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METAL EDEN News

ASKA Trailer

[p]Immerse yourself in the intense gameplay of METAL EDEN as you step into the role of its fierce protagonist, Aska.[/p][p]Unleash devastating combos in fast-paced combat, switch between brutal melee and high-tech ranged weapons, and take down enemies with style and precision.[/p][p]From kinetic finishers to fluid transitions, every move is designed to keep the action relentless.[/p][p] [/p][p]Explore a variety of alien environments using ASKA's unique mobility kit.[/p][p]Every level is a playground of verticality and momentum.[/p][p]This is not just combat, it's art.[/p][p] [/p][p]METAL EDEN immerses you in an adrenaline-fueled sci-fi FPS that fuses fast-paced combat, cybernetic parkour, and an intricately crafted narrative world, where humanity's consciousness has transcended the body.[/p][p] [/p][p]METAL EDEN releases on September 2.[/p][p][/p][previewyoutube][/previewyoutube]

Chronicles Ep. 2: Beware the Hyper Unit

[p]ASKA is an advanced hyper unit built upon a digitized human psyche, designed to save and protect humanity from the captivity of the Engineers.[/p][p]How does the Overseer plan on stopping her? Find out now in the second edition of the METAL EDEN CHRONICLES video series – Beware the Hyper Unit[/p][p] [/p][p]METAL EDEN releases on September 2[/p][p][/p][previewyoutube][/previewyoutube]

METAL EDEN’S NEW STORY TRAILER AND RELEASE DATE INCOMING

[p]METAL EDEN launches on September 2! The wait is almost over, and we can’t wait for you to experience the full game. [/p][p][/p][p]HYPER UNITS, DIVE DEEP [/p][p]Alongside this announcement, we’ve dropped a brand-new story trailer, revealing ASKA’s origin and her mysterious link to the devastating Erosion Bomb. [/p][p]This is your first deep look into the emotional core of METAL EDEN—a world on the edge, where memories are weaponized, and nothing is what it seems. [/p][p]Who she was before—and what she must become now—are central to the journey that awaits you. [/p][p][/p][p]NEXT MISSION: LAUNCH [/p][p]Now is the perfect time to lock your gear. Until then, watch the trailer, wishlist the game, and get ready to deploy! [/p][p][/p][p][/p][previewyoutube][/previewyoutube]

