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Ladder season 6 has begun!

Ladder season 6 begins Friday, August 14 at 16:00 GMT. What build will you play this season while attempting to kill the three end bosses?

Major new features:
  • Bounty Hunting: Hunt special bosses throughout the world and collect Bounty Tokens which can be used for unique crafting methods.
  • Modular skills: Change elemental skills to different versions.
  • Skill proc properties: For example, "5% chance to cast Black Hole on hit."
  • Buff to summoners
  • Bleed: A new DOT effect tied to physical damage.
  • Reworked charges and added a new type of charge called Energy Charge, which is consumable.
  • Buff to two-handed melee weapons
  • Set items
  • At least 30 new unique items
  • Paragon buff: A buff that rewards investing heavily into a single class.
  • Improved debuffs
  • Signature skills: Make on skill your signature skill, increasing its effect.
  • Buff to instant kill skills
  • New skills
  • Two new crafting methods
  • Hundreds of minor features and quality-of-life improvements

See the full change log here:
https://www.dropbox.com/s/g8deyhsrg73c2an/Changelog.txt?dl=0

The manual has been updated to the upcoming version:
https://www.dropbox.com/s/iar1dks0sq9xt1o/Manual.doc?dl=0

[previewyoutube][/previewyoutube]

Ladder season 6 begins Friday, August 14 at 16:00 GMT

Ladder season 6 begins Friday, August 14 at 16:00 GMT. What build will you play this season while attempting to kill the three end bosses?

Major new features:
  • Bounty Hunting: Hunt special bosses throughout the world and collect Bounty Tokens which can be used for unique crafting methods.
  • Modular skills: Change elemental skills to different versions.
  • Skill proc properties: For example, "5% chance to cast Black Hole on hit."
  • Buff to summoners
  • Bleed: A new DOT effect tied to physical damage.
  • Reworked charges and added a new type of charge called Energy Charge, which is consumable.
  • Buff to two-handed melee weapons
  • Set items
  • At least 30 new unique items
  • Paragon buff: A buff that rewards investing heavily into a single class.
  • Improved debuffs
  • Signature skills: Make on skill your signature skill, increasing its effect.
  • Buff to instant kill skills
  • New skills
  • Two new crafting methods
  • Hundreds of minor features and quality-of-life improvements

See the full change log here:
https://www.dropbox.com/s/g8deyhsrg73c2an/Changelog.txt?dl=0

The manual has been updated to the upcoming version:
https://www.dropbox.com/s/iar1dks0sq9xt1o/Manual.doc?dl=0

[previewyoutube][/previewyoutube]

Ladder season 5 has begun!

A new boss is in town. His name is Calir. He is of a breed so alien that most swords are irrelevant.
Calir is planning an invasion on his own. He must be stopped before he grows too strong.
Mr Martino is a planeshifter. He can planeshift rebels from Calir's homeworld, Carcadia.
However, Mr Martino can only bring babies. They must be nurtured to full strength and then
used to defeat Calir in his tower.

Win the ladder by killing the three end bosses: Zirth, Venka, and Calir.

In addition the the Carcadia event, the update brings:
  • Poison rework
  • Shapeshifting rework
  • Debuff rework
  • Subplane skills: Around 70 altered versions of skills
  • Carcadian Tech: Alien Technology that increases the effect of a semi-active skill
  • Around 20 new skills
  • Classes with more than 9 skills
  • A new class: Ninja
  • Lots of improvements to various sub-systems
  • Balance changes
  • Bug fixes and optimization


The full change log is here.

Join us on Discord: https://discord.gg/3uYDnms

Ladder season 5 begins Friday June 5th

A new boss is in town. His name is Calir. He is of a breed so alien that most swords are irrelevant.
Calir is planning an invasion on his own. He must be stopped before he grows too strong.
Mr Martino is a planeshifter. He can planeshift rebels from Calir's homeworld, Carcadia.
However, Mr Martino can only bring babies. They must be nurtured to full strength and then
used to defeat Calir in his tower.

In addition the the Carcadia event, the update brings:
  • Poison rework
  • Shapeshifting rework
  • Debuff rework
  • Subplane skills: Around 70 altered versions of skills
  • Carcadian Tech: Alien Technology that increases the effect of a semi-active skill
  • Around 20 new skills
  • Classes with more than 9 skills
  • A new class: Ninja
  • Lots of improvements to various sub-systems
  • Balance changes
  • Bug fixes and optimization


The full change log is here.

Ladder season 4 has begun!

Features:

  • The Gauntlet, an area with a set of themed challenges.
  • All equippable items can now be crafted (previously only weapon, armor and shield)
  • Three new crafting types
  • 17 new unique items
  • Unique beacons
  • Sparks, a new item type that can transfer an item property to a selected item
  • Tech, a new equippable item slot that can grant a second semi-active skill
  • Two new shrines
  • Timeshifted beacons
  • Soulcatchers: Sparks that can drain specific item properties from bosses
  • Lots of minor features, balance fixes and bug fixes


Although there is a new boss in the Gauntlet, the winner of the ladder is still the first player to kill Zirth, the uber end boss. The season continues for three months regardless. How many players will manage to defeat both Zirth and the new boss?

Join us on Discord for discussion, questions and trade: https://discord.gg/3uYDnms