Drydock Harbor Update (v0.85) is Now Available!
Given that this would be the last territory update before our final major territory, I wanted to go a bit nuts and make a very experimental area, Drydock Harbor! It's a very small territory, with no new food trucks and limited filters, but I wanted to see what people thought of the unique days.
The last territory update next month will go back to more traditional levels and features, but I wanted one last try to go crazy.
Also in this update are 24 new trinkets! Not only that, I've overhauled the sprite cache code so that you can now enjoy much smoother performance in-game! You can toggle this new loading system on and off, see the notes below (default is the new loading system). And we also finished up the food descriptions and added more achievements! Whew!
Enjoy the surprise update and cya next month for the finale!!! And as always, thank you so much for all the great reviews!
= UPDATE v0.85 NOTES =
= NEW ADDITIONS =
* DRYDOCK HARBOR added with 23 new experimental levels!
* 24 new trinkets added, including four unlockable story based trinkets!
* 5 new achievements added!
* A new loading system has been added to better improve performance in-game. This caches your current menu during the load times, so that the game doesn't "hitch" when loading up a new food, but may increase level load times by a few seconds depending on your computer's performance. If you'd like to go back to the old way of loading used in previous CSD 3 versions (and in CSD 2), go to the Options menu, then Gameplay, and toggle Fast Load to ON.
* Added a more descriptive line from Cleaver with the Max Wieners food truck attack.
* The following descriptions have been added:
-Tonkatsu
-Food Truck Fries
-Food Truck Beans
-Food Truck Rice
-Haemul Pajeon
-Sinigang
-Bibingka
-Green Papaya Salad
-Huauzontles
-Jambalaya
= BUG FIXES & IMPROVEMENTS =
* Fixed an issue with turning off certain upgrades that affected gameplay.
* Fixed issue with the No More Burgers trinket unlocking without earning a gold medal in the required day.
* Fixed bug where the scroll bar was not responding properly with the mouse in the Customize Truck menu.
* Fixed a few food description texts and punctuation.
The last territory update next month will go back to more traditional levels and features, but I wanted one last try to go crazy.
Also in this update are 24 new trinkets! Not only that, I've overhauled the sprite cache code so that you can now enjoy much smoother performance in-game! You can toggle this new loading system on and off, see the notes below (default is the new loading system). And we also finished up the food descriptions and added more achievements! Whew!
Enjoy the surprise update and cya next month for the finale!!! And as always, thank you so much for all the great reviews!
= UPDATE v0.85 NOTES =
= NEW ADDITIONS =
* DRYDOCK HARBOR added with 23 new experimental levels!
* 24 new trinkets added, including four unlockable story based trinkets!
* 5 new achievements added!
* A new loading system has been added to better improve performance in-game. This caches your current menu during the load times, so that the game doesn't "hitch" when loading up a new food, but may increase level load times by a few seconds depending on your computer's performance. If you'd like to go back to the old way of loading used in previous CSD 3 versions (and in CSD 2), go to the Options menu, then Gameplay, and toggle Fast Load to ON.
* Added a more descriptive line from Cleaver with the Max Wieners food truck attack.
* The following descriptions have been added:
-Tonkatsu
-Food Truck Fries
-Food Truck Beans
-Food Truck Rice
-Haemul Pajeon
-Sinigang
-Bibingka
-Green Papaya Salad
-Huauzontles
-Jambalaya
= BUG FIXES & IMPROVEMENTS =
* Fixed an issue with turning off certain upgrades that affected gameplay.
* Fixed issue with the No More Burgers trinket unlocking without earning a gold medal in the required day.
* Fixed bug where the scroll bar was not responding properly with the mouse in the Customize Truck menu.
* Fixed a few food description texts and punctuation.