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Skull's Impossible Quest News

2 new achievements

Added 2 new achievements

2 bug fixes

Level 7 Camera fix
Level 12 Boss fix

Skull's Impossible Quest in Early Access!

Ever spend a ton of your free time working on a labor of love? A passion project that you feel compelled to do? After getting feedback from the community and other game developers, I set to work 6 hours a week on this project. I started with a simple concept. I wanted to have a game that was easy to learn and that you could play intuitively. I was inspired by rogue like games I had played in the past, and wanted something slightly different. I wanted a game that would be playable with bizarre controls, and could be expanded upon in the future. I wanted something that would be light hearted and funny. I wanted to make something that I loved working on, and that people would love playing. I wanted it to be pun-tastic! I wanted something that was unique, and that I could call my own. The result of that effort is a game that I am proud to say that I have been working on for the past year. It's called "Skull's Impossible Quest" and it's available now in Early Access!

Purchase now to support the effort. Hit the community button in game to give me feedback on new features!

Live Stream Demo / AMA / Dev


Join us in playing, developing, and answering questions about Skull’s Impossible Quest. It is a physics-based hack and slash where you can fight your way through enemies and solve puzzles along the way! Shortly after the festival we plan to release to early access while I add features to the game! Currently there is a robust dialog system and 12 rich levels to play. The demo contains much of the first level’s content.

Please try the demo and Wishlist the game!

Live Dev Stream: Explosives

Super excited to be using the stream. Join me live working on the game and answering questions. Or just hang out and chat.