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Critical Role Collab and Fixes | Update v2024.8.13

Behold!

It's update time, Crewmates - v2024.8.13 brings new fixes and an exciting new Cosmicube to get your knife wielding hands on. Let's take a look!



[h2]It's Your Turn To Roll[/h2]



Our newest collab with Critical Role is here with the most adventurous looks yet for your Crewmates and Impostors. Gilmore's Curious Cosmicube features fits from Vox Machina, The Mighty Nein, and Bells Hells - all for 110 Stars! Be sure to get yours before the collab is over on November 12, 2024 at 7 a.m. UTC (2 a.m. EST / Nov 11, 11 p.m. PST).

For all the details on the collab, check out these notes. And if you want advantage on your intelligence check, read up on how Cosmicubes work before your next adventure!

Read on to see what fixes we've lined up for the update.

[h3]Patch Notes[/h3]

Now it may seem like it's all fun and games (which is technically true) but we've been slaying some bugs and making fixes on the heels of our last update. Here's what's fixed:

  • [Airship] - Phantoms will not be kicked or banned when their Vanish timer expires while using the floating platform repeatedly
  • [The Fungle] - Crewmates will not leave their hand behind when riding the zipline
  • [Mira HQ] - Players can no longer see other Crewmates overlapping the decontamination doors when Crewmate vision is set to 0.5x
  • [Classic / Fungle] - You can't report dead bodies through horizontal doors which have been sabotaged
  • [Classic] - Choosing "Recommended Settings" switches Task Bar Updates to "Always" and Anonymous Votes to "Off"
  • [Practice] - Switching roles while tracking a Dummy will not leave the Dummy tracked forever
  • [Guardian Angel] - Other players who are alive will no longer see the Guardian Angel briefly when a Crewmate dies and transitions to the role
  • [HnS Settings] - Scrolling will stop at the bottom of the available options for the custom settings
  • [PC] - Scrolling will stop at the bottom of the visible options in the "All" tab of the Role Settings
  • [PC] - You can no longer select different shop tabs while previewing items
  • The battery duration timer for the Scientist is no longer covered by the Settings icon
  • You can no longer start the game with fewer than 4 players
  • There is no longer a delay when toggling a lobby between Public and Private with a controller
  • Controls no longer malfunction when you quickly open chat while accessing a Cosmicube
  • The "Bundles" header in the store no longer overlaps the items when scrolling
  • Pressing ESC will now dismiss the ban message pop-up - remember to play nice!
  • Text will display fully when multiple players disconnect from a lobby at the same time
  • The Right Hand Man skin now layers correctly with hats during the kill animation
  • Amount of Bean currency will no longer display when switching to Offline mode
  • Corrected layering issue with error messages displaying when viewing announcements
  • Players no longer get stuck in an infinite loading screen under certain circumstances
  • Switching to the Cosmicubes tab in the shop with a controller no longer scrolls the list

Our programmers have been doing a lot of fixing! Remember to send us a support ticket if you see anything amiss. I'm gonna let Mike take his turn to cover the bug zone!

Off to lend a hand,

Dors






You know when you're close to winning a game and people start saying "Crewmates, do your tasks"? Well, our Crewmates listened! Just look at how many bugs and issues were fixed up there! We must be close to winning by tasks, right? Well, almost... there's still more stuff to work on. A Crewmate's job is never done!

Here's a quick look at some of the possible issues players may encounter after this update. If you find any more, make sure you send us a bug report so we can start working on it.

[h3]KNOWN BUGS[/h3]
  • [The Fungle] - Players with certain screen aspect ratios may see buttons cut off during gameplay
  • [Practice Mode] [Airship] - Dummies may not spawn correctly after an emergency meeting has been called
  • Players may see missing letters/characters on the lobby screen with certain language settings
  • Players with Child Accounts who become old enough to age into Adult Accounts may experience problems accessing certain age-related features
  • The Friendlist button may be placed incorrectly after accepting a lobby invitation

Still on a roll,

Mike



P.S. As always, we can't wait to see what you think of the collab and see what you fanart works you come up with! Remember to tag us on our socials at Twitter, Instagram, Facebook, Threads, Bluesky and TikTok!

New roles enter the fray! v2024.6.18 | Emergency Meeting #39



WOOOHOOO!!!

Our brand new update, v2024.6.18 is available for all players. You NEED to update the game if you want to play the new roles with everyone and see all the changes!

Buckle up cause there's a lot of fun stuff to talk about!



Update v2024.6.18 is here and brings changes under the dropship hood and some more obvious changes like our lobby settings. First up let's talk about those new roles- watch the trailer below.

