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Pixelmash News

Pixelmash 2022.2 Released With Full Vector Layer Support

Pixel art animation using vectors and tweening? We’re very excited to announce the release of Pixelmash 2022.2 with a huge new feature we’ve been planning for a long time: fully editable vector layers! You can now create, edit, and animate vector-based pixel art with ease, including animation tweening support.

Non-destructive vector layers in a pixel art app unlock limitless possibilities. Make fluid organic animations without having to hand-draw every in-between frame, create and change complex shapes with ease, and make pixel art that works at any resolution, all without having to leave Pixelmash. You can seamlessly mix and match vector layers with traditional pixel layers, and of course all of Pixelmash’s powerful layer effects work on any vector layer just like they would on a standard pixel layer.

[previewyoutube][/previewyoutube]

Pixelmash 2022 Now Available With Dynamic Vector Layer Support

Get ready for another pixel art revolution—Pixelmash 2022.0 is ready for you to download and now supports non-destructive dynamic vector layers via SVG file importing! Vector layers in Pixelmash can be infinitely transformed with full fidelity, maintaining smooth outlines and single-pixel line width for strokes regardless of scaling or rotation, and support all of Pixelmash’s adjustable layer effects.

Importing SVGs into other pixel art apps produces unwanted anti-aliasing effects and doesn’t allow infinite adjusting of transforms without introducing unwanted jaggies and irregular stroke widths. If you want to perfect the pixels in an imported SVG layer in Pixelmash, simply bake the layer into a fixed-resolution pixel layer and tweak pixels at will.

With dynamic vector layers, Pixelmash now gives you unprecedented flexibility in pixel art creation. You can now begin your design work in vector art software (we recommend Affinity Designer, Adobe Illustrator, or the free open-source Inkscape), and then effortlessly convert it into pixel art by importing into Pixelmash as an SVG file. Pixelmash’s advanced animation, layer effects, and dynamic resolution tools let you quickly transform these non-destructive layers into beautiful assets for your video game or art projects.

Watch the video:
[previewyoutube][/previewyoutube]

Coming Soon To Pixelmash 2022.0: SVG Vector Layer Importing!

Get ready for another pixel art revolution - Pixelmash 2022.0 is coming out very soon and will support dynamic vector graphics layers via SVG file importing! Note in the video how the vector layers can always be dynamically transformed, maintaining smooth outlines and single-pixel line width for strokes regardless of scaling or rotation, and support all of Pixelmash’s adjustable layer effects (here we use the Colorize effect to add atmospheric distance shading). Importing SVGs into other pixel art apps produces unwanted anti-aliasing effects and doesn’t allow infinite adjusting of transforms without introducing unwanted jaggies and irregular stroke widths. If you want to perfect the pixels in an imported SVG layer in Pixelmash, simply bake the layer into a fixed-resolution pixel layer and tweak pixels at will. Coming very soon, watch this space!

[previewyoutube][/previewyoutube]

Pixelmash 2021.4 - Now with TEXT!



Pixelmash 2021.4 is here! The new version adds a long-anticipated feature: text! Text is now available as a layer effect to be added on top of any layer. It has all the usual controls you might expect, and is especially powerful when combined with Pixelmash's other layer effects, tools, and animation capabilities. We can't wait to see what you create!

What's New:
  • Added the Text layer effect. Use it to overlay text on any layer with control over font, color, alignment, opacity, and much more! Be sure to try it in combination with other layer effects to add gradients, borders, etc.



https://www.youtube.com/watch?v=wQ6bcvQllV8

Pixelmash 2021.1 Release

[h2]New in Pixelmash 2021.1:[/h2]

Particles: Burst and Stream (and Field)
We've expanded the Particles effect significantly by adding two new types: Stream and Burst. Stream is perfect for sending out particles sequentially from a specific point (think smoke from a fire or bullets from a gun), while burst sends all of its particles at once from a center point (think fireworks). The existing type is now called Field, and it's perfect for effects which cover the whole image, like falling leaves, rain, or snow. To use particles, simply draw an instance of your particle and apply the Particle effect to that layer.

Particles: Randomness, Flicker, and Wobble
We've also added several new settings for all particle types, including particle lifetime, start time, an emitter randomness slider which lets you control variations for each emitter type, a new Flicker effect which will turn particles on and off over time, and a new Wobble effect which will move particles back and forth over time.

HSV Color Chooser
We've updated the color chooser with a third color type: HSV! You can toggle between RGB, Hex, and now HSV by simply clicking the label on the color chooser.