Metal Eden Demo Patch 0.2

[p]Hyper Units,[/p][p]Thank you for playing our demo during Steam Next Fest![/p][p]We really appreciate the feedback you gave during the event and as a thank you we have a little surprise for you – we’re releasing patch 0.2 today![/p][p]This update addresses several of the most frequently reported issues based on your feedback. [/p][p] [/p][p]PATCH 0.2 SUMMARY[/p][p]Performance boost: [/p]
  • [p]Reduced memory usage[/p]
  • [p]Faster loading[/p]
  • [p]Smoother streaming[/p]
  • [p]Improved visuals[/p]
[p] [/p][p]Combat rebalanced: [/p]
  • [p]Adjusted weapon damage and ammunition counters[/p]
  • [p]Rebalanced enemy health and damage values[/p]
  • [p]Modified upgrade pricing[/p]
  • [p]Improved enemy aiming behavior[/p]
  • [p]Updated the 'Armor Opening' mechanic to feature extended duration and increased damage output[/p]
  • [p]Overhauled health restoration functionality at checkpoints[/p]
[p] [/p][p]New mission objective system: [/p]
  • [p]Clearer HUD tracking with primary and secondary goal display[/p]
[p] [/p][p]UI & controls overhaul: [/p]
  • [p]Better keybinding support[/p]
  • [p]Upgrade stat previews[/p]
  • [p]Improved menu navigation[/p]
[p][/p][p] Bug fixes: [/p]
  • [p]Crashes[/p]
  • [p]Zipline issues[/p]
[p] [/p][p]FULL PATCH NOTES – BUILD 114404[/p][p] [/p][p]⚡ Performance & Technical Optimizations [/p]
  • [p]Reduced texture sizes and improved compression (memory savings)[/p]
  • [p]Decreased VFX intensity and decal lifetimes (especially explosions and smoke)[/p]
  • [p]Cut down on shader compilation times and deferred heavy sequences[/p]
  • [p]Navmesh, collision, and geometry fixes across multiple zones[/p]
  • [p]Disabled ray tracing and heavy post-processing effects[/p]
[p] [/p][p]🧭 New Gameplay Systems[/p][p]
Mission Objective Hierarchy Overhaul [/p]
  • [p]UI upgrade: Primary and secondary mission objectives now display as a clear hierarchy on the HUD and summary screen[/p]
  • [p]Improved clarity for players tracking complex missions[/p]
[p]
Reworked Controls & Input Mapping [/p]
  • [p]Added support for unassigned actions with new warning prompts[/p]
[p] [/p][p]⚖️ Gameplay Balance & Mechanics[/p][p]
Global Combat Tuning [/p]
  • [p]Checkpoint Health Restoration: Health recovery at checkpoints has been overhauled to scale with difficulty level. For example, on EASY, players receive full health restoration, while on BRUTAL, no health is restored.[/p]
  • [p]Armor-Opening Mechanic: The duration of the armor-opening state has been increased, and weapons now deal significantly more damage during this window.[/p]
  • [p]Difficulty-Based Balance Pass: A comprehensive balance update has been applied across all difficulty levels, including adjustments to weapon and enemy damage, ammunition counters, resource values, PigShop upgrade prices, improved enemy aiming behavior, and various other gameplay parameters.[/p]
[p]
Pistol SmartMod Update [/p]
  • [p]The SmartMod logic has been overhauled. It's now more streamlined and does not require locking.[/p]
[p] [/p][p]Enemy AI Overhaul [/p]
  • [p]Enemies now predict player movement more accurately based on difficulty[/p]
  • [p]Improved rotation speed when using skills[/p]
  • [p]Fixes to enemies missing shots from behind and stepping incorrectly[/p]
[p]
Critical Health Behavior [/p]
  • [p]Updated logic for triggering low-health HUD effects and damage feedback[/p]
  • [p]Adjusted visual/audio cues for when players reach critical HP[/p]
[p]
Checkpoint Logic Improvements [/p]
  • [p]Smarter respawn logic based on difficulty and progress[/p]
  • [p]Health restoration at checkpoints now varies per difficulty level[/p]
[p] [/p][p]🧱 Level Updates & World Optimization[/p][p]
Environment Optimization [/p]
  • [p]Reduced asset memory via Nanite implementation and triangle reduction[/p]
  • [p]Lowered use of high-poly assets and removed excessive VFX in combat areas[/p]
  • [p]Streaming tweaks to minimize pop-in and reduce load hitches[/p]
  • [p]New fall respawn volumes added to prevent softlocks[/p]
  • [p]Streaming bugs and crashes in multiple levels have been resolved[/p]
[p] [/p][p]🎧 Audio & Dialogue[/p][p]
New Audio Mix Pass [/p]
  • [p]Reworked ambient layers, enemy effects, and spatial cues[/p]
  • [p]Improved cutscene volume balancing and environmental audio dynamics[/p]
[p]
Sound Optimization [/p]
  • [p]Issues with overlapping VO and sound priorities in sequences resolved[/p]
[p] [/p][p]📦 User Interface & UX[/p][p]
Shop and Weapon UI Enhancements [/p]
  • [p]Upgrades now display stat changes using color indicators (green/red)[/p]
[p]
New Option Menu Features [/p]
  • [p]Reset-to-default button for controls[/p]
  • [p]Descriptions of difficulty levels have been added[/p]
[p]
HUD & Objective Enhancements [/p]
  • [p]New visual markers and logic for mission guidance[/p]
  • [p]Enhanced summary screens for quest and objective tracking[/p]
[p] [/p][p]🐞 Bug Fixes (Highlights)[/p][p]
Fixed crashes related to: [/p]
  • [p]Zipline interactions[/p]
  • [p]Enemy rendering[/p]
  • [p]Shaders and asset streaming[/p]
[p]
Fixed major gameplay bugs: [/p]
  • [p]Explosive barrels not reacting to secondary fire[/p]
  • [p]Cutscene black screens and subtitle desync[/p]
  • [p]Quest journal not triggering correctly[/p]

METAL EDEN HITS STEAM NEXT FEST

CONFIRM YOUR STATUS: STEAM NEXT FEST DEPLOYMENT HERE
METAL EDEN has just entered a big mission: Steam Next Fest. While the full release is still classified, the mission continues now with our free public demo, originally deployed in April and now locked in as part of the festival, from June 9 until June 16.

HYPER UNITS, JUMP IN
If you haven’t tried it yet, now’s the perfect time. The demo includes the first two missions, giving you a taste of the fast-paced combat, parkour mechanics, and the mysterious world of METAL EDEN.

NEXT MISSION: FULL LAUNCH
If you enjoy the demo, don’t forget to wishlist the game. We’ve got more updates coming soon, so stay tuned and see you on Moebius!

https://store.steampowered.com/app/990380/METAL_EDEN/