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Castle Flipper News

Steam Summer Sale & Upcoming Major Update!

[h2]Dear Castle Flippers (and soon to be ones)![/h2]

[h3]Steam Summer Sale![/h3]



As you already know, Steam Summer Sale had already started! :) We have joined the event and so, Castle Flipper, as well as our earlier game, Rover Mechanic Simulator, along with Perseverance DLC, are all available at a discount!

For Castle Flipper, the initial price has been cut by 25%! If you’ve been itching to build some grand castles and medieval houses, now is a great time to grab a copy! Discount ends along with Steam Summer Sale, so make sure to make up your minds before July 8th 10 AM (Pacific Time).

https://store.steampowered.com/app/944250/Castle_Flipper/

[h3]Upcoming Major Update![/h3]

We would also like to take this chance and let you know that the previously announced Update v1.1.0 will soon be coming to Steam! We've added a lot of new features and items based on your feedback.

Here is the full list of things that will be implemented in the Major Update:

  • Added World Map with the ability to revisit missions with random tasks and with new locations!📜
  • 130+ new items to decorate castles, houses and gardens (over 500+ items total!) 🌳
  • Added "Special tenants" who will offer certain services within your kingdom 👥
  • Revamped cleaning mechanic with boxes and carts! 🧹
  • Added Advanced graphics settings in the menu! 📈
  • More variants of roof tiles & castle walls 🏰
  • Additional Achievements to unlock 🏆
  • Steam Cloud Save Enabled! 💾
  • Added Photo mode! 📷

This new update is currently in testing and we will let you know as soon as it goes live!

Kind Regards,
Castle Flipper Team

Patch v1.0.3 goes LIVE & upcoming bigger changes!

We have just released Patch v1.0.3! 🎉 Make sure to update your game to apply the newest changes!

[h2]Patch v1.0.3[/h2]

[h3]Without further ado, here is the changelog:[/h3]
  • Fixed puzzle pedestal interaction
  • Improved view of puzzle menu
  • Fixed disappearing/double client bug
  • Fixed disappearing stone on the player house scene
  • Improved second level of special sense - highlights all types of materials
  • More accessories are included in the cost of the house
  • Fixed spawning garbage outside the houses
  • Fixed some railing and roof placements
  • Fixed kingdom name input for regional settings - Arabic, Thai

Thanks to our amazing community, we were able to find and identify many issues! We’re really grateful.

Together, we have brought Castle Flipper so far, and with a bit more work, we’re sure it can truly become even better, so we encourage you to keep sharing your feedback on the forums and on our Discord server.

Whether it’s something that’s bothering you in the game or something you’d like to see in the future, be sure to let us know! 😊

[h2]Upcoming changes[/h2]

Right now, we’re working on the first big Patch v1.1. It may take us a bit more time to develop than the previous ones, but this time, besides the fixes, we’re also planning to include some new content for you to enjoy! ☀️

[h3]What will be added in v1.1.0 ?[/h3]
  • New locations! 🗺️
  • Ability to revisit missions with random tasks!📜
  • More new items to decorate castles, houses and gardens! 🌳
  • Revamped cleaning mechanic! 🧹
  • "Special tenants" who will offer certain services within kingdom 👥
  • More variants of roof tiles & castle walls 🏰
  • ...and MORE!

Thank you for your support so far!

Kind Regards,
Castle Flipper Team

Patch v1.0.2 goes LIVE!

Patch v1.0.2 goes LIVE – and with it, more fixes and improvements based on your feedback!
Make sure to update your game to apply the changes!

What's new?

[h3]New Roofs[/h3]

We've added corner roofs and dormers - opening completely new possibilities for designing your medieval homes!



