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Crystal Maidens News

Sephira Character Event!



**Event**

A new character event has just begun featuring Sephira, The Deep Space Invader! Complete your objectives to unlock her and help the community with the global objective to earn exclusive rewards!

The event ends on June 24th!

To celebrate the Nutaku Summer Nights, an exclusive promo gacha will be active from the 18th to the 21st!

**Balance**
- Increased Shade's skill cooldown from 3s to 10s.
- Increased Eve's skill cooldown from 5s to 10s.
- Increased Eleonor's skill cooldown from 2s to 8s.
- Decreased Ophelia's skill cooldown from 18s to 15s.

**Features**
- Made significant improvements to skill and passive descriptions.
- Added tooltips to display the cap for defense, dodge and cooldown reduction.
- Added the current skill cooldown of skills after item effects.
- Added a cap on gacha orbs. While we understand this is probably not a feature you guys wanted, it is crucial for fairness to all users for an upcoming feature.
- Added a conditional warning before starting a map that checks if your inventory, gacha orbs or coin storage are full.
- Added many new sets and ultimate items in Boss Crafting.
- Added a passive for Gretta. She now stuns one enemy for 1s for every 4 hits she receives.
- Added a passive for Micah. She now heals herself significantly every time she is hit while below 30% HP.
- Added a passive for Daphne. She now casts 2 minions on death. These minions have their own minion cap (independent from the ones she casts with her skill).
- Added animations for Astrid, Brooke, Jane Doe and Bryce.
- Moved the Boss Campaign button to allow for simultaneous events to appear without causing UI issues.

**Bug Fixes**
- Fixed an issue where Shade's basic attack on-hit effect was increasing enemy defense instead of decreasing it.
- Fixed an issue with Brooke's skill where it would flicker between active and inactive while she attacked.
- Fixed an issue where maiden stats would be displayed in a different order if you selected an unowned item.
- Fixed a bug that awarded Freya and Sumiko twice when crafting them in the Boss Craft.
- Fixed an issue where Sabrina's legendary staff could only be equipped on mages instead of supports.
- Fixed an issue where the CDR would hard cap at 40% even with CDR over cap items.

Champion of Agatis Crafting Event!

**Event**
A new crafting event has just begun! Two warriors must fight each other to determine who will become the champion of Agatis! Will it be Shade, The Berserker or Adrianna, The Invincible Amazon?

Complete levels to collect ingredients and craft exclusive items, sets and maidens!

The event ends on June 16th. The crafting period ends on the 18th.

**Balance**
- Amethyst's temporary nerfs have been reverted.

**Features**
- Made improvements to maiden AI.

**Bug Fixes**
- Fixed an issue where the defense cap was not calculated during the fight causing overcapped maidens to heal.
- Performed a miracle and cured blind maidens. They should now attack enemies within sight.
- Fixed a bug where line skills would deal damage multiple times.
- Fixed a bug where Faye and her summons would sometimes remain stuck in place after using Faye's skill.
- Fixed an issue that caused Eloe's summons to deal extremely high damage.
- Fixed an issue where Selena would cockblock you when viewing other maiden scenes if you had viewed Selena first.
- Fixed an issue where Zera's passive damage over time would tick indefinitely instead of over 5 seconds.
- Fixed a display issue with Eve's passive that would make it impossible to read.
- Fixed Micah's skill not having a miss chance. Note that the skill will now either miss all targets or hit all targets rather than calculate the miss chance per target. The miss chance has been set to 20%.
- Removed the % for the display of attack speed.
- Fixed an issue where the set bonus for extra crystals on maps would not count when doing daily quests.
- Fixed an issue that would round down the level of maidens by 1 when calculating HP and attack damage.

Boss Campaign Weekend Event



A Boss Campaign Weekend event has been enabled. All maps are unlocked, soul shard drops are 1 to 2 instead of 0 to 1 and every map has a refined drop!

This mini event will last until the release of next week's Crafting Event on June 3rd.

Note that we've enabled the crafting period of the last Crafting Event until Monday.

Enjoy!

Kira Character Event!

**Event**
A new character event has just begun featuring Kira, the Mech Pilot!

Complete objectives to unlock her and help the community with the global objective to earn exclusive rewards!

The event ends on May 27th.

**Balance**
- Astrid's buff durations have been set back to 9 seconds.
- Increased Celeste's HP by 11%.
- Increased Celeste's defense skill damage by 300%. Increased her offense skill damage by 370%.
- Increased Arielle's defense buff strength by 87%. Increased her offense buff strength by 156%.
- Increased Misty's attack speed by 37.5%. Increased her attack damage by 11%.
- Increased Misty's defense and attack skill damage by 164%.
- Increased Amethyst's defense buff strength by 81%.
- Increased Penelope's defense skill damage by 4%. Increased her offense skill damage by 253%.
- Increased Aurora's attack damage by 2015%. Decreased her attack speed by 25%.
- Increased Aurora's defense and attack skill healing by 45%.
- Decreased Agni's skill damage buff by 32%.
- Increased Roxelana's skill damage by 43%.
- Increased Coral's skill damage by 24%.
- Increased Arang's skill damage by 87%.
- Increased Naku's skill damage by 100%. Increased the healing by 50%.
- Increased Brianna's skill damage by 20%.
- Increased Asuka's skill damage by 120%.
- Increased Shan's skill damage by 38%.
- Increased amber's skill damage by 55%. Increased the damage buff by 60%.
- Increased the cooldown of Camilla's skill to 10 seconds.

