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Crystal Maidens News

Virtus Character Event!

**Event**
A new character event has just begun! Virtus makes her way to the island! Complete objectives to unlock her and help the community with the global objective to earn exclusive rewards!

The event ends on February 3rd!

**PvP Changes**
After going through a ton of user feedback, we've been working on many PvP features and changes. Some of which will come at a later date (including a balance pass). Here are this release's changes:
- Each maiden now has a limit of 3 revives per fight. This was done to give a better chance for defense teams to win in the event of a close fight where the main advantage of the attacker was corpse spamming infinitely. It also was done to limit on-death and on-spawn abuse. These last 2 will still be legitimate strategies in campaigns.
- Maximum defense losses that affect your score when above gold has been changed from 10 to 15. This will change again in the near future and will instead be a different value per division. We've done this change now because the change to points earned/lost is likely to cause an influx in total points earned per player given the overwhelmingly high win rate of players in general when attacking.
- Max guardian level has been increased to 30. The shards required to upgrade each level past 25 is the same as from 24 to 25.
- Players who have been inactive for more than 30 days in PvP will be removed from ladder. This is to avoid having strong inactive players at all rankings gating active players from climbing.
- Added a hard cap of 200 for PvP attack matches per day.
- Added a hard cap of 100 for PvP attack matches that grant PvP tickets per day.
- Points earned/lost when attacking and defending have been changed. Rather than being between 1 and 100 and based on how far away above or below you your opponent was, you'll instead earn/lose a fixed amount based on the division your opponent is in when attacking and the division you were in when defending. Here is a breakdown of the points distribution:

Points earned for an attack win:
Bronze = 30
Silver = 35
Gold = 40
Platinum = 45
Diamond = 50
Master = 50
God = 50

Points lost for an attack loss:
Bronze = 30
Silver = 35
Gold = 50
Platinum = 60
Diamond = 70
Master = 80
God = 85

Points earned for a defense win:
Bronze = 40
Silver = 45
Gold = 50
Platinum = 60
Diamond = 70
Master = 80
God = 100

Points lost for a defense loss:
Bronze = 20
Silver = 20
Gold = 25
Platinum = 30
Diamond = 35
Master = 40
God = 50

Note that these values will be subject to change over the coming weeks. Especially with the upcoming defense buffs feature.

**Balance**
- Gretta's buff and debuff effect durations have been reduced to 4 seconds from 7.
- Fixed an issue with Anastasia's attack speed debuff that caused enemies to stop attacking entirely. Her debuff will now reduced enemy attack speed by 50% instead.
- Anabelle's skill effect has been changed from confuse to stun.

**Features**
- Added a Claim All button for the daily objectives rewards.

**Bug Fixes:**
- Fixed a bug that prevented you from fighting your own team if your maidens were exhausted.
- Fixed an issue with the update prompt not requesting that you actually update the game. This caused versioning issues that would prevent you from completing a fight until you updated the game.
- Fixed a SFX issue on WebGL.
- Fixed a SFX issue when dropping or moving a maiden.
- Fixed Jen's skill VFX. It should now properly display 3 hits.


Virtus Character Event

**Event**
A new character event has just begun! Virtus makes her way to the island! Complete objectives to unlock her and help the community with the global objective to earn exclusive rewards!

The event ends on February 3rd!

