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Patch 0.33

Greetings, Mortals!

Patch 0.33 brings a lot of game-play improvements; foes now have specific AI behaviors, thus, requiring a little more tactical combat.
We suggest an start-over since we've completely re-worked the first two levels along with the new ai system. Other levels will be be improved next.

FEATURES
New AI behaviors: specific ai written for each enemy. This is a great improvement towards how the gameplay should be on its final state
Game-play balance improved: the first two levels where completely rebalanced taking the new ai behaviors in consideration.
Wake-up cut-scene

IMPROVEMENTS

First two challenges updated
Mimic chests probability updated
Consumable drop rates updated
Multi-player level increase algorithm updated
Unreal engine upgraded to 4.22
Foe homing projectiles
Damage texts now shows "BLOCKED" instead of "0.0"
AI algorithm revised (cpu performance improvement)

FIXES

Graveyard's door frame removed
Projectile light being abruptly disposed
Crash during startup (audio)
Foes not targeting distant players after receiving damaged

This is a rather large patch with a lot of changes, please report any issues that you might find.

Patch 0.32.8

FIXES


Speed penalty values not being correctly displayed
Armor speed penalty not being displayed on equipment description UI.
Forest level description updated to Vision's Ordeal .
Forest level being loaded on game's first level, causing a blocked path.

AI behaviors are being re-worked now, you might wanna try them on beta branches (only first levels are currently available). Stay tuned for the next patches.

Patch 0.32.5

FIXES


Forest level being loaded inside of Old Village (first dungeon) and blocking the way.
Shipping build: the previously patch was a DEV build which uses a different save-game path.

Patch 0.32.3

Patch 0.32.3 is live:

FEATURES
Forest map: Pyramid key challenge will drop a key for this map. Can be accessed through the main-hub. There are some fixes remaining, those will be addressed on small patches soon.

IMPROVEMENTS

Some player's ranged animations updated

FIXES

Lower requirement weapons displaying wrong values

Patch 0.32

Patch 0.32 is now live:

FEATURES


Desert's pyramid challenge Crash report added: a report window appear when a crash occurs, player will be allowed to send it if he chooses to.

IMPROVEMENTS


Multiple PAK files: The preciously existing pak file was split in many, this should improve patching time.
Ranged / bow animations revised.

FIXES

Desert challenge fixes.
Desert chests not spawning (failing on collision test)