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Obenseuer News

Update January 31st 2024 (Version 0.3.30)

[h2]Patch notes for January 31st 2024 (Version 0.3.30)[/h2]

  • Added save migration if save has missing reference ids
  • Added modifiers to show capacity
  • Updated saving and loading menu (issue #112)
  • Changed blueprint spawner behavior
  • Changed backpack button to backpack slot and button
  • Increased growing skill gain 2 times (issue #1768)
  • Fixed player getting stuck if he falls asleep when working (issue #1469)
  • Fixed items getting stuck in crafting stations (issue #1785)
  • Fixed item sorting not working correctly sometimes
  • Fixed phone script saving all dialogue data
  • Fixed some saves crashing constantly (issue #1644)
  • Fixed tutorial move buttons when using arrow keys (issue #1738)
  • Fixed can openers clogging up lathes (issue #1741)
  • Fixed gas bottle drain/fill rate being orders of magnitude smaller when player is skipping time
  • Fixed some item spawners spawning items without deleting previous items and causing lag
  • Fixed NaN mushroom need addiction value (issue #1764)
  • Fixed bank customer service typo (issue #1754)
  • Fixed closing backpack closing the bottle recycling machine interface (issue #1741)
  • Fixed missing inflatable pool icon
  • Fixed purchasing liquid removing random amounts (issue #1736)
  • Fixed Pentti stealing mash (issue #1756)
  • Fixed wieldable items not disappearing when being sent to jail (issue #1749)
  • Fixed liquid amounts changing when stacking liquid containers (issue #1733)
  • Fixed disappearing stairs when upgrading to huge workshop
  • Fixed missing backside barriers during workshop upgrade (issue #1739)
  • Fixed apartment not being cleaned when the construction blocks entry (issue #1763)
  • Fixed Samuel reacting negatively to stolen items of they are inside player's inventory when renovating (issue #1717)

[h3]Tenement System[/h3]
  • Added unique apartment decoration to Pate Rantanen
  • Added unique apartment decoration to Amanda Korhonen
  • Biogas reactor gauge now shows the filled precentage in UI
  • Biogas reactor compressor now automatically runs when the vat is full with gas
  • Fixed a bug that caused furniture to disappear
  • Fixed duplicating furniture (issue #1782)
  • Fixed balcony construction tarps being at the wrong balcony (issue #1787)
  • Fixed category buttons not working correctly (issue #1779)

[h3]Furniture[/h3]
  • Added new magazines
  • Added new posters
  • Added hospital bed
  • Added hospital table

[h3]Recipes[/h3]
  • Fixed can openers crafting instantly

[h3]Items[/h3]
  • Changed Mason Jars to be breakable

[h3]Outside[/h3]
  • Fixed yard porta-potty graphical (issue #1760)

[h3]Greenhouse[/h3]
  • Fixed Jomppe not buying hops
  • Fixed Jomppe not buying watermelons (issue #1742)

[h3]Kolhola[/h3]
  • Fixed betel palms causing invisible walls
  • Fixed elevator light (issue #1740)

[h3]Mr. Duck's House[/h3]
  • Fixed items spawning in the chest when returning to the house

[h3]Deekula C[/h3]
  • Fixed C1 bucket toilet being backwards (issue #1473)

[h3]Tenement B[/h3]
  • Fixed seeing the bank ladder not updating the task (#1751)
  • Fixed Under Map teleporting player to infront of entrance to the small mine cave (#1765)


Old 0.3.29 version can be accessed from Steam library -> Obenseuer -> Options -> Betas and selecting 0.3.29

Update January 17th 2024 (Version 0.3.29)

[h2]Patch notes for January 17th 2023 (Version 0.3.29)[/h2]