[previewyoutube][/previewyoutube]

[h2]New Crewmate Role - Tracker 📡[/h2]

Grab your bandana or maybe a shrub to hide behind as you keep tabs on a Crewmate. The Tracker has the ability to well... track a Crewmate's location via the map for a limited amount of time. Catch those Impostors in a lie about where they've been and save the crew - or not...



[h2]New Crewmate Role - Noisemaker 🔊[/h2]

AAaaaAaAAAaaaAHHHhhh

No, the Noisemaker doesn't actually sound like that, but they do sound off when they become the poor victim of an Impostor kill. There's also a visual indicator of their death that appears on screen so your fellow Crewmates can run to catch the Impostor red handed (even if it's not Red).



[h2]New Impostor Role - Phantom 👻[/h2]

If you've ever wanted to just up and disappear when you're the Impostor, I have great news. Our new Impostor role, the Phantom, has the ability to turn invisible! Want to escape after the perfect kill? Active your ability and sneak right by those dum Crewmates. Just remember it's for a limited time to plan your escapes and appearances well!



[h2]Lobby Settings[/h2]

When you spawn in the lobby you'll notice that there's a big empty space where the lobby settings used to be! Our user interface expert, Lucy, worked really hard with our programmers to make the settings look beautiful and only a button click away. The right side of the screen now has a menu to clearly display the room code, map, number of Crewmates, privacy, and game setting presets - more on that later.

When you're a Crewmate waiting for the host, you'll be able to view the settings that are applied by selecting 'View' to pop out a handy overview menu so you can see what the host has set up.



If you're the host, you'll have a slightly different menu to tweak and dial in the settings for the next round when you select the 'Edit' button.



In our handy dandy gif (pronounce it jif and you get ejected), you can find our Game Presets I mentioned earlier! Those allow you to quickly change the setup between two options:

Core Settings - for those looking for a classic Among Us feel with no extra roles. Just you, your fellow Crewmates, and some Impostors.

Roles Galore - for those looking to spice up their lobbies by adding in roles to the mix (mmmmm, rolls). You can set the chances of the Tracker, Engineer, Scientist, Guardian Angel, Shapeshifter, and Phantom to be in the game.

We also have two presets available for Hide N Seek:

Pitch Dark - for those courageous Crewmates who want to hide in the darkness without a flashlight.

Flashlights - for those who like shining the light on things... like your Crewmates killed by the Seeker.



[h2]Patch Notes[/h2]

That's a lot of newness happening, but it wasn't just new items the team was working on. We also have a lot of patches so be sure to update your game to v2024.6.18 for these fixes:
  • The Fungle - Crewmates wont be stuck in the ladder climb animation if a Mushroom Mixup happens while climbing a ladder
  • Shapeshifters who are climbing a ladder when a meeting is called will not longer get stuck in the climbing animation
  • Airship and The Fungle as Shapeshifter - The Shapeshift duration timer now counts down correctly under all conditions
  • Classic and Hide N Seek - Desolation of Skeld Pet will now appear during matches and not guard their hoard in the dropship
  • Quick Chat - Text in the chat field will have the same colors as the quick chat builder
  • iOS - The "Pending Account Deletion" message is no longer hidden by the Friend List bar
  • Child Accounts that become old enough to be full accounts will now receive permissions correctly
  • Scientist - The battery duration timer is is no longer blocked by the settings icon on some resolution settings
  • The Great Goalie visor now layers correctly with certain hats
  • Skeld - An extra button no longer appears on screen during the second part of the Inspect Sample task
(Takes a deep breath) That was a whole lot of stuff! If you're still reading take a quick break yourself and strap back in for the Bug Zone with Mike!




BUT WAIT, THERE'S MORE! Did you think we were just crafting new roles and overhauling our menus? Nope! We've also been working EVEN HARDER to find more bugs and making sure players have the best experience possible. But there's always more to do, of course. Some players may experience the following known issues:
  • Practice Mode - Switching roles while tracking a dummy will track that dummy indefinitely
  • Lobby - Lobby updates may be shown with the incorrect icon and color under certain conditions
  • Lobby - Controller buttons may overlap the Game Settings update text when opening certain menus
  • Lobby - Description text may flicker when opening and closing the edit window
  • Skeld/Polus - A controller button icon may show up during Inspect Sample task Part 1 when not using a controller
  • Classic - Audio feedback may happen during certain cutscenes when some buttons are pressed
There might be more bugs hiding out there, so be sure to check each vent and under every mushroom like the good Crewmates we know you are. And if you do find something, submit a ticket to let us know!

Mike





I can't wait to see what fun moments y'all clip or turn into your own fan art with the new roles! Before that, let's look at some pieces right now!

You need to find someone that looks at you the way Henry looks at diamonds. Our Discord member, Kean the Bean, really captured the feeling and in a funny meme format too.



