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Space Haven Alpha 10 - Updated!

[img]{STEAM_CLAN_IMAGE}/34134616/947c93b92df5f2adc503e1dcf31331c15b0ff92b.jpg[/img] [h3]Greetings, Spacefarer![/h3] We've been working on improving the Alpha 10 version of Space Haven and we also have an exciting new feature implemented. [b]Ship-to-Ship battles now come with music fitting the scene, giving ship battles that nice space battle feel.[/b] [previewyoutube=u3vE5CZ1MRc;full][/previewyoutube] Listen to "[i]Hot On Our Tail[/i]" above, another masterpiece by Paul Zimmermann! [img]{STEAM_CLAN_IMAGE}/34134616/608140eaced924c91b63f1a3012c04c424d708ca.jpg[/img] We also worked further on the starmap, [b]adding some new elements to the UI to show where the player is and which star systems have been explored.[/b] A star system cluster will now light up indicating it has been visited. [b]The circle around the node is divided into pieces matching the amount of sub-systems in a star system cluster.[/b] The brighter the piece of the circle the more is explored of a sub-system it represents. [img]{STEAM_CLAN_IMAGE}/34134616/828ad9b69997b18fdd91726883b5ec2bfb58b63f.jpg[/img] We spent some time working on the AI, particularly how tasks are prioritized and executed. [b]The change should help crew members be a bit more effective with the next task they choose.[/b] [b]Remember to set priorities for your crew members in the crew management menu but be careful not to set too many categories as highest for the same crew member[/b], setting all to highest for a crew member actually means none of them is more important than the rest =) [h3]Fan Art[/h3] [img]{STEAM_CLAN_IMAGE}/34134616/903f35a06c8af440c3e96a7386d0dde70b5a240a.jpg[/img] [b]One of our great spacefarers TheLittlestTeapot started creating a web comic inspired by the events in Space Haven.[/b] It's amazing to see one of our players enjoy the game and create a comic based on it! We find the art style to be really appealing and hoping to see more of this in the future! =) [b]Come say hello to us and TheLittlestTeapot on our Discord:[/b] http://discord.gg/spacehaven [h3]Full Patch Notes[/h3] [u][version] 0.10.2[/u] [list] [*] Ship-to-Ship battle music implemented. [*] New music! Hot On Our Tail and Entering the Storm. [*] Modified and Improved AI behavior related to task priorities and task execution. [*] Added some indication to the highest zoom in starmap to see visited star system clusters. [*] Wall-mounts can now be constructed on wall corners - Limited to 1 per wall corner. [*] Wall-mount graphics have been modified and improved. [*] Vent graphic has been modified and improved. [*] Red wall piece has been modified and improved. [*] Thermal regulator graphic has been improved. [*] Shuttles belonging to other factions now have a faction icon above them. [*] Fixed bugs. [/list] [u][version] 0.10.1[/u] [list] [*] Reduced the amount of CO2 needed for plants. [*] Reduced the amount of water vapor released by plants. [*] Fixed Android ship not having power linked to their bridge. [*] Added missing model names for X1 Power Generator and X1 Hyperdrive. [*] CO2 Producer produces more CO2 per carbon unit. [*] Added different station symbols to the legend in starmap. [*] Small graphical improvements. [*] Fixed bugs. [/list] [b]Join Space Haven Discord:[/b] http://discord.gg/spacehaven [b]Space Haven subreddit:[/b] https://www.reddit.com/r/SpaceHaven/ [b]Report bugs here:[/b] https://steamcommunity.com/app/979110/discussions/4/ [b]Discuss Space Haven here:[/b] https://steamcommunity.com/app/979110/discussions/0/ [b]Technical Support:[/b] https://steamcommunity.com/app/979110/discussions/1/ [b]Do join some of our channels above and come chat with us and give us feedback. Thanks for reading and see you again in the next update![/b]