Space Haven Alpha 10 - Updated!
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[h3]Greetings, Spacefarer![/h3]
We've been working on improving the Alpha 10 version of Space Haven and we also have an exciting new feature implemented. [b]Ship-to-Ship battles now come with music fitting the scene, giving ship battles that nice space battle feel.[/b]
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Listen to "[i]Hot On Our Tail[/i]" above, another masterpiece by Paul Zimmermann!
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We also worked further on the starmap, [b]adding some new elements to the UI to show where the player is and which star systems have been explored.[/b] A star system cluster will now light up indicating it has been visited. [b]The circle around the node is divided into pieces matching the amount of sub-systems in a star system cluster.[/b] The brighter the piece of the circle the more is explored of a sub-system it represents.
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We spent some time working on the AI, particularly how tasks are prioritized and executed. [b]The change should help crew members be a bit more effective with the next task they choose.[/b] [b]Remember to set priorities for your crew members in the crew management menu but be careful not to set too many categories as highest for the same crew member[/b], setting all to highest for a crew member actually means none of them is more important than the rest =)
[h3]Fan Art[/h3]
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[b]One of our great spacefarers TheLittlestTeapot started creating a web comic inspired by the events in Space Haven.[/b] It's amazing to see one of our players enjoy the game and create a comic based on it! We find the art style to be really appealing and hoping to see more of this in the future! =)
[b]Come say hello to us and TheLittlestTeapot on our Discord:[/b] http://discord.gg/spacehaven
[h3]Full Patch Notes[/h3]
[u][version] 0.10.2[/u]
[list]
[*] Ship-to-Ship battle music implemented.
[*] New music! Hot On Our Tail and Entering the Storm.
[*] Modified and Improved AI behavior related to task priorities and task execution.
[*] Added some indication to the highest zoom in starmap to see visited star system clusters.
[*] Wall-mounts can now be constructed on wall corners - Limited to 1 per wall corner.
[*] Wall-mount graphics have been modified and improved.
[*] Vent graphic has been modified and improved.
[*] Red wall piece has been modified and improved.
[*] Thermal regulator graphic has been improved.
[*] Shuttles belonging to other factions now have a faction icon above them.
[*] Fixed bugs.
[/list]
[u][version] 0.10.1[/u]
[list]
[*] Reduced the amount of CO2 needed for plants.
[*] Reduced the amount of water vapor released by plants.
[*] Fixed Android ship not having power linked to their bridge.
[*] Added missing model names for X1 Power Generator and X1 Hyperdrive.
[*] CO2 Producer produces more CO2 per carbon unit.
[*] Added different station symbols to the legend in starmap.
[*] Small graphical improvements.
[*] Fixed bugs.
[/list]
[b]Join Space Haven Discord:[/b] http://discord.gg/spacehaven
[b]Space Haven subreddit:[/b] https://www.reddit.com/r/SpaceHaven/
[b]Report bugs here:[/b] https://steamcommunity.com/app/979110/discussions/4/
[b]Discuss Space Haven here:[/b] https://steamcommunity.com/app/979110/discussions/0/
[b]Technical Support:[/b] https://steamcommunity.com/app/979110/discussions/1/
[b]Do join some of our channels above and come chat with us and give us feedback. Thanks for reading and see you again in the next update![/b]