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VirtualCast News

Ver1.8.5a release

[h3]New features[/h3]
  • Added ability to change the opacity of the cue card.
  • "Opacity" slider is added into the context menu of the cue card.

[h3]Changes[/h3]
  • Changed the angle of the rail displayed when you open a context menu with a hand.
    • You may sometimes see a context menu pop-up behind an item (such as whiteboard), which is difficult to manipulate. We are planning to improve this in the near future.
  • While in the snap turn mode, long-pressing left or right will now allow you to turn consecutively.
  • Adjusted the recognition timer for the long-press of the menu button.
  • Added new emojis for the comments
The following emojis are added:
🄱 šŸ¤ 🦾 🦿 🦻 šŸ§ šŸ§ā€ā™‚ļø šŸ§ā€ā™€ļø šŸ§ šŸ§ā€ā™‚ļø šŸ§ā€ā™€ļø šŸ§Ž šŸ§Žā€ā™‚ļø šŸ§Žā€ā™€ļø šŸ‘Øā€šŸ¦Æ šŸ‘©ā€šŸ¦Æ šŸ‘Øā€šŸ¦¼ šŸ‘©ā€šŸ¦¼ šŸ‘Øā€šŸ¦½ šŸ‘©ā€šŸ¦½ 🦧 🦮 šŸ•ā€šŸ¦ŗ 🦄 🦦 🦨 🦩 šŸ§„ šŸ§… šŸ§‡ šŸ§† 🧈 🦪 🧃 šŸ§‰ 🧊 šŸ›• 🦽 🦼 šŸ›ŗ šŸŖ‚ 🪐 🤿 šŸŖ€ 🪁 🦺 🄻 🩱 🩲 🩳 🩰 šŸŖ• šŸŖ” šŸŖ“ 🦯 🩸 🩹 🩺 šŸŖ‘ šŸŖ’ šŸ¤Ž šŸ¤ 🟠 🟔 🟢 🟣 🟤 🟄 🟧 🟨 🟩 🟦 🟪 🟫
  • Changed the behavior of trackers when they are added while in a studio.
    • When a tracker is added, the added tracker is only shown to the player them-self. They will disappear after the player reloads any avatar.

[h3]Bug fixes[/h3]
  • Fixed the issue where a particular VRM model failed to load.
  • Fixed the issue where two backgrounds are sometimes rendered together.
  • Fixed the issue where microphone input was not recognized when the "Default Device" set in Windows is different from the "Audio input device" set in SteamVR.
  • Fixed the issue where distance roll-off was not working properly when in 3D audio mode.
    • Due to this, the default value for the distance roll-off has changed.

[h3]VCI Related[/h3]
  • Fixed the issue where OnUngrabbed on Mic did not call the OnUngrabbed on the base.

Ver1.8.4a release

[h2]Bug fixes[/h2]
  • Fixed the issue where some double-byte symbols in comments (such as ā˜†) were shown as squares.
  • Fixed the issue where the ring menu couldn't be opened in a certain situation.
  • Fixed the issue where the ring menu couldn't be manipulated when using huge avatars.
  • Fixed the issue where panorama backgrounds are shown invertedly.
  • Fixed the issue where user images were loaded into a permanent whiteboard in official studios.
  • Fixed the issue where the "Delete" context menu item was shown against the items that the user does not have the right to delete.
  • Fixed the issue where a new niconama information could not be retrieved after the fist niconama has ended.
    • After the first program has ended, you can create a new program on niconama, then from the ring menu, select [Broadcast Options] > ["niconama" Settings] > [Reload Broadcasts] then [Broadcast Options] > [On Air] > [Yes] to connect VirtualCast with the new program.

[h2]VCI[/h2]
[h3]New features[/h3]
  • Added show/hide feature of the VCI console
    • From the ring menu, select [System] > [VCI Debug] > [Show Console] to switch between show and hide.
    • If the configuration item [VCI] > [Display debug information in studio] is disabled, the console will always be hidden. The corresponding item will not be shown in the ring menu as well.

[h3]Bug fix[/h3]
  • Fixed the issue where VCI effects go to paused state even when the Stop command is executed.

Ver1.8.3d release

[h2]Bug fix[/h2]
  • Fixed the issue where the camera monitor couldn't be locked in a place
  • Fixed the issue where the ring menu is sometimes hard to manipulate when the motion filter is turned on
    • When the motion filter is turned on, a white sphere will be displayed if there is a significant difference in the position of the hand and the ring menu control area.

Ver 1.8.3c release

[h2]Bug fixes[/h2]

  • Fixed the issue where the ring menu was sometimes hard to manipulate, especially when using a short avatar
  • Fixed the issue where the connection with SHOWROOM occasionally disconnected while streaming on SHOWROOM.
  • Fixed some minor issues

Ver1.8.3b Release

[h2]Bug fix[/h2]
  • Fixed the issue where users couldn't join other rooms