1. uFactory
  2. News

uFactory News

Minor Update - Godot Beta 2.1.3

uFactory Godot Beta has been updated to v2.1.3.

To play this version, right-click the game in your Steam Library and choose Properties. From the Betas tab, choose the Godot Public Beta option. Steam will then start downloading the beta version. If you've already opted in, Steam will update it automatically.

Update notes:
  • Added the latest products of an update to the conveyor on the main menu screen
  • Increased size of boxes of stuff on conveyor belts
  • Removed status lights from construction placement ghosts
  • Fixed machine details window showing options for auto-import belts that shouldn't have options
  • Reduced size of machine details panel
  • Added option to remove machine details panel
  • Added incomplete icons over incomplete product tokens
  • Added option to remove incomplete icons

Minor Update - Godot Beta 2.1.2.0

uFactory Godot Beta has been updated to v2.1.2.0.

To play this version, right-click the game in your Steam Library and choose Properties. From the Betas tab, choose the Godot Public Beta option. Steam will then start downloading the beta version. If you've already opted in, Steam will update it automatically.

Update notes:
  • Fixed issue preventing mechanical arm from appearing in tool menu
  • Camera will no longer respond to input while a window/menu is open
  • Added animation for placing new machines
  • Fixed performance issue when placing large numbers of new machines
  • Paused factory while pause menu is open
  • Decreased time to paint license plates
  • Fixed bug that prevented sorter belts from copying settings when pasted
  • Added missing descriptions to a few processes

uFactory 2.1 Beta Released

A number of big improvements have come to the Godot Beta of uFactory today!



The second version of the new uFactory (v2.1.1.0) is now available via an opt-in Steam Beta. To play the new version, right-click the game in your Steam Library and choose Properties. From the Betas tab, choose the Godot Public Beta option. Steam will then start downloading the beta version.



What's included?


First, the new stuff:
  • Liquid Pipes! Run liquid pipes beneath the floor to connect your machines and transfer liquid without conveyor belts.
  • Gas Vents! Run gas vents above the ceiling of your factory to vent exhaust to smokestacks or deliver gaseous commodities between machines.
  • Process Diagrams, to help you figure out the overall manufacturing processes you need to achieve.
  • New tools to make life easier, like a Copy Settings Only tool, or a Draw Belts With Corners tool.
  • Mouse panning and edge-scrolling for those who don't care for WASD.
  • Advanced conveyor belts, like sorters, two-way, U-turns, and bridges.
  • Two new levels: Beer Brewing and License Plates!
  • Large Text mode, that makes all text larger. Great for those who have trouble reading small text as well as those who have ultra-high-def displays.


What has been improved:
  • Mod Tools have been upgraded and improved, most notably by unifying their interface into a single program (Windows x64 only)
  • Improved interface for commodity and machine windows, with much more information interlinked and available.
  • Many, many bugs fixed.




What's next?


First, I'll be fixing bugs as they're reported (visit our Discord community!), and then will ultimately continue down the path laid out by the Roadmap.

The plan is to release a patch very soon that addresses the possible performance issues of larger factories and placing many conveyors.

uFactory DevLog: March 2024

Hi everyone! Progress continues on uFactory! The next update didn't quite make the hoped-for February launch date, but it is feature-complete and all that remains is content creation, bug fixes, and lots of testing. The current plan is to have 2.1 out in Steam Beta within the first two weeks of March.

What will be in this new update? Well, the first big feature is bringing back the pipes and vents from the old version of uFactory, as detailed in previous devlogs.


There will also be a bunch of new advanced conveyors to squeeze out as much efficiency as possible!


But in addition to that, there's a bunch of quality-of-life fixes going in, like copy/pasting machine settings, drawing belt corners automatically, UI scaling for high-res displays, and enhanced commodity and process informational displays, allowing you to make the most informed decisions possible.

In addition, work continues on the tooling used to create content, both for the core game and for modders. Two key updates are: (1) the windows editors have been combined into a single program (previously, there were separate editors for commodities, machines, and levels), and (2) there's a new editor built into the game to allow you to generate your own process diagrams for modded production processes.

As always, if you want to keep up with the development progress, check the Live Development Roadmap or join our Discord Server.

Thanks again for supporting uFactory! I'll have this update out as soon as possible.

uFactory DevLog: February 2024

Hi everyone! Progress continues on the new Godot version of uFactory! Coming up in the next version is one of the biggest features of the original, the liquid and gas systems!

In the new version, these systems are looking better than ever, with new UI to help you identify their contents and diagnose problems with your layout.





As you can see, the new version is much cleaner and easier to read than the old one. In the gas view, you can see the chimney connections to the machines below. (The liquid pipe system will also have a similar feature for easily identifying machines above, but it just wasn't ready at time of posting.)

A mouseover of any pipe or vent will reveal its contents. If there's a mixture, you'll get a pie chart to show what's mixed in:


Getting these systems running smoothly and efficiently and cleanly has taken up most of the month, but they're all about 90% done now, so I can wrap them up and start moving on to the other major tasks for this next version, namely Process Diagrams, new levels, and some quality of life improvements and bug fixes.

The hope is still to have the latest update out around the end of February. The extra day this year helps!

As always, thanks for supporting uFactory!