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1.253

A few minor fixes

[h2]Changelog[/h2]

  • Dealing with the jammer in Hetpet Regio will now show the survey as 'done' immediately as well.
  • Easier to enter Magnus' vehicle in Shangri-La while in Free Camera mode.
  • Guabonito precipice skill bar now double checks if it is available to open.


1.252

Just two fixes.

[h2]Changelog[/h2]

  • The 'how many?' dialog box for processing in the Outpost inventory screen bug fixed.
  • Deselecting a trait in the character generator screen will show "No Trait".


1.251

[h2]Changelog[/h2]

  • Fixing the Atmospheric Leak leaves you in your suit at the base, it will no longer deplete the battery while inside.

  • Tutorial now teaches player to assign waypoints to Outpost first, lake second.

  • Wording in 'strange materials' science skill application on the use time panel now states that science skill is needed.

  • Ling will immediately respond to your progress in the 'For the Republic' quest, you no longer have to ask him about leaving Titan a second time.

  • Fixed typo in Jukebox.

1.25 Update

This update adds a bit of content, a few items, some research and compresses the timeline.

Also, a few fixes and optimizations. Before I go into detail with the changelog, however, I'd like to announce a followup game, called The Jovian System. It's still early in development but you can put it on your wishlist right now. I'll make a dedicated announcement here later.

Here is the breakdown of the 1.25 update.

Changelog


[h2]New Content[/h2]
  • More hazardous events added.
  • Power Girdle item added back in.
  • Making second special rations added back in. Including 'Moonshiner' perk.
  • NPCs will occassionally be in the basement depending on their schedule.
  • More crew interaction.
  • Jukebox in the basement is now interactable.
  • Stealing Chinese plutonium from the roof vent now properly implemented.
  • Titan Anatomy research added.
  • Stimulant IV item Added.

[h2]Optimizations/Balance[/h2]
  • Compressed timeline. The Megiddo arrives a year earlier.
  • Added autosave. Periodically saves when you're inside the rover or at the base.
  • Talt Lander now has loot.
  • Added more seeds throughout the game. A bit easier to get +8 morale and full fruit/vegetable diversity.
  • Removed annoying 'Saving...' alert message.
  • Drone cost and build difficulty increase.
  • Atmospheric Leak Random Event likelyhood increased.
  • Can now Process items from outpost stock screen as well.
  • Better Tuxing Liu arrival cutscene performance.
  • Roster panel now shows a message when crew morale is suboptimal.
  • Some crew members will get a heavier morale hit without a living room.
  • Crew pathfinding improved.

[h2]Fixes[/h2]
  • Items found on dead driver in stranded vehicle will no longer randomly disappear from inventory in certain circumstances.
  • Hesiod now orbits farther away from the space elevator in the orbital view.
  • Freighter now shows extra layers after shipment 17 in the orbital view.
  • Suit modifiers update immediately when removing equipment, no need to refresh.
  • Can no longer tell Karl about William again after asking Karen to talk to Karl.
  • The table with the honqo motor in Throat of Kraken now shows up as an interactable when hitting TAB.
  • Roof glitch in Tuxing Liu fixed.


1.235 Update

A very happy 2021 to all.

Here's another Titan Outpost update with a few fixes and some requested QoL features. Big announcement soon!

Changelog


[h2]Improvements[/h2]
  • Befriending the construction bot with the 'On the Spectrum Trait' has more benefits.
  • Rover Suit charge toggle maintains its setting.
  • When you pick up the coffee and spare parts from the outpost inventory before the tutorial tells you to, you can now proceed without ending the tutorial entirely.
  • Bribe value allows for manual input again.
  • Landing site description improved.

[h2]Fixes[/h2]
  • Savegame names limited to alphanumeric characters to prevent issues on some systems.
  • Current research difficulty is now always stored in save, using a low difficulty research to jumpstart a high difficulty research exploit no longer works.
  • Applied Science exploit fixed.
  • Awareness Exploit for the Herschel Nexus fixed.
  • Ara Fluctus searchable description typo fixed.
  • Discovering stranded rover by walking in and out when you crash will no longer put the rover in another spot on the world map.
  • Clipping camera issue at the Outpost fixed.
  • Changed execution order of Rover starting point in Shangri-La. This should fix the issue were the Rover moves extremely slowly on entry. Unconfirmed.
  • Tuxing Liu water now shows up on all graphics settings and you can no longer walk through some of it.
  • Rare tank/pump bug fixed.
  • Herschel exploration mission XP exploit fixed.
  • Tasking Val to exploration will now show the proper amount of minerals gathered.


Some requested QoL features didn't make it into this update, but there are a few that will be implemented in a future update.