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The Last Sovereign News

TLS 0.63.3 is on Steam!

There's a new public update! More info available here:
https://the-last-sovereign.blogspot.com/2022/09/tls-0633-public-release.html

See previous posts/notes for the details. Now that the Philon quest and some other details are wrapped, we can move on to more harem quests, the painting feature, and the final foundation blocks for the ending.

TLS 0.63.0 is released!

New update for supporters on Patreon or SubscribeStar! More info here:
https://the-last-sovereign.blogspot.com/2022/09/tls-0630-released.html



TLS 0.63.0

- Completion of the Philon quest line.

- New harem quest: talk to Carina in Stineford.

- The NPC and harem icons in the Reflect menu are no longer text placeholders, but have been replaced with images. This has been on my list for a long time and it took until now to get to it.

- Completing content this section will give you new resources to make more decisions.

- With the right resources, you can create a piece of ultimate custom equipment for Carina.

- Two new sex scenes, plus an affection scene variation that was already in the game but has been locked for a long time.

- Three new illustrated scenes: Ivala Flying, Mithyn Deepthroat, Lynine/Orilise Threesome



I think this is a pretty solid update on its own merits, but I'm especially glad to have finished up the Philon quest line so it isn't left on a black screen. There's also another complete harem quest and some assorted decisions/rewards. Fewer new illustrated scenes than usual, as much of Annikath's time has been spent working on the upcoming portrait feature.

This update should be coming to Steam in a week.

Announcing an Upcoming Feature

Hello, everyone! In the latter half of this year I've struggled with some issues, personal and professional, so I'm sorry that I haven't made the TLS progress I wanted. Work does continue, however! I thought I would share one of the new features that has been in the works for some time.



The above is in in-world portrait: it will be painted by a character and be an object you can acquire in-game and hang in your base. Customization options will increase and you'll be able to hang all your favorite portraits around your headquarters.

Now, I can't share the majority of the paintings for reasons that should be obvious (do you think Yarra was wearing clothes while posing for her portrait? ridiculous!). However, I did want to share another of them, just to show that we've aimed for some real variety:



In addition to letting all players see what's coming, I wanted to ask for any thoughts on potential ideas for more portraits. The emphasis is on characterization, as in the above examples. So of course Megail and Iris have a portrait together, Aka has poses with characters like Hilstara and Sabitha, and so on. Fifteen portraits are complete, plus multiple variants and every standard bust image in portrait form. But feel free to ask for anything that you think would enhance the game and it could be added if it isn't already on the list!

TLS 0.62.1 is on Steam!

There's a new public update! More info available here:
http://the-last-sovereign.blogspot.com/2022/07/tls-0621-public-release.html

As mentioned last post, this isn't a full content update, but it finally takes care of some long-standing bugs. With a game as large and complex as TLS, sometimes maintenance can be delayed in favor of new content, but I do my best to keep a polished experience. With this, no players will be tripped up by some of these frustrating bugs.

There's also a bunch of new art for everyone, nearly finishing the current phase of the art plans. I'm juggling a lot right now, but the plan is to keep the TLS train moving forward!

TLS 0.62.0 is released!

There's a new public update! More info available here:
https://the-last-sovereign.blogspot.com/2022/07/tls-0620-released.html

TLS 0.62.0
- Critical party swap bug fixed.
- Multiple party dungeon bug fixed.
- Seven new illustrated scenes: Altina Seated, Esthera Dominance, Iris Meeting, Ivala First Time, Megail Anal, Mithyn First Time, Robin Seated

This is an unusual one instead of a normal content update. There was a long-standing critical bug finally fixed, an edge case that only affected a few people, but ruined their saves. I had three choices:

A) Hold the fix until the next release.

B) Do an immediate patch.

C) Bundle the fix with a few other things.

I decided to go with Option C. Waiting to make the fixes public might have led even more people to run into the problem (and report it to me again) while an update with little fanfare might not convince people to upgrade. Since the serious glitch is not immediately obvious to those affected, this could potentially lead to lagging reports of the same bug.

My intent was for these "endgame" updates to be meatier, but between various personal and professional issues, they've been relatively light. I hope for that to change, but meanwhile I've felt like this is the best way to keep TLS moving forward.