Weekly Update #58: Mostly coding and bug fixes
Hi Fox Riders,
I am afraid that today's update won't be as sexy as the last ones, as we don't have a lot of visuals for you. Last week we mostly focused on three things:
So as said, the next step is to test the game, to make sure that the English version is perfect before sending it for translation. I still think we were crazy to localize the early access in all these languages ːepisweatː but the community really deserves it.

Also, our author picked some names from your suggestions for the lore. So, here come the Tamarai and the Munsain Bells (that were called Karaka Bells until someone from the community told us that it was an existing plant ːepifearː)


In the coming weeks I will try to take time to do a short video or to stream the Sunken Caves to show you a bit more of it.
Thank you for reading.
Cheers,
VirginRedemption
I am afraid that today's update won't be as sexy as the last ones, as we don't have a lot of visuals for you. Last week we mostly focused on three things:
- Coding
- Bug Fixing
- Implementing the script (story, dialogs, quests,...) in order to test it this week.
So as said, the next step is to test the game, to make sure that the English version is perfect before sending it for translation. I still think we were crazy to localize the early access in all these languages ːepisweatː but the community really deserves it.

Also, our author picked some names from your suggestions for the lore. So, here come the Tamarai and the Munsain Bells (that were called Karaka Bells until someone from the community told us that it was an existing plant ːepifearː)


In the coming weeks I will try to take time to do a short video or to stream the Sunken Caves to show you a bit more of it.
Thank you for reading.
Cheers,
VirginRedemption