**PvP Changes**
After going through a ton of user feedback, we've been working on many PvP features and changes. Some of which will come at a later date (including a balance pass). Here are this release's changes:
- Each maiden now has a limit of 3 revives per fight. This was done to give a better chance for defense teams to win in the event of a close fight where the main advantage of the attacker was corpse spamming infinitely. It also was done to limit on-death and on-spawn abuse. These last 2 will still be legitimate strategies in campaigns.
- Maximum defense losses that affect your score when above gold has been changed from 10 to 15. This will change again in the near future and will instead be a different value per division. We've done this change now because the change to points earned/lost is likely to cause an influx in total points earned per player given the overwhelmingly high win rate of players in general when attacking.
- Max guardian level has been increased to 30. The shards required to upgrade each level past 25 is the same as from 24 to 25.
- Players who have been inactive for more than 30 days in PvP will be removed from ladder. This is to avoid having strong inactive players at all rankings gating active players from climbing.
- Added a hard cap of 200 for PvP attack matches per day.
- Added a hard cap of 100 for PvP attack matches that grant PvP tickets per day.
- Points earned/lost when attacking and defending have been changed. Rather than being between 1 and 100 and based on how far away above or below you your opponent was, you'll instead earn/lose a fixed amount based on the division your opponent is in when attacking and the division you were in when defending. Here is a breakdown of the points distribution:

Points earned for an attack win:
Bronze = 30
Silver = 35
Gold = 40
Platinum = 45
Diamond = 50
Master = 50
God = 50

Points lost for an attack loss:
Bronze = 30
Silver = 35
Gold = 50
Platinum = 60
Diamond = 70
Master = 80
God = 85

Points earned for a defense win:
Bronze = 40
Silver = 45
Gold = 50
Platinum = 60
Diamond = 70
Master = 80
God = 100

Points lost for a defense loss:
Bronze = 20
Silver = 20
Gold = 25
Platinum = 30
Diamond = 35
Master = 40
God = 50

Note that these values will be subject to change over the coming weeks. Especially with the upcoming defense buffs feature.

**Balance**
- Gretta's buff and debuff effect durations have been reduced to 4 seconds from 7.
- Fixed an issue with Anastasia's attack speed debuff that caused enemies to stop attacking entirely. Her debuff will now reduced enemy attack speed by 50% instead.
- Anabelle's skill effect has been changed from confuse to stun.

**Features**
- Added a Claim All button for the daily objectives rewards.

**Bug Fixes:**
- Fixed a bug that prevented you from fighting your own team if your maidens were exhausted.
- Fixed an issue with the update prompt not requesting that you actually update the game. This caused versioning issues that would prevent you from completing a fight until you updated the game.
- Fixed a SFX issue on WebGL.
- Fixed a SFX issue when dropping or moving a maiden.
- Fixed Jen's skill VFX. It should now properly display 3 hits.

Alien Invasion Crafting Event!

**Event**
A new crafting event has just begun! Orion arrives on Earth and intends to wipe out humanity! Help Betty save the world from the invasion! Complete levels, collect ingredients and craft powerful items and maidens!

This event will end on January 25th!

**Features:**
- Made improvements to anti-cheat. Note that we'll still be doing regular ban sweeps.
- The negative stat of corrupted items now gets better instead of getting worse when you enhance it.
- Added the option to sort maidens by mastery levels.
- Added a way to see how many pieces of a set you have equipped in the set bonus info tab.

**Balance:**
- Skills that impact cooldowns of other maidens now impact remaining cooldowns instead of total cooldowns.
- Sierra's skill now repeats 3 times instead of 5.

**Bug Fixes:**
- Fixed a bug where notifications from the old quest system would appear.
- Fixed a bug where your gladiator objective would progress if you fought your own team.
- Fixed a UI issue related to the duration of skills for some maidens (Namely Asuka and Lilith). Note that this issue was only visual and did not affect gameplay at all.
- Fixed a bug with confused maidens not behaving properly.
- Fixed a bug that caused the game to freeze on occasion during defense levels in campaign.
- Fixed a bug where maidens could become invisible if another maiden died while they were being dragged onto the field.
- Fixed a bug that prevented sorting in the Gallery.
- Fixed a bug that prevented your PvP history from being displayed.

Boss Campaign Event



A new Boss Campaign Event has just begun! All levels are unlocked and drops are increased.

Now's your chance to get the ingredients you need and farm some shards!

The event will end on January 12th 2021.

Cheers to a bigger and lewder 2021! ✨

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