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Obenseuer News

Update January 22nd 2025 (Version 0.4.01)

Patch notes for January 22nd 2025 (Version 0.4.01)


  • Added dynamite to mine steel cabinet loot pool
  • Fixed time related bugs
  • Fixed RM hyperdeflation
  • Fixed some places having their own calendar system
  • Fixed dirty water being too dirty even for showering
  • Fixed max all addictions achievement(s) being practically impossible to get
  • Fixed rocks poking through tipping wagons
  • Reduced hygiene degration rate
  • Fixed fake invoices being broken
  • Fixed prison not working correctly
  • Fixed refigerators not showing items until searched
  • Fixed firewoodpiles and others not updating their visual state after loading a game
  • Fixed Ivar Phil hoarding green shrooms


[h2]Tasks[/h2]
  • Added the ability to ask Heska Pavonen for the gate code
  • Added the gate code to the task notes
  • Added dialogue for Heska when the player returns from the radioactive repository


[h2]Tenement System[/h2]
  • IV mining depot orecrusher now unloads tipping wagons and automatically processes items.
  • Fixed large orecrusher still crueshing rocks despite being off
  • Fixed shabby and decent bathroom shower owernership


[h2]Recipes[/h2]
  • Fixed being unable to plant leeks


[h2]Furniture[/h2]
  • Lattemaster now has better equipment quality


[h2]Mines[/h2]
  • Antero and Emil now mentions the payment
  • Player can now insert stuff into the mine claim ore chutes
  • Mine sacks now have mine specific loot
  • Fixed Antero Eriks scamming player
  • Made it easier to climb out of mines
  • Fixed speed camera sending double invoices

Mines update is out now!

Well, the Mines update is out now for ya.

[previewyoutube][/previewyoutube]

The game is now on sale, after which the price will increase. So now is a great time to grab it if ya don't have it already.

Major points from the changelog:
  • Many new areas, including the new Mines District.
  • Minitrain system.
  • Liquid storage system.
  • New full-length story quests
  • Glowstick Trail, Orange Heaven and Getting a Passport quests are now fully completable
  • Overhauled character models for: Malone P., Tatyana G., H. Mobelmann, Amanda K., Sara C., Vivi B. and Patrik A.
  • Added consequences for choosing Crazy Neighbour and the police as a threat in the starting choices
  • Readable literature, including newspapers, magazines and books
  • New chains of alcohol production
  • New branches of crafting, including sewing and electronics, both with 2 tiers of machines and associated skills
  • The addition of Drawing Table that allows you to craft furniture blueprints, including unique ones
  • Vendors now shown an indicator of their current wealth
  • Player stats tab, currently showing the skill levels player has
  • Reworked backpacks now each working as a separate inventory, as well as the addition of new types of backpacks
  • New animal types, including cats and chickens, as well as new fish types
  • Multiple new furniture available to buy and craft
  • Multiple new gameplay mechanics, machines, recipes, tenement upgrades, vendors and such tied with the mines
  • Fixed a bug with solid-fuel machines having unusable fuel slots


The full changelog can be read here:
https://github.com/loiste-interactive/Obenseuer-Issues/blob/main/CHANGES.md

As there may be some issues when coming from old versions, it's always possible to roll back to previous versions. Workshop, Shroomcave and basement upgrades should be completed before coming to the new mines version, as their contractor changes in the update.

Version 0.3.38 can still be accessed via: Steam Library -> Obenseuer -> Options -> Betas and selecting 0.3.38.

Dev blog – The Mines #3

Hello mushroom miners!

This is the last dev blog entry before the update, as we have been working on the main content of the Mines Update; the train system, quests and the mines area.

[h2]Minitrains[/h2]


One of the major addition of the mines updates are minetrains, or minitrains, as established.
The mines contain network of long tunnels what can be explored with your locomotive.

It is possible to couple wagons into a long train, and haul rocks and ore into processing area for some sweet sweet cash. But be aware that driving around consumes precious diesel.

With minitrains, we're also adding a new line of tenement upgrades; a mining depot connected straight to the mines.

[h2]Skills[/h2]


You can finally see your own skills! At the beginning all skills are hidden and by doing different things, like mining, engineering or drinking, you unlock new skills that you can level up.

[h2]Orange Mushrooms[/h2]


There are a lot of orange mushrooms in the mines, so we added new effects and stat to them. The mushroom powder made from them makes the player move and dig faster. And lock picking is also easier, but using orange powder also has negative effects!

