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Reynard News

Reynard Version 0.9.0 – Santa Boss, Zombies and More

Ho-ho-ho! Christmas is around the corner and Santa has come to visit Foen!

Since it’s December I wanted to add some Christmas spirit to Reynard’s universe.

Santa became another boss influenced by the powerful Wizco’s magic! But you can bring him back to his senses if you free him from the spell (beat him). Players who can defeat him will be rewarded with Santa’s costume!

Besides Santa I've added all sorts of new stuf! Read full post with shiny gifs and pics here: http://hyperfoxstudios.com/reynard-devlog-19-santa-boss-zombies-and-more-0-9-0/

For those in hurry:

- [BOSS] Added a Santa Clause boss battle. Free him and unlock yourself a Santa's costume. You can start the battle by interacting with portal next to the fox hole. You'll be able to fight Santa from 12/12/EveryYear to 1/2/EveryYear.
- [ENEMY] Added a Zombie. Immune to poison and necro damage. When it kills it's victim it restores 0.25 hp to self and spawns a new zombie on it's victim's place.
- [BALANCING] Doctor Plague now spawns Zombies and Skeletons. His movement speed was increased for 50%. Has some companions from the beginning.
- [MINOR] Removed a single pixel mistake on Reynard's Santa costume :)
- [BUGFIX] Fixed bugged when golem's dropped golem's fist instead of golem's hand. (one is usable other is an actual weapon of the golem).
- [BUGFIX] Wilson's laser beam can now damage allies and companions.
- [BUGFIX] Doctor Plague can now damage allies and companions.
- [BUGFIX] Fixed the bug when the stairs to secret room are spawned behind the indestructible objects.
- [BUGFIX] Companion skeletons wouldn't get transported to other levels.

In the upcoming week I’ll focus on boss battles, new enemies and new rooms! If you’d like to recommend anything, please let me know!

Till next time! Happy Santa saving 😀

Reynard version 0.8.9 – Tutorial, Death Cam, Chewie Companion, Skin and More

When getting feedback from players, I’ve noticed that very few of them figured out all of the game’s mechanics.

Many players didn’t know that there is crafting in the game, that you can charge your attack or that your attacks don’t deal knockback once you run out of stamina.

That’s why I’ve finally created an interactive tutorial, which also adds some value to the story.

Tutorial will start once you create a new profile.

Besides the tutorial I've added all sorts of new stuf! Read full post with shiny gifs and pics here: http://hyperfoxstudios.com/reynard-devlog-18-tutorial-death-cam-chewie-companion-skins-and-more-0-8-9/

For those in hurry:

- [FEATURE] Tutorial section added. Every profile starts with a tutorial scene, which is skipable. Tutorial explains some of the lore so check it out.
- [FEATURE] You can now enable death camera. It will record 3 seconds before you died in a gif format.
- [FEATURE] You can now change Reynard’s clothes… Santa’s costume added.
- [ALLY] Chewy joined the ranks of allies!
- [RECIPE] Golem’s Plate – Golem’s hand + Poor normal Armor Rune.
- [INGREDIENT] Golem’s Hand – Dropped by golems.
- [MINOR] Added SFX to forge, chest, bat, rat, item pickup, item drop.
- [MINOR] Removed the “+” sign from weapon damage.
- [MINOR] Added a darker “belt” of water around islands.
- [MINOR] Edited the chapter of supporters.
- [MINOR] XP slider not annoying anymore. It’s faster. Thank you VooGzy!
- [BALANCING] Molten Helmet’s fire resist reduced from 100% to 75%.
- [BALANCING] Buffed Ferdinand’s base attack damage from 1 to 1.5.
- [BALANCING] Necro bow now shoots only 1 arrow has increase knockback, damage and crit chance.
- [BALANCING] Bubba’s potion prices have been increased.
- [BUGFIX] Removed Boom Joe from Foen and his immunity to ice.
- [BUGFIX] Fixed bugged acid rune.
- [BUGFIX] Golden bomb now isn’t blown away from windy room.
- [BUGFIX] Sometimes you could take items from shrine without paying.
- [BUGFIX] Ferdinand’s SFX sound wouldn’t stop repeating in some case… even if you kill him.
- [SPOILER ALERT!] Prascilla now appears back on the Island once you finish the game.

In the upcoming week I’ll focus on boss battles, new items and leaderboards… and bug fixes! If you’d like to recommend anything, please let me know!

Till next time! Happy dungeon crawling 😀

Reynard version 0.8.8 – Ferdinand, Improved Armor Runes, Bugfixes and More

This is our first update since releasing Reynard on Steam. We call him Ferdinand. He's the meanest of them... for now.

To see all the "shiny" pictures and to read the full blog post, please visit our blog on: http://hyperfoxstudios.com/reynard-devlog-17-ferdinand-improved-armor-runes-bugfixes-and-more-0-8-8/

For those in hurry, here's a TL;DR;

Streaming The Development of Reynard

Hey there!

It's been exactly one week since we've pressed the release button on Steam. We recieved a valubale feedback from our players and we can't wait to add new stuff and squash those bugs :)

I'll try to stream the development of Reynard as often as I will be able to. As we've stated in the "Why Early Access" section - We'd like you to be involved in the development process of Reynard and we'd like to hear your opinion. That's why I'm inviting you to join me on

https://www.twitch.tv/hyperfoxstudios

Kind regards,

Filip

Reynard has been released!

We did it... It's released on Steam and we can't wait to get feedback from more users. We're already planning on adding new stuff to the game and working on stuff proposed by current players.

Now go and try to save Prascilla :P

Yours,

Filip and Boštjan