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Gamedec - Definitive Edition News

Introducing Harvest Time | Dev-Diary

Explore another virtual world from Gamedec – Harvest Time - one of the virtual worlds available in this story-driven, cyberpunk-themed adaptive RPG. As a virtual detective, you investigate multiplayer games where an abuse of power or the exploitation of players may have occurred. In a farming game like Harvest Time, anything is possible behind the scenes. Check the developer diary to see what’s inside one of the worlds from the Gamedec multiverse. Catch a glimpse of what’s going on behind the curtain of the sole source of entertainment for people of the XXII century.
[h3]👇 You can watch the video by clicking the image below 👇[/h3]

Harvest Time is a free-to-play western farming game. In the Gamedecverse as much as our own, there’s a unique appeal to farming games – growing and caring for plants is magical, and a real treat for garden lovers. Gardens in the Gamedecverse exist only for the wealthiest citizens. The Wild West environment and cheerful atmosphere are what players love, or so it seems.

At first glance, Harvest Time is an idyllic game, perfect for people who want to relax after a long and industrious day. And it is – unless you approach it too seriously, or take advantage of the game’s mechanisms to make money. People react to hierarchies automatically, always trying to improve one’s position – and the game designers exploit this. You start grinding, without always knowing why. And if there’s any chance of earning real money, players will take advantage of it, too.

If you want to be notified about news and announcements, remember to choose a follow option on our game's Steam Store Page.

Gamedec fan survey results!

Some time ago, we asked you to participate in a survey to show us your preferences and expectations considering RPG games.

Here are the results:



We want to thank you for your involvement in our research and want to reward three of you with a free copy of Gamedec. We chose people whose input we found most helpful. Soon, we will contact these three happy users who were kind enough to share their e-mails with us.

Please check your mailboxes and the spam folder to see if you're the lucky one. In the meantime, enjoy the results!

If you want to be notified about news and announcements, remember to choose a follow option on our game's Steam Store Page.

Gamedec - Gameplay + QA session

Our long-awaited Q&A session with Gamedec books author, Marcin Przybyłek, was live on Tuesday (17.12.2019), but we've prepared a recording for those, who couldn't be with us that day. Tons of knowledge about lore, systems, technology, and writing!

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It was our very first live stream, and we hope it went well :) Let us know what you think - your feedback is crucial to make our next streams even better!

If you want to be notified about news and announcements, remember to wishlist and follow on Gamedec's Steam Store Page. You can also join our Discord Server and ask questions to devs and the author himself!

Steam Wishlist Challenge: Exclusive Concept Arts Unlocked!



Thanks to your commitment, we can share some exclusive concept arts as a form of gratitude and appreciation. We asked Marcin S. Przybyłek to describe them for you so that you can get some extra context to the scenes.

Before we go to the concept arts, we want to share with you our next step on the Wishlist Challenge. If we manage to achieve 16k on Gamedec's Wishlist, we will share a free music track to get you into the mood. Later on, when we gather enough tracks, we will prepare an Official Soundtrack album, but the details on how and where to distribute this OST are still into talks.

Object:
Aurocars




Aurocars are a means of transport in the lowest parts of polis, where piloting pneumobiles is prohibited, and Public Transport Tubes have no tracks. It is the oldest way of moving from A to B, in fact, the first public transport in every polis in Gamedecverse. They have strong lights as in Low Cities it is always dark. Some older people say you had to buy tickets on special machines to use aurocars. Those times are gone now. But the vehicles still work — tough bastards.

Location:
Yeti's Bar vibes




In Gamedecverse you can find very dense ornamentation. There are many styles, and Art Décor is one of them. The choice of a given style depends on the taste of the premise owner. Old Yet, who is the manager of the Yeti’s Coming night club, always liked sharp, geometrical forms and applied art. He remembers the guests like to be entertained, so there are holoprojectors on every table and additional wall screens. If you pay, you deserve it.

NPC:
Kid




This teenager is known in Low City just as a “Kid.” Don’t be fooled by his young age. In Low City, you grow very fast, and Kid got to know life the hard way. He knows how to survive and uses many ways to do that. He trades the game artifacts, knows the cheats (and sells them), knows how to get to the VIP part of Yeti’s Coming club, and handles the talk to the clients in a professional way. That is if you are tough. If you are not, Kid will eat you alive.

If you want to be notified about news and announcements, remember to choose a follow option on our game's Steam Store Page.



Check out what we’ve prepared for you and spread the word to your friends – let's unlock some cool stuff together!

QA with Marcin Przybyłek has a date!

Our long-awaited Q&A session with Gamedec books author, Marcin Przybyłek, will be live on Tuesday (17.12.2019). Tune in to our Steam Game Page at 6 P.M. (GMT+1).



We have gathered a lot of questions from our community and have something special for those, who wanted to see a glimpse of the actual gameplay footage. Be sure to book your time and join us live!