1. Priest Simulator: Vampire Show
  2. News

Priest Simulator: Vampire Show News

Champagne Problems 2



I don't want to bore you with stories like we've tried so hard to deliver demos to the Steam festival. Everyone already knows the standard developer lament. The lament of a person who made every effort to deliver on time, but with heartache she/he had to make a difficult decision to postpone the premiere. But what else can I say? We're in this fucked up situation too.

We did three demos. Two working, one defective.

The latter is Mercyful Flames. Despite the fact that almost all the plans related to the development of the game have been completed, the final version is not satisfactory for us. Simply put, it sucks. We will only release versions of the games that we do not consider a waste of your time. Mercyful Flames still has annoying bugs, performance problems, lighting problems, translation problems, UX problems, sometimes very poor sound and a lot of other shortcomings. Of course, all of this will be eliminated. When? We will not provide any dates. The current festival was a deadline. The lesson we have for the future is that we do not operate on deadlines. We make the game until we can present it with a clear conscience.



The second demo we haven't released despite being made is Booze Master. The Booze Master was prepared in a very correct form. It's a correct game, with correct graphics, correct performance, correct sound, awesome music, awesome characters, decent UI blabla... But in gerneral, it's... just correct. At a time when a few good games are published every day, presenting the correct game is an ecological crime. We realized the demo plan, but the plan wasn't good enough. The game needs some polishing and we will keep polishing it until we say "okay, this is good".



That's what we could say about Priest Simulator. It's not perfect, but we did our best here. If you haven't heard about Priest and are waiting for Mercyful or Booze, I recommend checking out the demo. We released it. This is our benchmark.

https://store.steampowered.com/app/1405690

I apologize we haven't brought you two demos this time. Shame as hell, but I'd be more embarrassed if we published it. Hope Priest Simulator will make it up to you.



Answering a question that has already arisen somewhere: Asmodev projects are being developed in parallel. Not by one person who works on a different project every day. It has no relation.

Patch #1



Perfect. I've already said everything in description ːsteamfacepalmː. What else can I say?

Oh, you can turn off the subtitles completely so they're not visible above NPC's heads even during random speeches.

DEMO - PLAY FOR FREE ($0.00)!!!!



Yello. Steam guys have let us in. I don't know why, but they have. Priest's demo is now available for $0. Share your feedback here or there: https://discord.gg/fwC8N2tJ .

Play DEMO now:
https://store.steampowered.com/app/1405690

Love you :partymask:.

Aggressive Trailer



We uploaded a new trailer last month. It's a little less coarse, but more dynamic, and chaotic. You can watch it on our store page. Or on YouTube.

https://www.youtube.com/watch?v=yIxAFB3B36M

ːsteamthisː We recommend subscribing to our channel in order not to miss the next videos :mrb_ivan:.

BTW I'd like to share short gameplay videos, but Steam has cruel restrictions on file sizes. We'll be posting on Facebook:

https://www.facebook.com/Asmodev

A Song Teaser



Once upon a time, while buying CDs from a Polish metal band called Gruzja, we asked the musicans if they'd allow us to include some of their songs in our game. They not only liked the suggestion but also came up with the idea of recording a completely new album.

And they did it.

Vulgator is not only a big part of Priest's soundtrack. It's also a crucial quest item with a huge impact on story events and gameplay.

Today Gruzja published the first single.

[previewyoutube][/previewyoutube]