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The Last Sovereign News

TLS 0.45.0 in Patreon Beta

Supporters on Patreon are currently playing the newest version of the game, which means that it will be coming to Steam soon!

TLS 0.45.0
- End of chapter and interlude.
- Two new scenes.
- Last investment/research cycle of this chapter.

Update Intro
Patrons just got the next update, which concludes the chapter! More info on the blog as usual, but some previews right here. This update wraps up some issues from the previous section:



But as it concludes the chapter, it also has a number of new plot scenes and a new interlude...



Plus another chance to explore the world, invest, and choose research. Public update in a week!

TLS 0.44.5 Released!

Your game should now be updated to the newest version! See the blog post for more release notes:
https://the-last-sovereign.blogspot.com/2019/07/tls-0445-public-release.html

This is quite a large update wrapping up a number of things. I hope everyone enjoys. ^-^

TLS 0.44.0 in Patreon Beta

Supporters on Patreon are currently playing the newest version of the game, which means that it will be coming to Steam soon! This is the rare double update that won't become public in a week, as it will likely take two to polish everything.

TLS 0.44.0 Notes:
  • Double update finishing the war.
  • Three new scenes.
  • Tons of new/improved assets. Thanks go to Bug Reporting, Annikath, Decanter, and Lamsey.


Update Intro
The update is out for patrons, and it's a huge one! Rather than divide the end of the war into two more updates, I decided to go with a double update that resolves almost everything.



All those new threads and surprises last update? Your party will be splitting up to handle them, including some new locations... and some familiar ones:



You'll also get to participate in the Ghenalese front of the war:



And of course it wouldn't be a TLS update without some lore, including some that you may not be expecting:



It's no fun to screenshot strategic decisions, but expect to make a lot of them as the war concludes.



There were also be some more surprises. I couldn't screenshot a lot of things because I didn't want to throw around spoilers. ^-^



Though this update doesn't completely wrap up the chapter, it will resolve all the major threads involved in the war.



Due to the size and complexity of this update, it will definitely spend two weeks in beta testing. It will be followed by a shorter update for investments, some final resolutions, and the end of chapter interlude. More about that later!

TLS 0.43.2 Released!

Your game should now be updated to the newest version! See the blog post for more release notes:
https://the-last-sovereign.blogspot.com/2019/06/tls-0432-public-release.html

I hope everyone enjoys. ^-^

TLS 0.43.0 is in Beta Testing

Supporters on Patreon are currently playing the newest version of the game, which means that it will be coming to Steam soon! The typical beta testing time is one week, but since this update is larger than average I can't be certain of that.

TLS 0.43.0 Notes:
  • Large new segment covering the first part of the war.
  • Simon's healing skills have been improved (linked to his SP rate). With the right equipment, this can be significant.
  • Orcent has new bust images thanks to Lamsey and Megail has a new sprite thanks to Decanter.


Update Intro

Though I didn't want to repeat myself with war events, this update doesn't skimp on the split party tactics and strategic decisions you'd expect:


But beyond that, this event will resolve a large number of plots that I've been building up throughout this chapter, possibly not in the way you're expecting:


You'll also see some people who haven't shown up since the second chapter of the game:


And I'll leave Yarra to close out with a line that makes perfect sense in context:


Thanks for playing!