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DLC Patch 1.1

First a brief message: The chinese version of the DLC is on it's way! Hopefully it will be ready early next week!

Also: Start the game from your Library, that will give you the option to start the DLC!

And so:
Just like the originial game have been patched, fixed, and given you access to the saved files -
so now the DLC!
(This also means that old saves will have been corrupted, so sorry about that, but should there be more patching needed, this will not happen again)

Adding:
- Same QoL which was added to the original game. (Easier to select units, saving/loading info, etc)
- It adds one new unit (or two actually): Griffins and Elder griffins!
They work a bit like legendary villagers do in the original game - you get them after defeating bosses and you always start with one. They gain more hp each day and they do more damage depending on how many demons they've killed.
- A new level III building is added: Griffins Nest, where you upgrade the smaller Griffins to the larger and more powerful Elder Griffins.

There has been several fixes and changes:
- The codex now shows which demons gives you elven energy.
- Frankie only rewards you with elven energy, making it possible to progress faster by sacrificing more workers.
- Mana flowers now attract winged imps.
- Beholders attack buildings (except for mana flowers, which they ignore).
- Chaosyn won't fly away and never return. She is also much more difficult and won't semi-freeze and do no attacks.
+ Many more minor fixes like not being able to upgrade Warriors Glade, annoying movement patterns from enemies like mana leeches, tracking arrows seemingly stuck in loops, etc.

And as always: I stand ready for a hot fix should there be some problem!

Best wishes and lots of love//Mattias


DLC Patch 1.1

First a brief message: The chinese version of the DLC is on it's way! Hopefully it will be ready early next week!

And so:
Just like the originial game have been patched, fixed, and given you access to the saved files -
so now the DLC!
(This also means that old saves will have been corrupted, so sorry about that, but should there be more patching needed, this will not happen again)

Adding:
- Same QoL which was added to the original game. (Easier to select units, saving/loading info, etc)
- It adds one new unit (or two actually): Griffins and Elder griffins!
They work a bit like legendary villagers do in the original game - you get them after defeating bosses and you always start with one. They gain more hp each day and they do more damage depending on how many demons they've killed.
- A new level III building is added: Griffins Nest, where you upgrade the smaller Griffins to the larger and more powerful Elder Griffins.

There has been several fixes and changes:
- The codex now shows which demons gives you elven energy.
- Frankie only rewards you with elven energy, making it possible to progress faster by sacrificing more workers.
- Mana flowers now attract winged imps.
- Beholders attack buildings (except for mana flowers, which they ignore).
- Chaosyn won't fly away and never return. She is also much more difficult and won't semi-freeze and do no attacks.
+ Many more minor fixes like not being able to upgrade Warriors Glade, annoying movement patterns from enemies like mana leeches, tracking arrows seemingly stuck in loops, etc.

And as always: I stand ready for a hot fix should there be some problem!

Best wishes and lots of love//Mattias


Patch 1.3.3 (English and Chinese)

- You can now destroy terraces. (Be careful as houses above will also be destroyed).
- The natural platform in Piney Valley does not move when loading a game, it will always be on the same place.
- When sulfur is depleted it will say so and not "iron", as previously.
- You can no longer attack the trader, which had no effect and no purpose.

There was a few minor changes in the code as well, which hopefully help prevent some crashes!

Best wishes//Mattias

Chinese version of Patch 1.3.2 - 现已支持中文

Just figured I would let everyone know!

You might have to right click -> Properties -> Languages and select Chinese, but hopefully it should find your langauge automatically.

Best wishes//Mattias

PS: At least the English version of the newly patched DLC will be ready next week, but hopefully there will also be a Chinese version!

Patch 1.3.2

Got a few more reports, so I keep patching! There was a bug where time would stand still if you exited a game and then started a new one right away, so that has been fixed.

I also saw that someone kept getting the Mergle-crash (the one that happens instantly when defeating the first boss) which just gives me nightmares - I have tried to get rid of that one for forever it seems. I changed some things in that ancient code and hopefully that shouldn't be a problem any more, but please let me know! If you recieve some crash reports, please post them here or on the discord channel!

Besides that, I have started updating the DLC, which is moving along nicely. I will fix the chinese version of this original game when it seems stable enough, which hopefully will be now.

Best wishes//Mattias