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Encased News

How the community influenced the development of Encased



Dear subscribers! Once again, the latest issue of the post-apocalyptic CRONUS Weekly is on your screens. Can anyone hear us?

Today we want to talk about how feedback and creativity from players has changed our game.

Settlers under the Dome




In Encased, players will choose between six unique companions, but did you know that Crump was created by one of the players? Crump is one of the profiles that players sent us through a special site right after the kickstarter campaign. Engineer Yuki Tetsunai was also added to the game this way.

Character creation and leveling up




Balance is a tricky thing, so every content patch we monitored player feedback and made the changes we thought were necessary. There's probably not a single skill left in the game that hasn't been affected in one way or another by player feedback. We hope that our combined efforts will be noticeable at release, and that new players will have a much more balanced game to look forward to.

UI




A user-friendly interface is one of the keys to success of any game. Players should intuitively understand what, where, and how to click for a particular action. Encased is a tribute to Fallout, but the interface doesn't have to stay the same as it was decades ago. Thanks to player feedback and gameplay clips, we've greatly improved the usability. Players no longer have to spend hours looking for the right button.




Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/

Please Wishlist and click Follow to stay updated!

The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces.

Encased: A Sci-Fi Post-Apocalyptic RPG

:lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item.
:chat: Official Discord Server
:checklist: Newsletter
:checklist: Twitter (game updates)
:checklist: Facebook (game updates)
:checklist: Youtube (trailers, livestreams and dev diaries)
:checklist: VK (game updates in russian)
:checklist: Instagram (art and stories)


Dark Crystal Games

:RideCheck: Dark Crystal Games dev page on Steam
:RideCheck: Press Center (presskit and publications)
:RideCheck: Dark Crystal Games (news and jobs)
:RideCheck: Artstation (art production and stories)


Black Tower Publishing
:tower: Black Tower Publishing on Steam
:tower: Black Tower's Blog

Unordinary ways of dealing with ordinary situations



Dear subscribers! Once again, the latest issue of the post-apocalyptic CRONUS Weekly is on your screens. Can anyone hear us?

Today we want to talk about how you can solve standard situations ih non-standard ways in Encased.

Jail




Have you been caught red-handed and put in jail? You don't have to wait until the end of your prison sentence! Find a lockpick, unlock the door, and sneak past the guards! Freedom is yours! Also don't forget that only one member of your team is going to jail. The rest of the squad can also try to get their companion out.

Closed Doors




You have a locked door in front of you and you don't know where the key is? Don't be in a hurry to reach for the lockpick, it might be much easier to just blow it up.

Tutorial




This is the tenth time you've created a character and you don't want to go through the training again? We get it. Spice up your walkthrough and kill all the instructors! They can't give you tutorials if they're dead.





Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/

Please Wishlist and click Follow to stay updated!

The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces.

Encased: A Sci-Fi Post-Apocalyptic RPG

:lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item.
:chat: Official Discord Server
:checklist: Newsletter
:checklist: Twitter (game updates)
:checklist: Facebook (game updates)
:checklist: Youtube (trailers, livestreams and dev diaries)
:checklist: VK (game updates in russian)
:checklist: Instagram (art and stories)


Dark Crystal Games

:RideCheck: Dark Crystal Games dev page on Steam
:RideCheck: Press Center (presskit and publications)
:RideCheck: Dark Crystal Games (news and jobs)
:RideCheck: Artstation (art production and stories)


Black Tower Publishing
:tower: Black Tower Publishing on Steam
:tower: Black Tower's Blog

What the full version of Encased has in store for players



Dear subscribers! Once again, the latest issue of the post-apocalyptic CRONUS Weekly is on your screens. Can anyone hear us?

Today we want to talk about what was added to our release build after the fifth content patch.

Encased will leave Early Access on September 7!




Yes, you heard us right. The full Encased release date is September 7th. Mark the day on your calendars and get ready to explore the fully opened Dome in just over a month. Dozens of new quests, new story chapters, multiple endings, weapons, artifacts, and that's just the tip of the content iceberg, that’s awaiting you.

To brighten up your waiting time, we will continue to publish all the most interesting things from the Encased development.

New Artworks




Our artists continue to add new and, most importantly, memorable pictures to the game. You'll see them while loading locations, as well as in text vignettes or even on posters in living rooms. We try to make the world as lively as possible, that is easy to believe and immerse yourself in.

