting feedback and making the necessary touches. In the meantime, you also unlocked one of the tiers of the Steam Wishlist Challenge: the first chapter of the Gamedec Book: The Edge of Reality in English as a community, which you can read at the link below:
https://steamcommunity.com/games/917720/announcements/detail/3219450621197088809
You also managed to unblock one of the songs with our # WishlistChallange - we posted it on our youtube channel - what do you think? Let us know in the comments: [previewyoutube][/previewyoutube]
The day before the start of the Gamedec Kickstarter Campaign, IGN published a material in which our Head of Production - Magdalena - went through and told a little more about the matter in the virtualium "Twisted and Perverted":
[previewyoutube][/previewyoutube]
KICKSTARTER
And, of course, the remarkable milestone of the year. Our Kickstarter Campaign: http://bit.ly/GamedecKickstarter Over 340% of the amount funded, a lot of additional content unblocked, and above all - the community that we managed to build both here and on our Discord - this moment is one of the most critical points in our summary. We really cannot express how much we are happy with this success. Thank you!
What we confirmed during this campaign:
- GOG.COM release
- Seven – The Days Long Gone virtualium
- Cthulhu-based virtualium
- Partial voice-overs
- Additional languages at the launch
Over a month of hard, intense work of our Team, a lot of interviews, talks, videos, articles in which we wanted to bring you closer to our vision. And the sleepless nights of our PR / MKT department is a success for which we have been working for a very long time. During the Campaign, the video mentioned above was also released - about Gamedecverse: [previewyoutube][/previewyoutube]
More details can be found here:
https://www.kickstarter.com/projects/anshar/gamedec-isometric-cyberpunk-rpg-set-in-xxii-century/posts/2822061MAY
May started the event period, which, due to COVID-19, moved to the network. We took part in a lot of different events, including #IndieCelebration created by Digital Dragons, where we were one of 50 games that qualified for the main event:
https://www.facebook.com/gamedecthegame/posts/852201625254326We also appeared in #TheEscapistIndieShowcase
https://www.facebook.com/gamedecthegame/posts/866495570491598Another Dev-Diary also appeared in June our Team wanted to tell more about the complexity of the branching system. Please check out the video below to see how your choices can impact the game's course on one of the examples - the case involving Ramona and her grandpa.
[previewyoutube][/previewyoutube]
Marcin also told us a bit more about Cage Cities in the next Dev-Diary:
[previewyoutube][/previewyoutube]
Gamedec was also present on MonsterVine's Hot Games Summer Showcase!
https://www.facebook.com/gamedecthegame/photos/a.654752608332563/887601825047639/JUNE
Because we are trying to show you how complicated and full the world of Gamedecverse is, we asked Marcin once again to explain to us what Gamedec needs to be able to do his job:
[previewyoutube][/previewyoutube]
JULY, AUGUST & SEPTEMBER
This is an extremely important milestone. It was the moment of truth and a big test of our game. Backers from Kickstarter and the media got the Backer Build prepared to test the game and gather feedback, had the opportunity to share their impressions with us, prepare a lot of content (whether in the form of streams or video on youtube), and answer the questions we asked about how to play them in the survey which we took, analyzed and shared with the team to improve the game even more. Here’s the full report:
https://1drv.ms/b/s!AjqtyACv3eKUuEb79O2_-fqW1QsF?e=JXlmqIWe also made the Gamedec demo available several times for everyone so that they could see "what it is with" and see for themselves whether it is worth giving our product a chance. Our Community Manager - Mateusz, along with Krzysiek - our PR guest, also played a live backer build during the Stream hosted by TVGRY [Polish]:
[previewyoutube][/previewyoutube]
We also took part in Gamescom and the Indie Arena Booth. A lot happened - We announced the work on the Switch version of Gamedec. We showed some information about Knight's Code - another of the many virtual worlds available in the game. We also showed up at the event organized by Sonkwo, PAXWest, Digital Dragons (again!) And the Tokyo Game Show.
That’s not the end! We’ve been also present at the Sonkwo Online 2020. We were taking part in many great events to further promote our game. There were many activities, such as dev-streams, interviews, and more.
OCTOBER, NOVEMBER & DECEMBER
October brought essential news - we decided to postpone our game to 2021. Below, you can read the message that appeared on our social media channels:
https://www.facebook.com/gamedecthegame/posts/970035290137625In November, we took part in the next edition of The Escapist Games Showcase: Fall Edition, DEVGAMM 2020, and we have prepared another Dev-Diary for you:
[previewyoutube][/previewyoutube]
December brought to you another cool thing we were working on lately – an RPG character sheet for you and your friends. This sheet allows you to customize your very own gamedec for the sake of a Pen & Paper RPG session. We really advise to use it with some popular sci-fi RPG systems, to keep the experience fresh and exciting!
Here is the link:
https://onedrive.live.com/?authkey=!AI3_6CVDbW9ncW8&cid=94E2DDAF00C8AD3A&id=94E2DDAF00C8AD3A!7293&parId=94E2DDAF00C8AD3A!7292&o=OneUpAs a bonus, we advise you to watch the subbed interview with Łukasz Hacura, about the Anshar Studios and how it all started:
[previewyoutube][/previewyoutube]
Awards!
During the events, we've won many awards, such as Best Indie Game 2020 1st place at Digital Dragons, Unreal Engine Dev Contest 2020, Best Indie Game award at DevGamm, 1st place at Indie Awards 2020 at Devcom, – below, you can find all of the awards/nominations we've got so far with Gamedec!
Last, but not least: we've been selected as one of the TOP 3 best upcoming games of the IndieDB Best of the Year :) Huge honor!
[h2]Are you interested in what is coming next?[/h2]
Little spoiler – 2021 will be a wild ride for you and us both 😉 Be sure to get loads of tea or coffee!
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If you'd like to talk with our team members, want to ask a question to the Author of the Gamedecverse (Marcin S. Przybyłek), or chat with enthusiasts like you - join our Discord channel.

Stay safe!
#TeamGamedec