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Vanguard: Normandy 1944 News

Community Event – 6th August

[h2]Introduction[/h2]
Ahead of this week's event we have continued our rebalancing of the game and made some map fixes reported by the community.

Recently added were capture stages. Progress is now divided into stages, which once completed are saved even if the capturing player is killed. This is intended to improve the attackers vs. defenders balance and encourage defenders to defend objectives more closely, as attackers can can make progress without completing the capture.

[h2]What's new?[/h2]
We will post the patch notes on Steam ahead of the event. Keep an eye on the game news feed on Steam.

[h2]The next event[/h2]
Regular fortnightly community event OPEN TO ALL. Play with your friends, meet the devs and fellow community members on the battlefield.

You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.

Note: This event will run on Saturday 6th August from 7:00PM UTC+1 to 8:30PM UTC+1. The event time on the Steam page should be displayed in your local time

[h2]How to I do Join?[/h2]
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.

You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and entering the password 'slowrampdrop' before clicking 'check code' (important). Then select 0.6-beta from the dropdown menu.

[h3]Warning: If you are switching from the public to beta branch it is a large update of 10GB as we have made a huge number of cumulative changes which affect the whole game.[/h3]

Build 453: Patch Notes

We have not posted patch notes for some time, so the following is a summary of changes for the recent builds on the beta branch.

HIGHLIGHTS:
  • Changed: Redesigned capture mechanic to add “capture stages”
  • Added: Two new variants for Lion-sur-Mer
  • Added: New variants to Merville Battery
SUMMARY OF CHANGES:
  • Added: Server analytics to help future map balancing refinements
  • Added: Keybind tip to voice chat indicator
  • Updated: Ingame maps for Pegasus Bridge and Lion-sur-Mer with more detailed versions
  • Updated: Expanded map areas of Pegasus Bridge and Lion-sur-Mer
  • Updated: Main menu events/news feed to highlight events starting soon
  • Updated: Orders prompt to auto-clear if order given manually
  • Improved: Spawn protection for defending team
  • Improved: UI transition between phases
  • Improved: Huge improvements to loading times
  • Improved: Display of spawn markers during pre-game
  • Improved: Major improvements to clarity of ingame voice comms
  • Improved: Localisation support extended
  • Fixed: Capture progress UI jumping when another player enters capture zone
  • Fixed: Map boundary glitch on Pegasus Bridge
  • Fixed: Client crash when joining an in progress game with an order marker placed
  • Fixed: Debug information being displayed to some players
  • Fixed: Client crash on joining match
  • Fixed: Scoreboard updating when player switches team
  • Fixed: Missing map localisation phrases
  • Fixed: Players not being assigned to a squad on match start
  • Optimisation/Improvements: Pegasus Bridge
  • Map fixes and improvements to Pegasus Bridge
  • Map fixes and improvements to Merville Battery
  • Map fixes and improvements to Lion-sur-Mer
  • Map fixes and improvements to Carpiquet
  • Misc. bug fixes
KNOWN ISSUES
  • Weapons and hands are temporarily invisible when first caching after major update or install

Community Event – 23rd July

[h2]Introduction[/h2]
Ahead of this week's event we have continued our rebalancing of the game and introduce experimental 'capture stages' to objectives.

Capture progress is now divided into stages, which once completed are saved even if the capturing player is killed. This is intended to improve the attackers vs. defenders balance and encourage defenders to defend objectives more closely, as attackers can can make progress without completing the capture.

[h2]What's new?[/h2]
We will post the changelog on Steam ahead of the event. Keep an eye on the game news feed on Steam.

[h2]The next event[/h2]
Regular fortnightly community event OPEN TO ALL. Play with your friends, meet the devs and fellow community members on the battlefield.

You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.

Note: This event will run on Saturday 23rd July from 7:00PM UTC+1 to 8:30PM UTC+1. The event time on the Steam page should be displayed in your local time

[h2]How to I do Join?[/h2]
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.

You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and entering the password 'slowrampdrop' before clicking 'check code' (important). Then select 0.6-beta from the dropdown menu.

[h3]Warning: If you are switching from the public to beta branch it is a large update of 10GB as we have made a huge number of cumulative changes which affect the whole game.[/h3]

Community Event - 28th May

Regular fortnightly community event OPEN TO ALL. Play with your friends, meet the devs and fellow community members on the battlefield.

You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.

Note: This event will run on Saturday 28th May from 7:00PM UTC+1 to 8:30PM UTC+1. The event time on the Steam page should be displayed in your local time

[h2]What's new?[/h2]
  • Updated and expanded Pegasus Bridge map
  • Fixed crash when joining with an order in progress
  • Various minor bug fixes

[h2]How to I do Join?[/h2]
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.

You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and entering the password slowrampdrop before clicking 'check code' (important). Then select 0.6-beta from the dropdown menu.

[h3]Warning: If you are switching from the public to beta branch it is a large update of 10GB as we have made a huge number of cumulative changes which affect the whole game.[/h3]

Community Event - 14th May

Regular fortnightly community event OPEN TO ALL. Play with your friends, meet the devs and fellow community members on the battlefield.

You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.

Note: This event will run on Saturday 14th May from 7:00PM UTC+1 to 8:30PM UTC+1. The event time on the Steam page should be displayed in your local time

[h2]What's new?[/h2]
  • New Merville Battery variant
  • Voice chat enhancements
  • Balance changes to objective capture
  • Significant level loading optimization (avg. -77%)
  • TBC


[h2]How to I do Join?[/h2]
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.

You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and entering the password slowrampdrop
before clicking 'check code' (important). Then select 0.6-beta from the dropdown menu.

[h3]Warning: If you are switching from the public to beta branch it is a large update of 10GB as we have made a huge number of cumulative changes which affect the whole game.[/h3]