  • Betel palms now yield multiple harvests
  • Biogas reactor now builds up gas into the vat and compressor is needed to run only for short period of time
  • Changed main menu to show first the character that has the latest save (issue #309)
  • Fixed storages not working on Swiss-German locales (issue #1124)
  • Fixed chemical lab getting stuffed (issue #1570)
  • Fixed police arresting player when player moves to another area clearing crime and making time fast.
  • Fixed liquid sorting duplicating liquids (issue #1613)
  • Fixed prison food getting moldy when player is asleep (issue #1513)
  • Fixed sometimes entering Speakeasy sending player straight to wasteland (issue #1699)
  • Fixed union flags being broken for the first time (issue #1677)
  • Fixed crafting not returning containers if the game is saved and loaded while crafting is in progress (issue #1706)
  • Fixed growing green mushrooms not hurting when being near them (issue #1659)
  • Fixed Unity logo appearing sometimes when booting up the game (issue #1629)
  • Fixed negative mashing process (issue #1691)
  • Fixed apartments upgrade achievements (issue #1652)
  • Fixed wood debris collision not being disabled when the wood debris is gone (issue #1684)
  • Fixed being able to start a crafting process even if not having the required items (issue #1680)
  • Fixed lockpicking keeping player in locked position too long when depleting lockpicks stack (issue #1668)
  • Fixed harvesting quality varying between in-world and UI (issue #1682)

[h3]Tenement System[/h3]
  • Added barriers and sounds to apartments when they are being renovated
  • Added text to show what items the trash will give if the inventory is full (issue #1663)
  • Fixed apartments showing not being cleared when they should (issue #1726)
  • Fixed decent player extension windows
  • Fixed renovation timer getting stuck at 0s when passing time (issue #1620)
  • Fixed some initial upgrades having required resources (issue #1704)
  • Fixed cleaning mode triggering when walking out of roof greenhouse (issue #1663)
  • Fixed not being able to always place some rugs on the floor (issue #1649)
  • Fixed fine basement sauna pool room benches
  • Fixed not being able to pick up items in the basement (issue #1669)
  • Some furniture can now be mounted also on walls

[h3]Items[/h3]
  • Added juniper trees (growable)
  • Added hop seeds
  • Added hop plant
  • Added box of tea
  • Added tea
  • Betel palm nuts are now stackable
  • Fixed pearl earings not being able to be picked up
  • Fixed drinking kumis, rice wine, milk moonshine and shochu also eating the bottle
  • Fixed not being able to move liquids between some containers (issue #1675)
  • Fixed merging stacks multiplying liquids (issue #1678)
  • Updated guitar animations and sounds

[h3]Recipes[/h3]
  • Added tea recipe
  • Yeast can now be extracted from milk and rice mashes

[h3]Furniture[/h3]
  • Added jack-o-turnip
  • Added grain mill to shop lists
  • Added waiting functionality to player owned televisions
  • Added mushroom lamps to shop lists
  • Fixed bathtub ownership
  • Fixed fancy wooden desk name (issue #1703)
  • Fixed grain mill missing icon and slots
  • Fixed bathtubs (growing) not having correct modifiers (issue #1676)

[h3]Outside[/h3]
  • Fixed being able to take pea soup when inventory is full (issue #1305)

[h3]Deekula C[/h3]
  • Fixed Möbelmann door (issue #1655)

[h3]Kolhola[/h3]
  • Changed lighting
  • Changed telemarketing hourly rate to be the minimum hourly rate
  • Changed telemarketing job to not increase thrist or toilet
  • Fixed hotel rooms always being rented for one day only (despite paying for multiple)
  • Fixed hotel toilet locking player in if player's reservation expires (issue #1670)
  • Fixed sitting on the apartment A3 bench at the left of the entrance making player facing wall (issue #1698)
  • Fixed apartment A20 curtains disappearing depending on the viewing angle (issue #1697)
  • Fixed Sam Morton not having dialogue

[h3]Tenement B[/h3]
  • Fixed selling items not converting RM to OC amount in Passmore's money pool
  • Fixed Passmore having stolen item prices in every item

[h3]O-Market[/h3]
  • O-Market now sells tea

[h3]Redemption Militia[/h3]
  • Player can now volunteer at redemption militia


Old 0.3.228 version can be accessed from Steam library -> Obenseuer -> Options -> Betas and selecting 0.3.28


