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Virtual Home Theater News

v1.10.6 patch/update

Added support for HP Reverb G2.


Fix the VHT not starting if the HP Motion controllers are not activated.


Added support for the Microsoft recommended default legacy bindings for the new HP Motion controllers.
If you created a custom binding for VHT you need to remove it and to set the default recommended Microsoft legacy bindings for the HP Motion controllers back again as default binding for VHT, otherwise the B/Y buttons and the left/right thumbsticks will not work.
There is no need to use a custom controllers binding because with this update VHT will support the recommended Microsoft binding.
Because the buttons layout is similar to the Oculus Touch controllers, VHT users should use the VHT VR Oculus Touch controllers mapping help guide .pdf from https://www.virtualhometheater.com/help/ as a user guide.



Fix the wrong audio output device auto selection for VHT when using the HP Reverb G2 and changing the Windows default audio in ‘desktop mirror’ mode.
Because the WMR when started is changing the Windows default audio device to be the same as the HMD’s audio device (Realtek USB2.0 Audio), the user must change the Windows default audio device to another audio device (virtual or a real 2.0, 5.1 or 7.1) when starting ‘desktop mirror’ mode.


Fix the visible black virtual displays from WMR shown in ‘desktop mirror’ mode.


If you have any issue with mouse (not moving) when using HP Reverb G2 use Windows+Y keys to change focus.


A precise color gamut for HP Reverb G2 display LCD will be measured using a monitor calibrator color meter and will be added with a future update.

v1.10.5 patch

Fixed the low resolution (blurry) rendered image when using Pimax 8K X HMD.

Increased the mouse zoom function steps resolution for 180/360 VR videos.

Added new screen pose for movies.

v1.10.4 patch

Fixed the unwanted video screen zoom and volume change if the scroll touch pad from Index Knuckles VR controllers are touched.

v1.10.3 patch/update

Fixed the playback issue when playing a 60 or 120 fps videos for users who have update Windows 10 to version 2004 and have HTC Vive or Valve Index HMDs:
- 120 fps videos will be played at 120 fps on a 120 or 144 Hz HMD.
- 120 fps videos will be played at 90 fps on a 90 Hz HMD.
- 60 fps videos will be played at 60 fps on a 90, 120 or 144 Hz HMD.

Fixed blurred GUI when using a ultra-wide desktop display (e.g. 3840x1080 or 5120x1440).

Added support for ultra-wide desktop screens for real ultra-wide displays or when using NVIDIA Surround or AMD Eyefinity to combine two standard aspect ratio monitors to create a hybrid ultra-wide desktop screen.

Added support for portrait desktop screens.

Added shuffle for playlist playback.

v1.10.2 patch

Users who have update Windows 10 to version 2004 and have a HTC Vive or a Valve Index HMD may have playback issue when playing a 60 or 120 fps videos.

Users with Oculus Rift HMD are not affected by this Windows update!

With this Windows update, playback may be limited to maximum 60 fps.

For users affected by this Windows 10 version 2004 update:
- a partial fix to solve the stutter playback for 60 and 120 fps videos.


Other fixed issues:
- long seek or loading time for some videos.
- stutter playback for 120 fps videos on 90 Hz HMDs