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Priest Simulator: Vampire Show News

Patchanoid



This time we managed to:

- add random loading screens,
- prevent interaction and quick actions when we are in the process of performing a weapon attack,
- remove missile guidance not working properly,
- add information about what the slabs from the wall in the church are used for,
- allow you to change the volume of fist sounds,
- added the ability to use computers on mouse keys,
- add English translations of tasks,
- fix Orlok's first dialogue with Mortimer,
- mark that fists shoot from a distance,
- fix the subtitles in the cutscene of Mortimer's exorcism in the English version,
- fix the subtitles in the cutscene after summoning the car,
- correct the subtitles in the dialogue after the first exorcism,
- correct the cutscene after the conversation between Vamela and Orlok, where Orlok finds out about the transport,
- enable headbob to be disabled in options,
- add a carbide cannon in front of the tunnel in the corresponding task,
- fix a bug that caused the mop to remain in the hand after use,
- add the ability to view relics,
- add information about the cost of renovation to the journal.

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Unfortunately, we've screwed up one thing, forgive us :(. Well, some of you may have a problem with completing some quests if you downloaded the patch at certain moments. We may help by sharing our saved data.

The standard save path is: C:\Users\YOUR_USER\AppData\Local\Priest_Simulator

The attached saves have information about the quest they refer to in the name. You need to remove the last four characters (e.g. "-Q16") and put it in the folder.

https://drive.google.com/drive/folders/1a9TBm6xGtSwFoLEd8Vm5QdrHKVwzmaa6?usp=sharing

Dispatched



This time we managed to:

- add additional customization options for HUD elements,
- repair incorrect aquarium model,
- add decals to bossfight traps,
- improve over a dozen translations,
- improve dialogues and cutscenes (Possession mission),
- add a wounded shatanist,
- improve Kremuva's arm in the cutscene after saving Mellisa,
- block the possibility of scrolling and using quick action before receiving the mop,
- update the Countess model in the game and cutscenes,
- improve the moment of changing gloves in the cutscene with casting a spell,
- add whispers during the Torpedo lecture,
- enlarge the areas that trigger boss fights,
- correct the cutscene with the resurrection,
- change camera cutscene after vol. "meet locals",
- improve blood decals,
- to standardize the language in Kremuva's speech in the cutscene in Hell,
- fix holes in the map,
- improve conversations with Melissa,
- improve exorcism cutscenes,
- add manual camera distance control in TPP mode,
- reduce the requirement for christianism in the keno quest from 75 to 70,
- correct a bug where NPCs say "Ene due rike fake what the fuck it means" and the text says 'e-o-e-o something something',
- add animations to Nostramadus in the cutscene in the barn,
- add outline inscriptions in dialogues and cutscenes,
- add additional camera views in the car,
- improve the barrier of the exorcism,
- improve graphics in tutorials,
- fix a bug that sometimes caused supplements to not disappear after purchase,
- add a match start button,
- increase the damage of a charged baseball attack when hitting an opponent directly,
- remove the visibility of supplement icons outside the crypt,
- improve the backlighting of buttons for binding the keys in the options to white,
- correct the markers in the quest "French Connection",
- increase the number of shatanists who are to be involved in gas accidents by 10,
- raise optional time requirements for exorcisms,
- correct septic tank collisions,
- correct computer buying errors,
- correct the cross marker on exorcism number 6,
- correct the error with displaying the wrong price of supplements,
- add the sound of drinking wine,
- add the sound of travel through the restroom
- put SFX under the production of wine,
- add the possibility of exploring exorcist houses during the day,
- introduce an application for the lottery window on the casino floor,
Increase the amount of splendor you get for blessing christianists (but wait before you can get it again),
- add splendor for defeating bosses,
- speed up skipping cutscenes,
- add particles and sounds to the cutscene with Hoho's exit from the barn,
- improve the method of completing achievements,
- add missing collision effects,
- add additional shatanic graffiti in exorcist houses and increase the required amount of graffiti to be washed off as part of the quest,
- fix the possibility of entering the map at the northern tunnel,
- remove the Nogger pipe smoking animation,
- add two additional gas stations in the village,
- improve the effects and operation of the explosion,
- add resources for destroying statues,
- correct typos in English,
- add a splendor reward for destroying a statue with a hammer,
- change the time when feedbacks disappear from the screen.