**Features**
- Defense is now hard capped at 95%. (Soft cap remains at 50%)
- Skills that increase/reduce damage now affect skills as well as basic attacks.
- Life steal now correctly applies to skill damage as well as attack damage.
- Added a passive to Alisha. She now significantly reduces enemy damage on spawn for 15 seconds.
- Added a passive to Anastasia. She now reduces enemy defense by 10% on spawn for 300 seconds.
- Added a passive to Destiny. She now deals significant damage to a random enemy on death.
- Added a passive to Eve. She now gains 30% resistance to all elements while above 50% HP.
- Added a passive to Freya. She now gains a stacking reflect buff for every hit taken as well as 30% HP after items.
- Added a passive to Heet. She now deals damage to enemies in a large AoE on death.
- Added a passive to Jess. She now reduces enemy attack speed by 15% for 5 seconds every 3rd attack.
- Added a passive to Katsumi. She now gains 2 splash radius when below 50% HP and an additional 1 splash radius when below 20% HP.
- Added a passive to Lexi. She now reduces enemy defense by 1% for 10 seconds on every strike.
- Added a passive to Melody. She now massively increases attack and skill damage of her allies on spawn for 15 seconds.
- Added a passive to Taki. She now stuns all enemies for 4 seconds on death.
- Added a passive to Zera. She now deals damage over time every 5th attack.
- Made further changes to improve the flow of the tutorial.
- The news panel should now be the first thing you see rather than the offers panel.

**Bug Fixes**
- Fixed issues in the tutorial that prevented certain panels from closing.
- Fixed the display for bonus damage against abyssal on set bonuses.
- Fixed an issue with Moreen's skill that would cause lag.
- Fixed an issue where Alice's minions would not be targeted by enemy AI.
- Fixed Lilith's passive VFX.
- Fixed the passive tab description for Anabelle.
- Fixed the passive tab description for Sumiko.
- Fixed an issue where the Lonesome Druid amulet would increase the respawn time rather than decrease it.
- Fixed an issue with movement speed granted from set and ultimate items.
- Fixed an issue with the display of CDR when equipping a new item. It should no longer be replaced by crit damage.
- Fixed 61 other issues related to upcoming content.

Return of the Wastelanders


**Event**
A new crafting event has just begun! Jess makes her way to an alternate time line with you where you encounter Lucy and Kira.

Collect ingredients and craft powerful new items as well as a brand new guardian!

The events ends on May 22nd.

**Balance**
- Increased Holly's skill damage by 18%.
- Increased Ava's basic attack damage by 9.4%.
- Increased Zera's basic attack damage by 10.9%.
- Increased Aria's basic attack damage by 11.8%.
- Increased Ophelia's basic attack damage by 9.3%.
- Increased Micah's basic attack damage by 11.8%.
- Increased Julia's basic attack damage by 9.4%.
- Increased Nahame's basic attack damage by 9.3%.
- Increased Jess's basic attack damage by 9.3%.
- Increased Kamiko's basic attack damage by 9.3%.
- Increased Clementine's basic attack damage by 11.8%.
- Increased Captain Amira's basic attack damage by 11.8%.
- Increased Ivory's basic attack damage by 19.6%.
- Increased Destiny's basic attack damage by 11.8%.
- Increased Gabriela's basic attack damage by 9.3%.
- Increased Brooke's basic attack damage by 9.3%.
- Increased Gretta's basic attack damage by 13.3%.
- Decreased Mercy's basic attack damage by 18%.
- Decreased Florence's basic attack damage by 20%.

**Features**
- Overhauled the combat system entirely in the backend. This is the biggest change we've ever had to make in our code and the intent is to have more options when it comes to creating new maiden skills as well as help us better manage all aspects of combat. This was many months in the making and while we spent over a month testing everything, there may be unforseen issues. Be sure to communicate to us anything that seems off/different from before or simply not working and we'll fix them asap!
- Shortened the tutorial and made further improvements.
- The cap for stun and confuse durations has been raised to 5 seconds. All maidens with a skill that had such effect have had their skills tuned. Note that most of them do NOT have a max duration.
- Anabelle now has a new passive. She becomes immune to all damage while casting her skill.
- Lilith now has a new passive. She deals constant damage over time in an AoE around her.
- The rest of the passives for legendary maidens will come over the coming releases.


**Bug Fixes**
- Fixed various issues in the tutorial.
- Fixed a bug where selling small quantities of an ingredient stack would not update the inventory.
- Fixed a bug where selling large quantities of an ingredient stack would make the stack disappear from inventory until the page was reloaded.
- Fixed an issue with missing tooltips for fire enemies on the pre-level tabs.
- Fixed a bug that made Patricia enemies appear as dark maidens on the pre-level tabs.
- Fixed a bug where Holly would sometimes get too close to melee enemies and would no longer be able to cast her skill.
- Fixed a bug where C1M2 was not dropping any items.
- Fixed a bug that would make certain SFX, environment sounds and music stop playing.
- Fixed an odd bug related to Vanessa's skill and the slow down button that bypassed the cooldown of the slow down and did not display the filter.
- Fixed 298 other issues related to the combat system overhaul.