Another of our Discord members, AQ, did a rendition of their Crewmate who I believe is ready for anything. The model of preparedness even.



Rounding out our group of three is another Discord member (seeing the pattern?), Amissinpiece, with their ultra gummy and very delicious looking Crewmate.



Great job on these pieces y'all! You can find these and many more fan art works in our official Discord! But don't worry this isn't the only place you can share fanart! Remember to tag us on Twitter, Instagram, Facebook, and TikTok with your creations and chaotic moments.

I promised to keep track of Red so I'll see you later!

Dors

Among Us turns 6!

🎵 IT'S OUR BIRTHDAAAAAAY HAPPPPPPPPPYYYYYYYYYY BIRTHDAY!!! 🎵

Today is a special day, Crewmates!

6 years ago Among Us was released and what an amazing 6 years its been. Every ejection, false accusation, every task completed, and friend betrayed has helped to make Among Us what it is today.





[h2]It's a Celebration[/h2]



I don't know how y'all celebrate birthdays but we're celebrating by giving you a gift! Log in to Among Us between now and July 15th to receive the Mini Dappermate Hat.


Along with the free hat, we're also dropping some new items in the Bean Store so you can party (and sabotage) in fine fashion. I'm a big fan of the new nameplates and the Henry Stickmin themed visor personally.

Thanks for being a part of our wonderful crew,

Dors

Among Us Show Trailer

Hey Crewmates! You're famous! You're all famoussss!!!!!

Here is the first ever look at the title trailer for Among Us... the animated show! That's right, it's a whole series production based on our very own game.

[previewyoutube][/previewyoutube]

Earlier this year the entire voice cast was revealed, which included:
  • Randall Park
  • Ashley Johnson
  • Yvette Nicole Brown
  • Elijah Wood
  • Dan Stevens
  • Kimiko Glenn
  • Liv Hewson
  • Patton Oswalt
  • Debra Wilson
  • Phil LaMarr
  • Wayne Knight

Owen Dennis is the creator and executive producer on the project, while Titmouse are the animation studio for the series. And don't worry - we're involved too! Fortebass and Puffballs are serving as executive producers, we well as Carl Neisser. You can bet it still has all the same humor Forte and Puff are known for in all our games... which is to say it's going to be very, very chaotic lol. Just the way we like it.

Enjoy! And if you want to be kept up to date on the show, make sure you sign up for the newsletter.


Victoria

Outersloth: Our New Indie Game Fund!

Hey Sloth fans! (Or Sloth haters...???)

It’s no secret the games industry has been through a lot of turmoil with layoffs and a lack of funding. Innersloth is incredibly lucky to have been able to find success and stay truly independent: no investors, no publishers, no acquisitions. This, of course, is all thanks to you for supporting us!!!

Sharing our success and seeing more indies games become sustainable is incredibly important to the team, which is why we made Outersloth, our indie game fund!

[previewyoutube][/previewyoutube]

Some devs don't really get the chance they deserve, so we thought maybe we could help out a little bit. We made this indie game fund to offers deals we would've wanted to have back in our less popular Amongie days. This is our way of saying thank you to our Crewmates, players, and peers - by helping some games and devs have the funding and freedom needed to ship their games. And then we all get to play them. Which was maybe our real plan. Shh.

As seen at this year’s Summer Game’s Fest, 8 titles are currently under our funding arm:

  • Battle Suit Aces, Trinket Studio – From the creators of Battlechef Brigade, lead a plucky crew to turn the tide against a star-consuming threat. Recruit ace pilots, upgrade their mecha Battle Suits, and captain your own epic tale in this card-battling RPG.
  • Project Dosa, Outerloop Studio – From the creators of Thirsty Suitors, discover and cook new dosa recipes, help the locals, and fight off enemies in your mech to reunite with your loved ones.
  • Mars First Logistics, Shape Shop - Build physically simulated rovers and transport awkwardly shaped cargo across the surface of Mars.
  • Mossfield Archives, Studio Any Percent – A relaxing and beautiful game about exploring and building connections.
  • ONE BTN BOSSES, Midnight Munchies - It's in the name. You have one button. There are big bosses to beat. Push, tap, and bash to beat them. Upgrade your ship, change your playstyle, and do it all over again!
  • Rogue Eclipse, HUSKRAFTS – A thrilling spaceflight action game inspired by Arabesque Futurism.

New games by Visai Games (Venba) and Strange Scaffold (El Paso, Elsewhere) have also been funded, but have yet to be revealed.

Outersloth is our passion project and dream for a better, more sustainable industry. We don't want to have credit, authority, or claims over a game or company - we just want to good games to get made.

For more information on any of the games listed, visit the Outersloth website.

WAHOO!


Victoria