Big Update! A Lot in Here!
Hello everyone,
Big Update!
- Players will be able to save their default weapons position
(how to do it, you will find in the spawn room on your right hand side or watch tutorial below)
- Added possibility to use fixed weapon placements on belt or free one as before
- Two "new" maps added (they will repeat in rotation more often this week) :
1. Kaoh Kreik beta variant with 10+2 capture points
2. Siege of Dubai gamma variant. Airborne.
- Added server in Australia (Melbourne)
- Improved bot tanks AI (they should detect trees, poles, smaller objects better, shouldn't get stuck that much, revert when stuck, faster calculations etc.)
- Added horizontal controller offset adjustment for gun stocks calibration (separated for left hand and right hand)
- All average based leaderboards will count only players with minimum 10 matches played
- Added synchronization of maps played, they shouldn't repeat anymore until all are played
- Expanded Game Options menu and divided to sections (now it will be easier to add new features)
- Fixed menu music playing even when Music was set to off
- Added upper wind on all maps. Higher player is, the louder/stronger the wind will be.
- Knife kills will count only against real players now
- Couple other minor tweaks here and there
There was lot of changes in code this time (especially weapon handling), so as you all know very well, some new bugs might occur. Thank you for your understanding!
https://youtu.be/pvuJ6sDYNBI
https://store.steampowered.com/app/957790/War_Dust/

Big Update!
- Players will be able to save their default weapons position
(how to do it, you will find in the spawn room on your right hand side or watch tutorial below)
- Added possibility to use fixed weapon placements on belt or free one as before
- Two "new" maps added (they will repeat in rotation more often this week) :
1. Kaoh Kreik beta variant with 10+2 capture points
2. Siege of Dubai gamma variant. Airborne.
- Added server in Australia (Melbourne)
- Improved bot tanks AI (they should detect trees, poles, smaller objects better, shouldn't get stuck that much, revert when stuck, faster calculations etc.)
- Added horizontal controller offset adjustment for gun stocks calibration (separated for left hand and right hand)
- All average based leaderboards will count only players with minimum 10 matches played
- Added synchronization of maps played, they shouldn't repeat anymore until all are played
- Expanded Game Options menu and divided to sections (now it will be easier to add new features)
- Fixed menu music playing even when Music was set to off
- Added upper wind on all maps. Higher player is, the louder/stronger the wind will be.
- Knife kills will count only against real players now
- Couple other minor tweaks here and there
There was lot of changes in code this time (especially weapon handling), so as you all know very well, some new bugs might occur. Thank you for your understanding!
https://youtu.be/pvuJ6sDYNBI
https://store.steampowered.com/app/957790/War_Dust/
