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WAR DUST News

Reverted to Last Stable Build

The newest build (with Orlov's Refinery Night Map) will be patched and we will see it again soon, but we have reverted to last stable build due to projectile issues, and night vision on/off issues. Sorry for the inconvenience.

New Map Update!

Hello everyone,

WarDust got a bigger update!

- Added Orlov Refinery Night version map, so we now have Day and Night versions!
- Optimized Orlov Refinery (day) performance (still some space for improvement)
- Added night vision. To enable/disable it, move your hand close to your head and press the grip button
- Redone light on Desert Parables night
- Improved (I hope) performance when explosions and projectiles are spawned. Due to completely new spawn system possibility of new bugs. please report if any related to these objects.
- Optimized particles, like fire, smoke etc. Hopefully they will cause lower GPU load now.
- Shotgun and AWP have way bigger vertical recoil when shot one hand to make kind of cooling time between shots
- Tweaked Sticky Bomb. It has way bigger damage, but also decreased damage distance. I'd say about 2 to destroy tank (it depends where you stick it on tank)
- Increased server tick rate 20%. Possibility of unwanted side effects, like lag when lot of players in room. Please report it in that case.

Lot of tweaks focused on giving higher chances to new players against game and experienced players
- Increased damage on all guns for players below xp level 20 (was 10)
- Increased speed about 10-20% for thumbstick movement players (also jumping on edges should be easier)
- Decreased Pro Loco slide/speed about 10%
- More variety in bots level. More easier bots and less accurate ones.
Please note that these changes are not final.

Unfortunately had to temporarily revert transport helicopters to the old version.
I'm guessing it was cause of random performance drops on Kaoh Kriek maps. We will see.

Please restart your steam to get this update.

Hot fix

Small patch with little fix that I forgot to do on previous update ;)

New map added!

Hello Everyone!

New bigger update for WarDust is here

- Added new map "Orlov's refinery" . Some of you might remember original version, this version was basically rebuilt from the ground up. After some stress tests,fixes and improvements I will make also night version of it.
- Modified sticky bomb. New model, more reasonable damage diameter and also it sticks now to all static objects (not only vehicles). It's harder to throw it than frag, but also damage caused is bit higher. To arm it , pull the pin at the top of it, then you should see on bomb screen "ARMED" text lit up. You can throw it or stick it directly.
- Kaoh Kriek stingers and airplanes can now lock to airplanes. Transport helis are not lockable.
- Corrected lock system in Desert Parables maps
- Still fighting with random performance drops on Kaoh Kriek and Well of Ashes. Added couple lines of code to help me with debugging. Please be patient!

New added map will have higher chances to appear in rotation until next update.

Please restart your steam to get this update!

Record-Breaking Player Event!

This is your chance to experience something truly unique in VR! Massive battles on the beautiful, remastered maps of the new War Dust! You don't want to miss the fun! Sunday, May 29 at 3 PM EST (9 PM CET) Join our armies on War Dust Official Rotation to beak our all-time record of most real players on official maps!

To participate: open War Dust, close the information/welcome pop up, and then click on "Official Rotation".

Update: It was a rush fighting with so many skilled players on Official Rotation today! We are having a rematch of this push for the largest battles ever next Saturday and Sunday, June 4 & 5. at 3 PM EST (9 PM CET). This is your chance to show the community your deadly skills and cunning strategy!