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Nanotale - Typing Chronicles News

Weekly Update #89: News about closed BETA

Hi Fox Riders,

Last week again, we were working on having the closed BETA of the desert ready but not only. Most of our programmers have been super busy on the STADIA porting, since the final release of the game depends on that porting (we have to release on both STADIA and Steam at the same time). So, finishing the desert takes a bit more time than expected. I don't think that the desert will be accessible in January but we aim for the first week of February. Here's what still need to be finished for the closed BETA:

  • Sound design on ending cinematic (because we can't let you finish the game without a nice ending).
  • Update save file system to make sure that your saves will work with the improvements made on the previous biomes.
  • Get the Chinese translation from our published and integrate it.
  • Some bug fixes and tweaks.




Thank you for reading. Have a great week.

Cheers,
-VirginRedemption

Weekly Update #88: Game ending and GDWC

Hi Fox Riders,

I am really sorry for the late weekly update. We were super busy working on the closed BETA of the desert that is still plan before February. The focus is now on the FINAL battle of the game and the ending cinematic. We don't want to rush it and have a low quality ending compared to the rest of the game.

Tomorrow, we'll have a big meeting about it to pick a date.

Is it just me or fixing the moving rings is kind of hypnotic?



[h3]HELP US[/h3]

Nanotale is in the Final Vote for Fan Favourite of GDWC 2020! Please help us to win by voting for us ːepihappyː

https://thegdwc.com/fanfav/



Thank you for reading our short update. We'll have more to say soon, when the closed BETA will be ready.

Cheers,
-VirginRedemption

Weekly Update #87: Cinematic, coming Closed BETA, and pricing

Hi Fox Riders,

Last week we worked on various things such as the cinematics, but also fixed bugs to have the closed BETA of the desert ready before the end of January as promised.

Here are a few teasers.






[h3]New pricing[/h3]

During the early access of Nanotale, we received a lot of wonderful feedback and suggestions from players about features to add and improvements on existing ones. According to that, we decided to take more time to push Nanotale's quality forward.

For those reasons, we took the decision to increase to price from $14.99 to $19.99. Most of you already own the game, but for the ones who are still waiting for the finale release, we wanted to let you know before the final release planned around March-April 2021.

Thank you for watching,

Cheers,
-VirginRedemption

Weekly Update #86: Happy New Year!

Hi Fox Riders,

Happy New Year! Let's hope that 2021 will be better than 2020. But it can't be worst than that right?!

Most of us were on Holidays during the last two weeks, excepted for our dear programmers who continued to work on debugging the game.



So, what happened during these two weeks?

[h3]We won the Indie of the Year on Indie DB[/h3]

Thanks to our amazing community who voted for us, we managed to reach that top 10 and win the award. Thank you again.

[h3]Camera Dissolve[/h3]

Our Programmers worked on having some parts of bigger elements disappearing when you are under them. It still needs some tweaks but we already have something interesting.



[h3]More Camera Close-ups[/h3]

We added some camera close-up and improved the existing ones to make the dialogue and lore discovery more interesting as it gives you another camera angle.



[h3]BONUS[/h3]

Quick timelapse while creating a scene in Nanotale.



And Bruno felt lonely at the studio, so he took his dog to keep him company while working. And then, one of our artists gave the dog a Nanotale vibe.





Thank you for reading!

More news soon about the coming BETA of the Desert.

Cheers,
-VirginRedemption

Weekly Update #85: More improvements, party, and Holidays

Hi Fox Riders,

Last week, we published the new update of Nanotale with the voice-overs. That took us most of the week. Meanwhile, we also continued to improve the game and implement small additions. Did you try the new update? Would love to have your feedback about it.



Here's one of the small additions in post-prod that bring so much to the player's experience. We wanted our main menu to change depending on the biome you are currently exploring in the game. Here the desert.

[previewyoutube][/previewyoutube]

[h3]Party[/h3]
Wednesday the 23rd of December from 3 pm to 5 pm (European time), we'll host a party on our Discord. Our team will be on different voice rooms to show you our work process (some will draw, some will code), but also to play games with all of you.

Don't hesitate to join: http://www.discord.gg/fishingcactus



[h3]Holidays[/h3]
My Holidays start on the 24th of December, meaning that I won't be available to help you on Steam. Other will be there, but maybe not as fast as I can be. So, if you encounter any issue with the game, please join our Discord. There, I am sure that someone will be able to help you within the 24 hours.


Thank you for reading! Wishing you all good holidays and a happy new year!

Cheers,
-VirginRedemption