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QoL Update Part 2

Fixed some issues...

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  • Fixed HUD not showing armour when a new stage is loaded.
  • Added missing gating to Stage 3 boss.
  • Added gating to Stage 3 entrances top help guide players to other abilities.
  • Added decoration blocks to Stage 3 Area 12.
  • Added gating to Stage 1 Area 13.

Major QoL Update!

Here are a few changes for you to enjoy reading about...

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  • Added save file deletion option to the settings menu.
  • Start screen now ensures time it not frozen.
  • Fixed missing reference to InputManager in EventSystem.
  • Fixed loadingNextScene variable not reseting for title screen.
  • Added tracer dots to radar.
  • Moved blocks in Stage 1 SpawnArea 5.
  • Added debug mode switch.
  • Changed some blocks in Stage 4 Area 8 to be breakable.
  • Modified block placement in Stage 4 Area 19.
  • Modified block placement in Stage 4 Area 10.
  • Modified block placement in Stage 4 Area 20.
  • Added shortcut in Stage 4.
  • Timer now shows milliseconds.
  • Timer more clearly shows when each second passes.
  • Fixed there being too many zippers in Stage 2 Area 4.
  • Fixed missing gating in Stage 2 Area 54.
  • Added a sign to Stage 2 to help guide player to the boss.
  • Added a sign to Stage 4 to help guide player to the boss.
  • Fixed being able to bypass gating in Stage 4 Area 41 with the wrong ability.
  • Added lava to Stage 4 Area 41.
  • Added extra bouncers to Stage 4 Area 41.
  • Moved around blocks in Stage 2 Area 82.
  • Fixed an issue where players could get stuck in Stage 2 Area 82.
  • Added signs to Stage 2 to help the player locate the ability pickup.
  • Added signs to Stage 4 to help the player locate the ability pickup.
  • Fixed a case where the boss of Stage 3 would come back to life.
  • Fixed tracer dot parent assignment.

Check out the very first review!

Expect to laugh a lot!

Check out the very first review: https://youtu.be/FZswkkyPP8M

Now With More Sausage!

1561248925

  • Collecting a max health pickup now refills all of your health instead of just adding to it.
  • Fixed ItemGet text being included in a ui raycast test.
  • Increased size of ItemGet popup.
  • Pickups now give text about what type they are.
  • Radar now shows where the boss of each stage is located.
  • Made lava slightly more red.
  • Fixed being able to get stuck to the bottom of some pickups.

Timer fixed!

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  • Fixed 24px text being blurry
  • Fixed timer not showing
  • Fixed gating in Stage 3 Area 16