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M.A.S.S. Builder News

WIP: Shooter Weapon Animation Improvement

Hey everyone! If you've been following our social media, you might have noticed a midweek progress sneak peek in the past few days regarding how we're testing new animations. Today, we're excited to show you how the results of that experiment came out. These upcoming improvements to animations will be for you all to play with when the next update arrives. Stay tuned for more updates, 0.5.0 will be coming soon.



WIP: Upcoming Detonator Parts

Hello everyone! It's a busy week for us working on the upcoming update and today's WIP will be another short one. Shown here are some parts that'll be released alongside it with the new shooters coming for the new detonator firing method. Look forward to the update!

WIP: Underground Factory Level Design

Welcome back to another short WIP update this week, featuring an upcoming level and tileset design.! It mainly features a large area of metal structures, inner works of something resembling a factory itself, and what you're seeing here is only a portion that we have not yet finished adding details into. We hope you will look forward to it, as it will bring on a new and different type of enemy for you all to face.





Join discord: http://discord.gg/quS7E46

WIP: New Shooter Parts

Another small WIP update this week as we approach the end of July. We'd like to show you how we're progressing on creating new parts for the Wave firing method. There will be many more shooter parts in this coming update so look forward to it!

WIP: New Enemy Variations

A short update to you all this week! In the next patch, we're also focusing on increasing enemies' variation alongside newer missions. This means body scales, attack patterns, movement, newer types that do not only differ between melee that charges at you or teleporters with glowing orbs but something... different... and we did not only meant Quarks variations per se.



Join discord: http://discord.gg/quS7E46