Also here are some screenshots of the upcoming mine update:

Update December 29th 2023 (Version 0.3.28)

[h2]Patch notes for December 29th 2023 (Version 0.3.28)[/h2]
  • Fixed several issues with manufacturing UI (issue #1596)
  • Fixed supernova sun (issue #1548)
  • Fixed weather effects delay (issue #1552)
  • Fixed Lively Tenement achievement (issue #1587)
  • Fixed shop money not replenishing in some old saves (issue #1583)
  • Fixed Makeshift Sink blueprint name (issue #1617)
  • Disabled broken eye adaption
  • Removed sun and moon flare that draws above everything (issue #700)


[h3]Tenement System[/h3]
  • Added furniture descriptions (issue #1193)
  • Fixed cleaning counter resetting to 0% (issue #1592)
  • Fixed not being able to use building menu when entering the tenement from outside (issue #1573)
  • Fixed furniture parenting not working (issue #1591)
  • Fixed some furniture giving multiple furniture
  • Fixed apartment 11 bear trap not being removable
  • Fixed not being able to remove firewood basket (issue #1573)
  • Fixed moving resitent showing 0s when there is less than hour left (issue #1589)
  • Fixed income field not updating when tab is open and resident moving is done (issue #1589)
  • Fixed upgrade panel tenement upgrades being circles (issue #1576)
  • Fixed storages with items being in the sky (issue #1616)

[h3]Items[/h3]
  • Changed paint buckets to be stackable (issue #1430)
  • Fixed dropped items not despawning

[h3]Tasks[/h3]
  • Fixed Homecoming Celebration missing gift and bottle (issue #1574)

[h3]Greenhouse[/h3]
  • Fixed Jomppe not buying cabbage (issue #1590)

[h3]Deekula B[/h3]
  • Fixed police tape not despawning (issue #1598)

[h3]O-Market[/h3]
  • Fixed matches, glue and cleaning spray not being sold as full (issue #1580)

Update December 22nd 2023 (Version 0.3.27) - hotfix

[h2]Patch notes for December 22nd 2023 (Version 0.3.27) - hotfix[/h2]
  • Fixed traders money not respawning
  • Fixed building mode showing text that player apartment is not examined when walls are upgraded

Update December 22nd 2023 (Version 0.3.26)

Patch notes for December 22nd 2023 (Version 0.3.26)


Hello mycomancers, moonshiners and landlords,

Today we have some fairly decently sized chunk of additions and bug fixes for Obenseuer.

Starting from the most major one:

[h3]Ability to clean up other apartments and public areas[/h3]

Now all the clutter in the stairwell, public areas and apartments can be picked and cleaned up in a newly added cleaning mode. Collecting all the leftover furniture will give healthy starting boost for business.
To balance it, contractor now requires apartments to be mostly cleaned up before starting any upgrades, and getting rid of those nasty mushroom infestations requires some cleaning chemicals.


On top of furniture collecting and cleaning, you can now place furniture on stairwell.

[h3]Map markers[/h3]

Or more like map stickers. Discovering a noteworthy location will now add a marker sticker on the map.



[h3]Job(s)[/h3]

You can now grind your soul on mindless (and depression inducing) telemarketing job for meager amount of local currency. Good option if you're low on money and have extra time.



[h3]Other additions and changes[/h3]

  • Added new achievements
  • Added production chains for new rice and milk based alcoholic drinks
  • Added a tons of new furniture
  • Lanterns can now be attached (snapped) to hooks and chains
  • Added more variation for tenant furnishings
  • Added gift stall to the market square
  • O-market now sells take-away coffee
  • High tier food items (such as pizzas and pies) now have multiple uses
  • Added 'drinking' skill and related achievement


Full changelog can be read here:
https://github.com/loiste-interactive/Obenseuer-Issues/blob/main/CHANGES.md
In case if there are issues with old saves, previous 0.3.22 version can still be accessed from: Steam library -> Obenseuer -> Options -> Betas and selecting 0.3.22