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Nanotale - Typing Chronicles News

News About the Next Update

Hey Fox Riders,

We know that some of you are patiently waiting for an update, so, we wanted to let you know that we are working on a big update that should be ready in the coming days. The things is that it's a really big one and we prefer to test it a lot, and make sure that it doesn't trigger other issues.

Here's what we are currently working on:
  • Fixed some remaining wall colliders in the forest
  • Fixed some collider issues while climbing the Tree of Life
  • Fixed Queen that doesn't give you the teleport
  • Fixed potential broken outcomes of the Queen battle
  • Improved map visibility
  • Added credits to main menu
  • Added last game scene of the available early access content after climbing the tree. That scene is a work in progress.


Sorry about the waiting!

Cheers,
VirginRedemption

Update #4 : Bug fixes and new patch

Hello Fox Riders,

We have been working hard in the last few days to gather all the bugs and feedback reported to us via steam, discord and github.

I'm pleased to announce that the game stability has been greatly improved.
To our knowledge, the game content for Early access is now finishable.

Here is today's patch changelog:

  • Fixed all known blocking bridges in the game.
  • Fixed a lot of transparent collision bugs happening in the game.
  • Fixed All known NPC dialogues that were triggering game errors such as the impossibility to close a dialogue or the inability to type after such a dialogue was triggered.
  • Fixed all known battle issues that were spawning Rosalind outside the game area upon death.
  • Fixed known untypeable words in dialogues with NPC's.
  • Fixed typing feedback on some UI elements.
  • Fixed the path that was allowing users to reach the push/pull power zone without required fragments.
  • Fixed Queen fight issues not handing you the teleport power.
  • Improved enemy spawner visibility in dedicated combat zones.
  • Temptative fix on green jaspers not being typeable in some parts of the game.
  • Fixed issue linked to skipping mandatory dialogues (with ESCAPE).
  • Improved map usefulness.
  • Fixed the behaviour of the Fox upgrade power.


KNOWN SHORTCOMINGS:

  • Going back to the main menu from the game and then starting the game again breaks the game (bad checkpoint, not possible to type anymore).
  • Changing the language from the options menu requires a game restart to take the new language into account. It some cases, changing the language is not saved if you do not have any progression in the game.
  • Polish and Russian might still have unrecognized character issues, we would love those of you who play in those languages to report any issue you encounter, it will help us greatly.
  • Asian languages are not tested and should be used and played with extreme caution.


Thank you everyone for your help, enjoy the game.

The Nanotale team.

Update Progress #3

Hi Fox Riders,

I want to start this post by thanking every single one of you for helping us during this Early Access period, your help , bugs reports, feedback and suggestions is really giving us a boost and we are not only lucky to have you guys to support us but we feel really encouraged to make this game better each day.


Today, we fixed a lot of bugs, mostly the last things that were blocking game progress such as broken bridges.

There will be no patch today as we just finished our testing and even though there is a LOT of improvement in the game, we still found 3 major blockers to fix before we can update the steam version, which is expected tomorrow.

Thanks for your patience and your understanding, we will of course keep you updated as soon as we release a patch tomorrow during the day.

Have a great day, night, or even morning, wherever you are in this beautiful world.

The Nanotale team


Update #2: Bug Fixes and more languages

Hello Fox Riders,

We have been working hard on a series of patches to improve the game experience. Find below the changelog:

  • Added a respawn button in the options menu in case you get soft locked
  • Added several keyboard layouts (option menu) (ESDF, ZQSD, WASD)
  • Added a better looking loading screen
  • Added missing section which allowed players to fall out of the level
  • Improved collision detection which should prevent Rosalind from falling from bridges
  • Fixed all known bridge collisions issues (please report if you find new ones). We know there is one left in the South West.
  • Improved collisions, bounding boxes and physics detection which made Rosalind being soft locked in places
  • Improved bull/sheep behavior which made Rosalind go out of bound and soft locked
  • Fixed shielded FX
  • Fixed lower, low, middle and high quality startup scene (lights not properly loaded)
  • Fixed several corrupted save points which made Rosalind fall through the level upon respawn
  • Fixed several invisible walls on small props (some are remaining)
  • Fixed some broken camera behaviors in dialogs
  • Improved fire FX so player can better understand explosion + burning status
  • Fixed camera which take a high view on the Tree of Life and get stuck there
  • Improved the stealth notification (WIP)
  • Improved 2D map (only the central part, rest will follow)
  • Fix issue on mana / health upgrade (+0%)
  • Fixed some font issues
  • Temptative fix on 2nd battle where Rosalind was disappearing (bug was not reproducible)
  • Fixed Fishing Cactus logo upon startup
  • Fixed Nanotale banner in startup tool
  • Added French, Spanish, German, Brazillian Portuguese, Italian. Polish and Russian have been added but not tested. Chinese is currently not supported (displayed as debug in the options menu, don’t use it) Restart the game to play in your language.
  • Many other small things!




Important notes

If you are experiencing issues and get abnormal behaviors (enemies playing weird animations, effects not being reset), you’ll have to delete your save file and restart. To delete your save file, go to Windows: C:\Users\\AppData\LocalLow\Fishing Cactus\Nanotale and delete the folder.

Queen last battle is still buggy and doesn’t give you the required power to access the last part of the content of Early Access.

Thank you very much for the support!

Cheers,
-VirginRedemption

THANK YOU! First update

Hey Fox Riders,

First of all, we'd like to thank you for your support! All your bugs reports were very helpful and we hope that soon you'll have nothing to report anymore. You make this game great!

Here the list of the bug fixes and improvement from the new update:
  • Improvements on words above bull-like enemy
  • Improvements on menu visibility
  • Added a respawn button for when player is stuck in decor
  • Fix dialog bubble's position
  • Fix bridge issues
  • Fix "Green Jasper avoiding you"
  • Fix colliders
  • Fix save errors (including the missing "push spell")




Thank you again for the love and the good reviews that will help the game a lot!

-VirginRedemption