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The Future of Among Us

Hey everyone, PuffballsUnited here! It’s been a very exciting time for us the past few months! We’ve absolutely loved seeing everyone enjoying Among Us! Forte has been working hard to get the servers adjusted to deal with the huge influx of players. Thank you so much for bearing with us through these growing pains. Hopefully we can get started on new content soon! Speaking of new content…



Us devs have had several long discussions about what we want to do with the game. When do we stop working on Among Us 1? What content goes into Among Us 2? The main reason we are shooting for a sequel is because the codebase of Among Us 1 is so outdated and not built to support adding so much new content. However, seeing how many people are enjoying Among Us 1 really makes us want to be able to support the game and take it to the next level. We have decided to cancel Among Us 2 and instead put all our focus into improving Among Us 1. All of the content we had planned for Among Us 2 will instead go into Among Us 1. This is probably the more difficult choice because it means going deep into the core code of the game and reworking several parts of it. We have lots of things planned and we’re excited to bring new content to everyone as you continue to enjoy playing!



Here’s some things that are coming on the horizon:

* Servers. Forte is still working very hard to figure out our server issues. We don’t have an ETA but things should hopefully be getting better and better. This is taking up all development time on his end.

* Colorblind support. It’s something we’ve put off for way too long… We plan on adding other identifiers for players as well as certain color focused tasks (Like wires). This should also open the potential for more colors. In the past we couldn’t add more colors because it became too difficult to tell players apart.

* Friends/Account System. This is something we’ve wanted to do for a long time but just haven’t been able to tackle. For the health of the game going forward we’re going to sink our teeth in and figure it out! This one will definitely take some time.

* A new stage! It is still very early and we have only just begun designing the layout. The theme has been settled on though! The next stage in Among Us is going to be a Henry Stickmin themed location!

We have LOTS of other things planned too, we just need to prioritize and organize all our plans. Stay tuned!

Rainbow Six Siege fan designs Among Us skins that should be canon

If you're a multiplayer games fan, you've probably heard of Among Us by now. InnerSloth's space-themed whodunnit has become more than a little popular recently, with the Among Us player count hitting 1.5 million concurrent crewmates and impostors earlier this month. It's even caught the attention of some creative fans - such as one who's imagined an impressive Rainbow Six Siege-Among Us mash-up.


Twitter user Hanjosi has posted a bunch of concept images giving an idea of what all the best Rainbow Six Siege Operators would look like in Among Us, starting with Capitao, IQ, Tachanka, Ela, Zero (Sam Fisher), Alibi, Ash, and Mozzie, which you can see below. The concept's impressively faithful to both the indie game's distinctive, cartoon-like artstyle and the spirit of the Rainbow Six Ops - they're immediately recognisable, from Capitao's, er, cap, to Ash's dark FBI kit.


Hanjosi's also imagined what it would look like if Mozzie and Gridlock were paired up in the game as pals, along with a look at Montagne, Rook, Doc, Twitch, and Lion in the art style, too.


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Someone has created an Among Us and Brooklyn Nine-Nine mash up

Among Us reaches 1.5 million concurrent players


US Navy under fire for streaming Among Us with inappropriate player names

The US armed forces' Twitch channels can't seem to stay away from controversy at the moment. Ever since the US Army started banning users asking about war crimes in chat, its presence on Twitch has been placed under the microscope. Now, that scrutiny has been intensified after one serviceman was caught streaming Among Us with inappropriate player names.


Observers first noticed the issue when an emergency meeting was called in-game during the stream, which took place on September 12. Two players had the handles 'Nagasaki' and 'Japan 1945,' references to the atomic bombs that were dropped on two Japanese cities at the end of World War Two. If that wasn't enough, a third player using the black crewmate skin had the tag 'Gamer Word,' a phrase often used to replace the N-word online.


It's unclear if the players with the offensive names were serving members of the US Navy, but they were "close friends" of the streamer and played with him for about an hour.


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Shroud "doesn't love" Among Us, but thinks it's "pretty fun"


Someone has created an Among Us and Brooklyn Nine-Nine mash up

Fridays are for watching the clock run down, planning weekend adventures, and writing about someone who finds a way to bring Among Us and Brooklyn Nine-Nine together. Artist Patri Cruz did just that by recreating one of the TV show's best scenes through animation with Among Us' bean bods front and centre.


The Brooklyn Nine-Nine scene the Among Us fan creates features Jake Peralta trying to find the killer of someone's brother. The only problem is, the victim didn't see the person's face. The only identifying detail is that he was singing along to The Backstreet Boys' banger I Want It That Way. To separate the guilty from the innocent, Peralta has each man in the line up sing a line from the song. It's a grand old time until they remember that one of them is a murderer.


The show's crime-solving premise lends itself to Among Us. The sleeper hit is a whodunit were several of you try to perform menial tasks around a map while one or two people creep about and try to take you out. Once you stumble across someone's wet work, you call an emergency meeting to find out who the killer is.


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Among Us reaches 1.5 million concurrent players