
The Exhaustive Update adds rate-based objectives, two new scenarios, and incorporates lots of user feedback to improve the overall gameplay experience.
Enhancements:
-Removed all time limits on the factories. Main objectives are now rate-based rather than total-based.
-Added high-speed time simulation mode, which will simulate your factory as fast as your PC can handle
-Added alert for when a machine receives incomplete input
-Added online stat comparisons so you can see how you perform compared to other players in the results screen.
-Added raw rubber processing
-Added glue manufacturing process
-Added pencil box printing/assembling process
-Added paint can manufacturing process
-Added paint mixing process
-Added "Pigmentation Station" so the other scenarios don't run out of paint
-Added "Back to School II", the hardest scenario yet
-Removed unnecessary processes from converter machine option lists
-Added some optional decorative items to be placed in factories
-Revamped most of the in-game manual to make sure everything is more legible
-Changed Hall-Heroult process to reuse cryolite as a flux while needing replacement carbon nodes
-Updated loan repayment: If you can't afford the payment, then it doesn't take it out of your bank account, but the interest on the remaining loan compounds.

Bug fixes:
-Numerous consistency fixes for different time scales
-Fixed exponential-priced crate exports
-Fixed an error that prevented some save files from loading
-Cleaned up camera turning, especially at low frame rates
-Fixed major bug that prevented pipes from working at all if they just connected two adapters on neighboring tiles
-Fixed bug that prevented a building placed on a pre-existing pipe from connecting
-Fixed bug preventing destruction of liquid buffer tank
-Fixed name of liquid buffer tank
-Fixed bug preventing progression upon scenario completion
-Fixed the giant beer bottle bug! It might still happen when you place a desperately needed mechanical arm, but it will fix itself when that arm puts down the bottle.
-Fixed bug preventing mechanical arm configuration until the game was unpaused
-Fixed bug that allowed the duplicate tool to create more than one object in the same space
-Fixed bug that prevented loans from being saved
Balance:
-Overhauled pricing of all resources
-Overhauled all mission objectives and scoring
-Toned down the motion blur
-Increased interest rates for new loans based on what you already owe
Compatibility:
-Previously saved factories will not load due to the revamp of factory objectives