[h3]Improved Castle Building System[/h3]

With the improved Castle Building System there are now far more possibilities to design & build castles - exterior & interior. More elements are now snapping together, added doors & stairs support from houses. Check some of the screenshots of new constructions below:



[h3]Multiple fixes & enhancements[/h3]

Full changelog for version 1.0.2 is below:

  • Added new roof types
  • Improved Castle Building System
  • Improved scales of accessories
  • Fixed rent payment appearing after bed interaction
  • Fixed rare furniture modification bug
  • Improved furniture placement detection on Carpenter mission
  • Improved kitchen cabinets & furniture snapping
  • Fixed external stairs snapping to foundation
  • Fixed Balcony railing snapping & they can also be placed on the floors
  • Fixed bug with unlocking last puzzle
  • Improved translations & key binding display for some languages
  • Fixed time calculation & summary display on tutorial missions
  • Chimney extension no longer stays on top after destroying fireplace
  • Fixed chimneys and some stains
  • Added missing materials on Carpenter mission
  • Fixed mission ending text in Spanish and Russian


You can read about the previous patch here.

Thank you for all the feedback and suggestions. For now, we're focusing on fixing issues and bugs that you're reporting to us, but rest assured – we are reading every forum thread and making notes! :)

We had already mentioned some of the areas we want to improve in our previous patch announcement, but if you have some ideas you'd like to share with us, make sure to let us know!

If you want to discuss things more directly, you can talk to us on our Discord server.

Yours,
Castle Flipper Team

Patch v1.0.1 goes LIVE + announcement of additional content

Thank you for your patience, Castle Flippers!

We really appreciate all the feedback which will help us guide the future development of this game.

The announced Patch v1.0.1 is now live! Make sure to update your game!

Fixes included in this patch:
  • fixed money bug with destroying furniture on "build your own house" mission
  • fixed money bug with placing walls in incorrect places
  • fixed visual bug with missing buildings on player house scene after load after placing some animals
  • fixed scale of some kitchen accessories
  • fixed placing carpets in unusual places
  • fixed a problem which occured after restarting First Rent Mission
  • fixed rare problem with completing building quest
  • fixed resolution save in windowed mode
  • default graphics settings set to medium
  • fixed icon of a bed with mattress
  • fixed one of the cabinets which wasn't counted in the mission
  • fixed sound settings issue
  • more animals on player's location
  • increased frequency of items spawned in tenant's houses


If any of you had trouble with your save file in the 1.0.0 version which wasn't fixed by the v1.0.1 update we can try to fix it for you manually. In that case please send your file to [email protected] until the end of next week.

[h2]Development plans[/h2]

We are a very small team, but we're working day and night to bring you updates and new content as fast as possible. In the subsequent updates we will focus on the remaining issues reported by the players, and next we plan to start adding more content. Based on your feedback we will next focus on:
- new quests / locations
- new cleaning mechanics
- more missions for building and renovating castles
- more items
- photo mode

Thank you for all the feedback. We are reading every forum thread and every comment to gather as much information as possible about players preferences and to plan the future updates based on that.

If you encounter any bugs or if you have any suggestions for improving the game, don't hesistate to let us know!

If you want to discuss things more directly, you can talk to us on our Discord server.

Yours,
Castle Flipper Team

Upcoming Patch v1.0.1

Thank you very much for the feedback on launch day!

We are working hard on the first patch which should address the most important issues which some of you reported:

Patch v1.0.1 will contain:
  • fixed money bug with destroying furniture on "build your own house" mission
  • fixed money bug with placing walls in incorrect places
  • fixed visual bug with missing buildings on player house scene after load after placing some animals
  • fixed scale of some kitchen accessories
  • fixed placing carpets in unusual places
  • fixed a problem which occured after restarting First Rent Mission
  • fixed rare problem with completing building quest
  • fixed resolution save in windowed mode
  • default graphics settings set to medium
  • fixed icon of a bed with mattress
  • fixed one of the cabinets which wasn't counted in the mission
  • fixed furniture placement bug in the "Carpenter needed" mission
  • fixed sound settings issue
  • added new type of roof
  • some translations fixes

As soon as the patch is tested we will let you know.

We were reading every thread & comment to gather your feedback, suggestions and bug reports. Stay tuned for the next updates!

Don't forget that aside from Steam Forums we also have a Discord server where you can talk to us directly and discuss ideas for future updates.

Yours,
Castle Flipper Team