[h2]Furniture[/h2]


Mine update will have a huge amount of new furniture. Some furniture also has the option to change the style, for example you can change the sleeping bag to a packed form. Some old furniture also has received new skins such as different colored letters.

[h2]Other upcoming additions[/h2]
  • Vendor's wealth level indicator
  • Deekula B rooftop terrace
  • Safes with different types of loot
  • Residents from streets now pack up their tents if you rent them an apartment
  • New alcoholic drinks with associated production chains
  • New fishes


Full list of upcoming changes can be found out by wading through our changelog:
https://github.com/loiste-interactive/Obenseuer-Issues/blob/main/CHANGES.md

Dev blog – The Mines #2

Over the last month we have continued to develop the mines and added some new features and improvements. Here are some new things to come:

[h2]Liquid storages[/h2]

There will be liquid storages, such as barrels or makeshift sinks, where you can store liquids. It's also possible to take a shower in any liquid you want, such as beer, mushroom water or sulfuric acid!

This means that the early tenement upgrades with makeshift-tier tanks and barrels now have a limited supply of water. But don't worry, when you ran out, you can ask Ol' Malone to refill the storages for you.

Also, as Obenseuer is a place known for its nonpotable tap water, O-Market has stocked itself with large 10L canisters of fresh spring water.



[h2]Drawing board[/h2]

With the drawing board, you can draw blueprints, instead of relying on blueprints scattered around the district. You can get started with just some paper and duct tape, but for more complex furniture blueprints you'll need more advanced stuff, such as a math/tables book.

[h2]Other upcoming additions[/h2]
We have also added other content such as:
  • Balanced output quality of self-made alcohols and farming. Now some easier early game (sugar, turnip) mashes doesn't automatically turn out crap, having less value than the ingredients.
  • Rent payment interval options
  • New furniture such as ore crusher, plastic barrel shower, makeshift IBC sink and pillows
  • New items such as rat trap, spring water and 10L water bottle

And here are a few more pictures of the upcoming content:



Full list of upcoming changes can be found out by wading through our changelog:
https://github.com/loiste-interactive/Obenseuer-Issues/blob/main/CHANGES.md

Dev blog – The Mines #1

In the last few months we have been solely working on a major upcoming district zone, The Mines.
As per tradition, our devblogs don't tend to be long posts, so let's get straight into it.

[h2]Upcoming areas[/h2]

[h3]Mines[/h3]

The Mines are a large zone with a maze of tunnels, buried secrets and new services for convenience.
Among with rocks and, umm, more rocks, the mines comes with a narrow-gauge railway network, you can use to traverse the tunnels and shunting carriages full of ore you have mined. The mines will also provide with new opportunities of tenement upgrades.

[h3]Tenement A[/h3]

Tenement A, a large habitation block near the market area, provides a new, and less depressing, job opportunity. The block also hosts, or well, used to host a hospital dedicated at helping the victims of the fungal disease.

[h3]Open Sewer Metro[/h3]

The 'Open Sewer Metro', a local network of smuggling tunnels of an unknown original purpose will serve as a metro system connecting districts of Obenseuer.

[h3]Other new locations[/h3]

A few smaller new task-related locations are coming, like Bank of Bazaar where you can rob the bank vault.

[h2]New animals[/h2]

Chicken coops can be installed in tenement to provide with an income of chicken meat, feathers and eggs. Oh, you can also breed cats.

Your cat has also passed the inspection of the administration, and will be delivered to you.

[h2]Newspapers and magazines[/h2]

O-Market sells daily newspapers from the outside world. You can read newspapers to pass time and gain a small mental health boost from reading the news.

Daily lifehack magazine will also arrive in an item form, what can be read at your leisure to gain invaluable knowledge of crafting recipes.
It is now also possible to subscribe to the Open Sewer magazine, which will also provide recipes and small amount of random skill per volume.

[h2]Other upcoming additions[/h2]
  • New crafting stations, such as electronics and sewing station.
  • New furniture such as editable signs, cages, rugs and a head lantern
  • New items such as ores, Bobby and vanilla ice cream
  • New recipes
  • Several bug fixes and other additions


Full list of upcoming changes can be found out by wading through our changelog:
https://github.com/loiste-interactive/Obenseuer-Issues/blob/main/CHANGES.md