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Captain Bones: A Pirate''s Journey News

🦴 Full Release Drops Tomorrow – Are You Ready, Captain?

[h3]🧭 Get ready, captains! [/h3][h3]After years of updates, adventures, and your amazing feedback – Captain Bones sets sail in full tomorrow! β›΅πŸ¦΄[/h3][h3][/h3][h3]πŸ΄β€β˜ οΈ The complete story πŸ“–, a brand new warship 🚒, dangerous placesπŸ•ΈοΈ, and smarter gameplay mechanics πŸ› οΈ await you.[/h3][h3]βš”οΈ Stay tuned... and sharpen your cutlasses! πŸ—‘οΈ
🌊 The seas will never be the same again.[/h3][p] [/p][p][/p][p][/p][h3] πŸ–€ It’s been a 7-year adventure.
What started as a small dream slowly turned into a world full of storms, laughter, chaos, and unforgettable moments. Captain Bones has come a long way β€” and so have we.[/h3][h3]To every single person who tested, waited, supported, criticized, encouraged, and believed:
You’ve been part of this crew more than you know. [/h3][p][/p][p][/p][h3]From one pirate to another β€”
Thank you. Truly. πŸ¦΄βš“[/h3]

Happy New Year, 2025!



First of all, I would like to wish all of our community a happy new year. May the year 2025 bring us all health, peace and lots of fun games.

In 2024, our game continued to grow and develop with many updates. We have improved our game throughout the year in the light of your requests and suggestions.

I am honored to say that our game is aiming for a full release in 2025.

Of course, we plan to continue to add new requests and suggestions from you even after the full release.

Goodbye 2024, welcome 2025!

New Tailor Shop is Live!

[h2]New Added Features[/h2]
  • For now, we can change the colors of the clothes in-game from the tailor shop in the main city. If you've already started the game, you can change your character's appearance for free by continuing your current game and after doing the quest in the barber shop.





[h2]Improvements[/h2]
  • One of the most annoying features of the game was that we were warned if we didn't have the necessary tool or key. Now, if the axe, hammer or other necessary object is in the hotbar, it is automatically picked up. Likewise, if the key is in our inventory, we can open doors and chests without having to hold.



New Character Customization Screen is Live!

[h2]New Added Features[/h2]
  • Character customization has been added. In-game character customization will be added in the next update version.
  • Added dubbing for the feminine character. Dubbing of the mascular character has been renewed and missing sentences have been completed.




[h3]Note: To costimize your existing character until the in-game character update arrives, follow this path.[/h3]
  1. Pretend to start a new game and go to the character creation screen.
  2. Costimize your character but DO NOT start the game!
  3. Come back and click continue to continue the game from where you left off. You will see that your old character has been updated.
  4. Thank you for your understanding.


[h2]Improvements[/h2]
  • Fixed character animation distortion when pressing the attack button fast in swordfight.
  • Fixed the problem with holding onto the raft from the sea, the character now moves directly onto the raft.
  • You guys asked for it, I added it! Now, when you press the back key while using the ship, it suddenly slows down as if the ship is at anchor.
  • The icon above NPCs hides when the character gets close. This prevents the appearance of two exclamation marks.
  • Improved the much complained gamepad keymap. It is now possible to play with the most commonly used buttons. Thanks to the community for the right direction.


[h2]Bug Fixes[/h2]
  • Fixed item disappearing when moving from the top to the bottom of the inventory screen using a quick action.
  • Fixed a bug in the quest where the monster shark needed to be poisoned.
  • Enemy ships were spawning early, now they need a longer distance to respawn.



Major Bug Fix Patch

[h2]Greetings Fearless Sailors,[/h2]

Today I'm here with a general bug cleanup package focusing on all known bugs.

I've cleaned all the bugs on my list, both the ones you've sent me and the ones I've noticed.

If you see any bugs that I have forgotten to resolve, or any ongoing bugs that remain unresolved, please leave a comment on this post. I will solve them as soon as possible.

[h2]Improvements[/h2]
  • From now on, you can use the cooking stove to save the game at any time without lighting a fire.
  • Now, to drop an object from our inventory, just drag and drop it. Previously, we had to hold an object in our hand before we could drop it.
  • Increased base speed of all ships in the game.
  • From now on, the map automatically focuses on the player every time it opens, whereas before it opened from where it was last left, making it time-consuming to find ourselves.
  • Fixed the player going above the water when looting underwater and making unnecessary rotations.
  • When we got the ability to turn into a skeleton and play dead, there was no helpful text on how to do it.



[h2]Resolved Bugs & Issiues[/h2]
  • Merchant ships were prevented from passing through the islands to avoid us.
  • NPC characters could hold the ball with a sword in their hand. Some of them were also unable to hold the fishing rod.
  • Prevented from cutting our own crew when we landed on an enemy ship. But in hard and impossible mode, our sword still cuts our own men.
  • Fixed incorrect message when firing ship cannons while reloading.
  • When we put an item in our ship's inventory and then pick it up again, its lifespan was reset, now its lifespan is unchanged.
  • The crabs are no longer extinct, they reappear periodically.
  • On a level 2 ship, the number of crew members could be increased without buying cannons.


Since I have reached a stable version in the game, the next package will focus on game improvements from you.

After that, I will roll up my sleeves for the continuation of the story.

Thank you very much for your support and understanding in my 7-year adventure.

Have fun all.