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uFactory News

Chocolatey Opportunity Update Released

Version 0.5.3.0 (the Chocolatey Opportunity Update) has been released.

Changes in this patch:
  • Added cocoa and sugarcane processing and chocolate manufacture
  • Added phosphoric acid manufacturing
  • Added chocolate production scenario
  • Added "Opportunities" to campaign mode that form a basic bootstrapped tutorial and then some additional optional goals and rewards for players to pursue
  • Reworked campaign finance window- it should be much more accurate and comprehensive now
  • Added campaign-mode specific music
  • Fixed issue loading saved games with gas filters
  • Increased gas filter throughput
  • Fixed major bug with liquid/gas filters that caused them to back up
  • Fixed issue with gas importer orientation
  • Added log notifications for deliveries
  • Added filter controls for log notifications to factory details screen in campaign
  • Fixed bug that granted achievements for scenarios even though main objectives were failed
  • Fixed slowdown on start campaign bug caused by truck lights
  • Updated trucks to turn off their headlights during the day
  • Fixed logistics bug that stunted economic growth during pre-game simulation
  • Tweaked retail store buying habits to help spark initial demand
  • Reduced overall populations to help stabilize the economy early on and decrease initial generation simulation wait time
  • Added equipment costs when building or renovating factories


Changes since last major version
  • Added the long-awaited copy machine settings tool
  • Fixed bug preventing entering campaign factories in some configurations
  • Cleared new save text field when re-opening the page
  • Added confirmation to tablet save page
  • Fixed bug that allowed tablet to open in loading screen
  • Added storage window
  • Added output full blockage to factories
  • Improved status feedback for player factories in HUD
  • Adjusted graphics on loading screens
  • Made city label in store window a link
  • Added gas filter machine
  • Slowed down slowest in-factory time scale
  • Fixed broken load standalone button in main menu
  • Added cargo vehicle tooltip
  • Added cargo vehicle follow-cam
  • Added auto-morph inputs to factory diagrams
  • Added autosave to campaign and controls for its frequency to the tablet menu
  • Added flavor text to several tablet menu pages
  • Fixed issue with resource tokens remaining after deleting/moving some machines
  • Prevented tablet from opening on Esc if another window is closed

Patch 0.5.2.5 Released

Patch 0.5.2.5 has been released to the main branch.

Changes:
  • Added the long-awaited copy machine settings tool.

Patch 0.5.2.4 Released

Patch 0.5.2.4 has been released to the main branch.

Changes:
  • Fixed bug preventing entering campaign factories in some configurations
  • Cleared new save text field when re-opening the page
  • Added confirmation to tablet save page
  • Fixed bug that allowed tablet to open in loading screen

Patch 0.5.2.3 Released

Patch 0.5.2.3 has been released to the main branch.

Changes:
  • Added storage window
  • Added output full blockage to factories
  • Improved status feedback for player factories in HUD
  • Adjusted graphics on loading screens
  • Made city label in store window a link

Patch 0.5.2.2 Released

Patch 0.5.2.2 has been released to the main branch.

Changes:
  • Added gas filter machine
  • Slowed down slowest in-factory time scale
  • Fixed broken load standalone button in main menu
  • Added cargo vehicle tooltip
  • Added cargo vehicle follow-cam
  • Added auto-morph inputs to factory diagrams




Also, we added a new trailer to the game's store page. Tell us what you think below!