Updated Combat System




The combat system continues to change and get better, which is why we are so grateful for player feedback! Very soon the game will be more convenient, and most importantly, more fun. Everyone will miss a lot less now in battles.

Locations




Today we want to show you another new location that you'll be able to visit at the game's release this September. It's much more vertical than the previous ones, which will absolutely affect your combat tactics.





Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/

Please Wishlist and click Follow to stay updated!

The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces.

Encased: A Sci-Fi Post-Apocalyptic RPG

:lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item.
:chat: Official Discord Server
:checklist: Newsletter
:checklist: Twitter (game updates)
:checklist: Facebook (game updates)
:checklist: Youtube (trailers, livestreams and dev diaries)
:checklist: VK (game updates in russian)
:checklist: Instagram (art and stories)


Dark Crystal Games

:RideCheck: Dark Crystal Games dev page on Steam
:RideCheck: Press Center (presskit and publications)
:RideCheck: Dark Crystal Games (news and jobs)
:RideCheck: Artstation (art production and stories)


Black Tower Publishing
:tower: Black Tower Publishing on Steam
:tower: Black Tower's Blog

What are we doing right now?



Dear subscribers! Once again, the latest issue of the post-apocalyptic CRONUS Weekly is on your screens. Can anyone hear us?

Today we want to talk about exactly what our team is doing before the game's release this September.

Locations




One of the most important parts of any RPG is the locations. Memorable, full of secrets, quests and enemies. Our team polishes both new ones that you'll see for the first time after the full release, and old ones that you've already visited. Even if you've seen everything in the fifth content patch, starting over will be just as fun as the first time!

Choices and their consequences




The consequences of your actions are an integral part of our game. They’ll affect the ending (of which there are more than a dozen), as well as the other parts of the game. We recheck all the scripts, fix bugs, and add some new stuff to make you really think about every choice you make. World Under the Dome will remember your every move.

Replayability




Encased is about 30-40 hours long. But that's only for one of the endings. Our team is working to ensure that players have a lot of opportunities to diversify the gameplay and time after time immerse themselves in the world under the Dome, discovering something new.




Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/

Please Wishlist and click Follow to stay updated!

The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces.

Encased: A Sci-Fi Post-Apocalyptic RPG

:lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item.
:chat: Official Discord Server
:checklist: Newsletter
:checklist: Twitter (game updates)
:checklist: Facebook (game updates)
:checklist: Youtube (trailers, livestreams and dev diaries)
:checklist: VK (game updates in russian)
:checklist: Instagram (art and stories)


Dark Crystal Games

:RideCheck: Dark Crystal Games dev page on Steam
:RideCheck: Press Center (presskit and publications)
:RideCheck: Dark Crystal Games (news and jobs)
:RideCheck: Artstation (art production and stories)


Black Tower Publishing
:tower: Black Tower Publishing on Steam
:tower: Black Tower's Blog

Details of the Encased world



Dear subscribers! Once again, the latest issue of the post-apocalyptic CRONUS Weekly is on your screens. Can anyone hear us?

Today we want to talk a little bit about the small features of the game that we haven't written about yet.

Visual changes for weapons




Weapon upgrades in Encased not only make them stronger, but also change their appearance. Even the most inconspicuous knife at the end of the game can turn into a formidable weapon, one cut of which can be fatal.

Trade window




The barter window has changed beyond recognition to become more functional and convenient for players. So we share a new screenshot from the game interface. What do you think of the new look?

An unusual approach




We'd like to focus again on dialogue options and problem solving. We've seen a lot of misconceptions that only good charisma will unlock additional dialogues, but that's not true. In the world under the Dome, every skill tree is important and will offer different ways to solve a problem. That way we provide the game with great replayability.




Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/

Please Wishlist and click Follow to stay updated!

The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces.

Encased: A Sci-Fi Post-Apocalyptic RPG

:lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item.
:chat: Official Discord Server
:checklist: Newsletter
:checklist: Twitter (game updates)
:checklist: Facebook (game updates)
:checklist: Youtube (trailers, livestreams and dev diaries)
:checklist: VK (game updates in russian)
:checklist: Instagram (art and stories)


Dark Crystal Games

:RideCheck: Dark Crystal Games dev page on Steam
:RideCheck: Press Center (presskit and publications)
:RideCheck: Dark Crystal Games (news and jobs)
:RideCheck: Artstation (art production and stories)


Black Tower Publishing
:tower: Black Tower Publishing on Steam
:tower: Black Tower's Blog