And so on.

Tupatch



This time we managed to:

- fix the plastic counter updating,
- lower the stage at Bebok,
- add new shotgun and knife icons,
- add more Christians and grandfathers in the game world,
- fix the bug when the 'press new key' was left on the screen and forced the game to be reset,
- correct the damaged piano model,
- eliminate the problem of the disappearing cap,
- improve subtitles in cutscenes,
- increase the amount of money received for confession,
- solve the problem with the English VO in the scene with Diabolina,
- eliminate some stuck spots,
- correct the error that allows you to buy gasoline even if we did not have enough PLN,
- change the length of the Pitcher's text after winning in Keno,
- correct the error with charging for wine in the casino,
- improve gasoline combustion,
- reduce the bonus to money for the Entrepreneurship attribute by 50%,
- eliminate problems with some textures,
- block the possibility of going outside the map,
- improve lighting,
- improve Melissa's tattoo,
- correct errors in VO and subtitles during conversations with Spoiler,
- eliminate problems with telekinesis,
- get rid of white meshes,
- improve the texture of the keyboard,
- move the jacuzzi,
- improve the passability of the ankle around the church,
- improve tree collisions,
- make corrections to the map,
- improve the maximum number of markers on the map,
- add colors for the status of icons on the map,
- correct the error that caused the speaker to block the screen,
- correct the error with displaying the amount of plastic,
- modify the area marker icon so that it does not confuse with the target icon,
- throw the ammunition into the forks on the stands,
- fix the fact that attacking the machine by NPC takes Orlok PLNy,
- enter the player's location on the map,
- add a tutorial on refueling in a car,
- improve Melissa's location on the map,
- improve the logic of saving,
- improve the marking of locations on the compass,
- add signs with the recommended level in front of houses with exorcisms,
- add closing the map with escape,
- fix the bug with disappearing widgets,
- add phone booth locations on the map,
- eliminate geometric errors in possessed houses,
- correct cliff collisions,
- eliminate numerous sound bugs,
- clarify the requirements for achieving Diabolical Conquest,
- eliminate the error that when we have something caught using telekinesis, we cannot launch the menu,
- improve VO in some cutscenes,
- fix that the barn door can be closed during combat.


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Patch Simulator



Hi. You're ok? Recently we have managed to:

- remove the bug that caused NPC not to respawn after death,
- add missing image graphics,
- fix a bug that prevented the completion of the holy pictures quest,
- add a relic locator that can be purchased at the Zero booth,
- add interaction with organs,
- remove the bug that prevents the upgrade of telekinesis when the player does not have the necessary black metal,
- remove the repeated line with Rolaf in the castle,
- remove the bug that made it possible to exorcise the possessed before destroying the totems,
- remove the bug that the shatanists are standing in the t-pose at the party at Diabolina's,
- remove the error related to receiving black metal for breaking the record on Kremuva's 3,
- correct the wrong translation of action names in the control settings,
- add rocks at Prick avenue 4,
- introduce a higher allowable FOV (110),
- make some fences destructible,
- introduce full support for the Xbox controller
- improve the heat in the fireplace in the casino,
- improve the cabinets passing through the radiator,
- correct the fact that Orlok did not have a mask on his face when changing the time of day, when we finish the casino task,
- weaken the visual effects of drinking wine,
- add Delirma's posters to Melissa's house,
- remove the bug that caused the demonic statues not to appear when we have to destroy them with a sprinkler,
- display christianism above 100%,
- add the ability to view found pictures in the church,
- remove the "work in progress" from the map,
- remove a bug that caused boss fights not to trigger themselves after cutscenes,
- fix the marker of the Nostradamus shop,
- add colliders to trees around the castle,
- eliminate a model of a damaged piano that is devoid of material.

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Al Patchino



Hi. We hope we didn't spoil your game, baby, but we brought you some gifts:

- missing dialogs added,
- fixed bugs, voiceovers and missing cutscenes,
- Delirma posters added to Melissa's house,
- collisions at Rolaf's castle fixed,
- improved map,
- bat glow reduced,
- achievements are working fine,
- you can collect the missing picture now,
- story objects are saved now,
- lots of minor fixes, like collisions, and something.